| Bug Hunt |
| {README FILE FOR BUG HUNT: TURN ON WORD WRAP} "Bug Hunt" - a Heroes3 map by Charles Watkins Version: 1.1 Date: August 1999 Language: English Size: M (x2) Players: 1H/3C Victory: Standard Loss: Standard DESCRIPTION: You are the reluctant leader of a squad of Knights Temporal, just landed on the distant planet Terminex to attempt the rescue of a lost Scientific Mission. All signs indicate the lost party was taken by the indigenous lifeforms, an unintelligent species of flying snakes that the troops immediately begin to refer to as "Bugs". Your assignment is to find out what happened to the Scientific Mission and bring back any survivors. Since the likelihood of anything surviving on this forsaken mudball seems pretty low, you figure this whole operation amounts to just another Bug Hunt. TEN TIPS (NO SPOILERS): 1. Choose your game difficultly carefully. Resources are scarce at first. 2. Don't rely on the autopath. The best way is not always the shortest. 3. Take good care of your heroes. You will not get to recruit "Erathian" heroes until later on. 4. If an opponent seems too tough, look for a way to get around them. When the terrain blocks you, look for another way to travel. 5. There's plenty of magic. You just have to work for it. 6. Bold moves are often rewarded. 7. Be careful opening Boxes. The Imps may or may not be real, but they can still scratch your eyes out. 8. There are only a few armies that keep growing. 9. When you get to the Underworld, your game is about half over. 10. "The game's not over till it's over." - Yogi Berra UPDATES: Version 1.1 fixes "Legion bug" by setting standing armies to not grow (08/08/99) TESTERS: Bernie Margolis [email protected] the Archer [email protected] Sir Whale [email protected] Craig Arnold [email protected] Kethlia [email protected] CONTACT: [email protected] -------------------------------------------------------------------------------------------------------------------------------- Joakim and Felix' opinion of the map: Coming soon... |