; found node KAB-500L , parent of node : Scene Root, root = 1, can be triangle 1 
; found node Pilon , parent of node : KAB-500L, root = 0, can be triangle 1 
; KAB-500L mesh smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 8
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 1
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 2
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 4
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 16
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 32
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
;material <Material #2> is require double sided.
;material <Material #2> : UVGen : GetUOffs : 0.000000, GetVOffs : 0.000000 , GetUScl : 1.000000,GetVScl 1.000000, GetAng 0.000000, GetTextureTiling : 3 
; KAB-500L face smooth: 64
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; KAB-500L face smooth: 1
; Pilon mesh smooth: 0
; Pilon face smooth: 1
;======== RemoveScaleFromTM (pilon) ========
;======== RemoveScaleFromTM (kab-500l) ========
; total number of vertexes is 965 and indexes is 4773
