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Bug Hunt
{README FILE FOR BUG HUNT: TURN ON WORD WRAP}

"Bug Hunt" - a Heroes3 map by Charles Watkins

Version:  1.1
Date:     August 1999
Language: English
Size:     M (x2)
Players:  1H/3C
Victory:  Standard
Loss:     Standard

DESCRIPTION: You are the reluctant leader of a squad
of Knights Temporal, just landed on the distant planet
Terminex to attempt the rescue of a lost Scientific
Mission. All signs indicate the lost party was taken
by the indigenous lifeforms, an unintelligent species
of flying snakes that the troops immediately begin to
refer to as "Bugs". Your assignment is to find out what 
happened to the Scientific Mission and bring back any
survivors. Since the likelihood of anything surviving
on this forsaken mudball seems pretty low, you figure
this whole operation amounts to just another Bug Hunt.

TEN TIPS (NO SPOILERS):
1. Choose your game difficultly carefully. Resources
   are scarce at first.

2. Don't rely on the autopath. The best way is not
   always the shortest.

3. Take good care of your heroes. You will not get
   to recruit "Erathian" heroes until later on.

4. If an opponent seems too tough, look for a way to
   get around them. When the terrain blocks you, look
   for another way to travel.

5. There's plenty of magic. You just have to work
   for it.

6. Bold moves are often rewarded.

7. Be careful opening Boxes. The Imps may or may not
   be real, but they can still scratch your eyes out.

8. There are only a few armies that keep growing.

9. When you get to the Underworld, your game is about
   half over. 

10. "The game's not over till it's over." - Yogi Berra


UPDATES:  Version 1.1 fixes "Legion bug" by setting
          standing armies to not grow (08/08/99)

TESTERS:  Bernie Margolis [email protected]
          the Archer      [email protected]
          Sir Whale       [email protected]
   Craig Arnold    [email protected]
          Kethlia         [email protected]

CONTACT:  [email protected]

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Joakim and Felix' opinion of the map:

Coming soon...
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