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Final Fantasy Mystic Quest
Right-o.  Time for another spiffy review.
FF Mystic Quest is an older game in the series.  It was meant to be a game to teach beginners how to play rpgs but soon became one of the least known in the FF series. 

Mystic Quest is a very linear rpg.  Right from the beginning, you are told most of what you're supposed to do.  Kindof like the #1-5 series, but with much less depth. 
The game gets a little more intense (for how intense this game can be) near the end but thats about it.

The game has three features that aren't in any other FF games.  Jumping, the option to use a life bar instead of numerical stats, and the enemies.  There are no random encounters in Mystic Quest.  You go manually up to your enemy and fight them. Different, no?  Not bad, but not spectacular either.  I give it a 6/10.
the world map
fighting - you can choose a lifebar instead of stats, too
treasure chest
townsfolk
village
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