
                     HEROES III MAP

Map Name:       Castaways [Castaways.h3m]
Map Maker:      Becki Allen
E-Mail Address: flame@teleport.com

Map Type:       2H6C; Large Size; 2 Level; normal difficulty
Language:       English

Description:    It was only supposed to be a 3 hour tour but suddenly,
                Nagash and Octavia find themselves on the beach of an
                unknown land after their boat crashes. Now they must
                unite to survive and tame this hostile land!

Special Win:    NONE
Special Loss:   NONE
Special Other:  Cooperative, 2H vs 3C vs 3C

Designer Notes: This is an original H3 map but also works with H3AB.
                You'll find yourself starting out with no town but
                not to worry. There's a good starting castle for each
                player close by. Whichever player goes to visit the
                redwood observatory will probably not make it to a
                town the 1st day. That can cause a small setback so
                flip a coin. SEE SPOILERS BELOW IF GETTING PAST THE
                1ST GUARD CONCERNS YOU. It's probably much easier to
                play this map with another player rather than trying
                to have the computer be your ally (see spoilers below
                for further info on this). You'll have time to build
                up before the computer foes break through the pass
                guards but they will break through sooner or later.
                I've attempted to inject some humor into this map.
                Hope you enjoy playing it!

Play-Testers:   Myself of course
              	Ken Cuvelier (kvcflame@yahoo.com)

SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!
SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!
SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!
SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!

The 1st pass guards look intimidating but they're set to join you. There's
a Ghost Dragon for Nagash and an Arch Devil for Octavia. If you refuse to
let them join you, then they'll probably kick your arse. Because of this,
a computer ally won't attack the pass guards. They'll keep wandering around on
the beach until you free up a pass to the interior area. What you can try
to do, if you're going to play this map by yourself, is free up your computer
ally's area by accepting the join offer of their pass guard. Then give them
their pass guard so they can take over the town meant for them without dying.
Doing all this will set you back several days. This is why I recommend
playing this map with a human ally ;)
