Item Changes * Lothars = Claymore + Quarterstaff + 1400 recipe * Diffusal Blade = 2xblade of Alacrity + Robe of Magi + 850 recipe * Sange+Yasha recipe = 500 less ms increase and dmg * Magic stick now has "energy charge" * "Glyph of Fortification" , you can instantly boost your buildings' armor for 4 sec every 6 min now in one of the shops * Blades of Attack = 650 -> 500 * Gloves of Haste = 550 -> 500 * Armlet recipe = 700 -> 900 * You can buy scrolls of tp in the shops on the sidelanes now and some trees were removed. so the area around the shops is way more open now. * Aegis no longer revives you at the base. you will revive where you die. * Vanguard grants 50 extra hp * Heart has 4 extra hp regen Layouts * Scourge base was rearranged so base layouts are symmetric again * There is a message displayed whenever someone destroys a tower: * Drake has destroyed a tower, or The Sentinel has destroyed a tower Update from previous Beta * Dirge: size back to normal Alleria the Windrunner * New ultimate. doesn't look special to me. just like a very short frenzy * "windrunner" looks like "sprint" to me, but ofc tooltips are not implemented yet. so the mechanics might be more complicated * Windrunner 1st skill, it no longer pushes back, it will 'link' two units together and stun them both, hence, shackles... it wont stun nearly as long if there is no unit near by. * Windrunner 2nd skill, now has a short casting delay, and i think it does more dmg. (360 dmg at max lvl, and -10% damage per target it passes through, or at least the second target takes 324 dmg) * Windrunner 3rd skill, gives a 50% ms increase, and 100% evasion for 3/4/5/6 seconds havnt found out if it does anything else * Windrunner ultimate, seems to give max attack speed for 9 attacks as long as your attacking the target. at max lvl, you attack for full damage, at lvl one u do less damage per attack, i don't know what the exact percent is tho, maybe 33%/66%/100%?