UD-6A Iroqouis
Iroquois Tactical Transport
  The Iroqouis is a tactical transport designed to deliver cargo to the battlefield, as well as personnell. The key to this capability is it's 9.5 l x 4.5 w x 2.4 h cargo bay, which can comfortably accept specialized cargo pallets. It also uses the M8 Cargo Vehicle as well (see below). The cargo is lifted into the cargo bay via a cargo ramp that can lift from the ground. The cargo is automatically secured by latches on the side of the bay. Also, numerous mounting points inside the bay (as well as on the ramp) allow other cargo to be carried inside the aircraft securely. Current production versions now incorporate a rearward opening ramp to allow exit during flight. This allows personnell to use the LAPES system, as well as using the aircraft as an ad hoc jump ramp for parachute insertions. The Iroquois however, is less maneuverable when carrying a full load and therefore somewhat more vulnerable in this condition. It also incorporates a small volume (10 CF) for any extra small cargo. This is flanked to the sides and to the aft by the tri-skid landing gear. Access to the cockpit is achieved by a corridor that is accessible from the main cargo bay. A rear mounted stepladder that can be extended from the plane near the massive rear skid also facilitates entry, as well as the main cargo bay. The Iroquois is equipped for inflight refuelling* to extend the aircraft’s already long range. The retractable refuelling probe is mounted behind the access corridor. Mounted on each side are massive halogen spotlights for use in providing illumination when landing, and can be used for targeting, but rarely that happens. It has full IR illumination if chosen.
  For rules on inflight refuelling, see "Refuelling Probes", at the Structural Modifications page.
  The Iroquois is equipped with a combination vectored thrust/turbofan that allows it supersonic capability with the mobility of a helicopter. When in flight mode, the engines switch to turbofan mode (Complex Action to change modes) and permit forward flight, with full afterburning capability if needed. However, the vectored thrust engines are still on because of the inherent instability of the vehicle. When in vectored thrust mode, maneuverability is better and crisp, all axes of movement can be performed and becomes a steady weapons platform. Vectored thrust mode is instantly activated by the flight computer at very low speeds and at altitudes less than 500m.
  The flight computer handles most of the operations in all flight regimes due to the previously mentioned instability of the Iroquois. It performs all nominal diagnostic tasks, fuel management, and so on. This adds 2 to the autonav rating, which is applied above and is used in tests involving movement. When the Iroquois is damaged to Serious, the flight computer will be destroyed and all tests will suffer a +4 modifier (plus normal damage modifiers) until it is fixed, or replaced. If the flight computer is repairable (gamemasters discretion), then it will require an Electronics B/R (8) to repair it.
  The UD-6A also has computer diagnostics to aid in troubleshooting. A four wheeled cart is used to diagnose problems with the aircraft. The cart houses the diagnostic computer, and is collapsible to allow stowage in the Iroquois. When hooked up, the computer gives a -2 to any B/R tests made on the aircraft. This can also be applied to any modifications, as the computer is still used to determine how the systems are operating. This has a Ballistic Rating of 8, and weighs 10kg.
  1.3 Crew
  The crew of the Iroquois comprises of a Pilot and Weapons Officer/LoadMaster. They are arranged in a step cockpit with integrated controls with a spacious area. Access is achieved by a small corridor to the cargo bay. The pilot and WO have their own separate HUDs and MFDs appropriate to their task. If the WO is incapacitated or dead, the pilot can take over the WO's controls, but the pilot can perform point-and-shoot attacks with the minigun or the rockets. Crew can access the Iroquois through the cargo ramp or access steps mounted on the port side in front of the massive rear skid. These steps can also function as an ad hoc jumping platform for HALO insertions if necessary, though care must be taken when jumping due to the left side lift engines. It may also be done from the cargo ramp, and the aircraft's landing gear must be extended, as safety features are built in to prevent unnecessary drag during flight, as well as the aircraft must be in a hover.
  The sensor fit on the UD-6A is rudimentary at best, designed for the cargo role. While armed, it isn't designed for most missions. However, the aircraft is highly adaptable for modification, and can accept a wide variety of equipment for specialized uses. Other features include eight bays of 640x480 cameras along the body of the aircraft allowing the pilot or the commander in the APC to view what is outside. The cameras are low-light and thermographic equipped, and have flare compensation installed as well. The mounts automatically track a chosen object, and are stabilized against any violent maneuvers the aircraft may make. If the targeted object moves out of one camera's viewing area, the IAT (Image AutoTracking) software will automatically pass it on to the next available bay.
  Mounted in the forward fuselage is the APQ-1100 active-scanned flat plane radar antennae built into the airframe skinning. Waveguides are able to run two frequencies simultaneously through the antennae and the beams are electronically steerable to give spherical coverage of the aircraft. Frequencies that the APQ-1100 is from 7,000 MHz, for long range navigational scan, to 12,000 MHz for medium range target acquisition and detailed mapping functions. Modes include a pulse and frequency agile pulse against ground targets, and doppler and doppler beam sharpening against air threats, as well as monopulse. Ranges for air to ground mode is 30 km for high resolution ground mapping and up to 150 kilometers in air to air mode. The radar can track up to 18 targets simultaneously, and engage up to 9 targets in air to air mode. Mounted above the Vengeance is an APQ-11750 millimeter-wave radar, used for target identification and target designating. The APQ-11750 has a range of 25 kilometers and can provide terminal homing for radar guided munitions.
  The Iroquois's defensive suite includes the chaff/flare dispensers. The wings and rear body mount CelsiusTech ELVIRA II chaff/flare dispensers. These dispensers each carry 40 chaff/flare cartridges, for a total of 160 chaff(80)/flare(80) cartridges. The flight computer normally handles this job, with many receivers mounted on the skin of the aircraft to notify the pilot of an attack, with help from the AN/ALQ-2004E system. This system catalogues all received signals and profiles, as well as storing them in a hard drive.
  Wherever possible, the fuselage has been integrated with low-observable characteristics. These include rounded leading edge surfaces, shielded compressor intakes, and the use of a butterfly tail. Radar absorbent material has been added to the fuselage, mitigating the problem. Thermal baffles have also been fitted, with cold air mixed in to reduce the heat output of the engines. The airframe has been shaped to optimize it's stealth capabilities as well.
  The Iroquois's offensive weaponry includes a nose-mounted modified Vanquisher minigun with dedicated ammo capacity. Two main weapons pods that fold out on cross folding wings carry 16 Mk.16 rockets (see below), 12 Ballista missiles, and six ZEUS 70mm unguided rockets. The Mk.16s are mounted on an open air mount to allow exhaust to freely escape. The Ballistas are mounted in a rectangular boxes with four tubes with three missiles each. The Ballista is launched five meters ahead to prevent it from igniting the next missile, which is protected from damage by a small door.The six ZEUS 70mm rockets are mounted to the side of the Ballistas. Forward of the main pods are two secondary pods that have seven hardpoints. The inner wing hardpoint next to the folding mechanism can hold up to 2 CF of weapons, which is normally reserved for AAMs the outer six can hold up to 4 CF of weapons/pods. Deploying the pods requires a Complex Action. It should be noted that the forward pods can be deployed without the rear pods being deployed, but still requires a Complex Action.

  Handling | Speed | Accel | B/A | Sig | Autonav | Pilot | Cargo | Load | Cost
  4(8)* | 150/1,000* | 70 | 9/18 | 8(10) [5]** | 4 | 5 | 700 | 22,094 kg | 50,450,000¥

  Seating: 2 bucket ejection seats
  Access: 1 side hatch, ramp
  Economy: .60**
  Fuel: 16,000 liters (9600 km combat range, 1,600 km with vectored thrust)
  Cargo: 2 x 2 underseat + 700 CF+ 10 CF
  Landing/Takeoff Profile: VTOL
  Sensors: Security I (5)
  Additional Features: Datajack Port, Rigger Adaptation, APPS x 2, 20 man hours per crew, Thermal Baffles (2), Improved Signature (Stealth Shaping 2), Inflight Refuelling Probe, Radar Absorbent Material (2), Smartlink II Integration, Anti-Theft System (10, Electric Shock). Armament: Integral weapons consist of:
  - Nose mounted Vanquisher minigun firing caseless Assault Rifle rounds (use normal recoil rules, the plane provides 6 points recoil reduction) with 1 CF dedicated ammunition.
  - 32 x Mk.16 rockets
  - 24 x Ballista (with laser designators for laser guided versions)
  - 12 x 70mm rockets
  - 14 hardpoints for 4,424 kg worth of ordnance.
  Weights: 21,696 kg fully loaded, 19,846 kg empty, and 49,285 kg with full load (full fuel and weapon load [calculated with 14 AGM-204A TSAMs, other weapon load weights may vary] including max cargo load)
  See below for additional information.
  *Increase speed to 2,600 kph on afterburner, and Economy is 30 liters per km. VTOL Economy is .05 per km. Hovering Economy is 100 liters per minute.
  **Reduce Signature to 5 when the wings are deployed.
  Note: Weapons are not to scale.

  Mk.16 150mm rocket
  The Mk. 16 "Banshee" 150mm rocket is the standard unguided rocket used on the Iroquois. It features a high burn motor allowing it to achieve high speeds within a short time, allowing quick reaction times. The main lifting features are flip out fins upon clearance of the launcher. The main popularity is the number of warhead types the Banshee can carry, ranging from standard high explosive to a submunition carrying system, allowing effective firepower on the battlefield. This allows the Iroquois to carry a selectable load to counter any threats on the battlefield of the 2060s.

  Damage | CF | Weight | Short | Medium | Long | Extreme | Availability | Cost | Street Index
  18D | 2 | 70.8 | 5-1 km | 1,001-5 km | 5,001-8 km | 8,001-12 km | 18/2 weeks | 10,000¥ | 3

  Here are various useful warheads the Mk.16 can carry:
  - M18 (WP): rockets do 18D/15L damage, (-1/meter), and double the cost.
  - M214 (Smoke): versions produces an 18-meter cloud that lasts for 4 turns. Multi-spectral smoke is available, and increase cost by 50%.
  - M295 (Sensor Fuzed Weapon): Missile only. Missile body has three BLU-11 carrier dispensers that each have four sensing EFP warheads. Each has a Level 4 Intelligence, and roll the Intelligence against the Signature of the target. When successfully acquired, the munition will fire the EFP warhead against the target type. For vehicles with Ablative armored targets, damage will be reduced down to 8D armor piercing. For non ablative targets, damage is 10D armor piercing. "Soft" targets will be 10D HE. When launched, the missile will fly 50 meters above the flightpath of the aircraft. Then it will break apart and release the BLU-11 dispensers. The self sensing warheads will automatically be ejected from the BLU-11. The EFP warheads will float for 5 turns, before self destructing. Quadruple cost of missile.
  - M36 (HE): versions do normal damage (-1/meter), standard cost.
  - M323 (AV): warhead does 20D damage and is armor piercing (-5/meter), add 25% to the cost.
  - M598 (AP): warhead does flechette damage (-1/meter), add 25% to the cost.
  - Missile versions are available, and double the total cost of the rocket, and have an Intelligence of 4. They also have an Availability of +2/+1 week and a Street Index of 4.
  ZEUS 70mm rockets
  The ZEUS family of 70mm rockets is the standard light unguided rocket used by the UD-6A. The rocket is spin stabilised for flight and is fired from the rear main deployable pods on the aircraft. Available warheads are HE, smoke, MPSM (Multi-Purpose SubMunition).

  Damage | CF | Weight | Short | Medium | Long | Extreme | Availability | Cost | Street Index
  10D (per rocket) | 1 | 15.8 | 5-4 km | 4,001m-7 km | 7,001m-11 km | 11,001m-15 km | 14/2 weeks | 5,000¥ | 2

  Available warhead types are:
  - HE: (-1/meter), and use standard rules. All cost and availability ratings above are for HE rockets.
  - Smoke: Creates a 10 meter cloud that lasts for 10 turns, multispectral versions also available. Availability is 12/1 week,
  and add 25% to the base cost, and Street Index is 1.
  - MPSM: Distributes grenades in a 50 meter pattern, with any attacked target recieving 10S damage, and stage down damage code for vehicles. Availability is 18/ 3 weeks, and cost is 50% more, while Street Index is 3.
    AIM-90E Headlock AAM
  Designed for the UD-6A, the AIM-90E Headlock is used for use against aerial threats. Although shorter ranged than most missiles, the Headlock is superior to standard "Dogfight" missiles that have a shorter range. Using a dual optical/active-radar head, and a booster able to accelerate the missile to hypervelocity speeds necessary for engagements. This can operate with the helmet mounted sight the pilot and WO wear, with the ability to be fired at any target, any direction.

  ##### AIM-90E Headlock

  Damage | CF | Weight | Intelligence | Short | Medium | Long | Extreme | Availability | Cost | Street Index
  18D | 2 | 95.5 | 10 | 10m-6 km | 6,001m-12 km | 12,001m-18 km | 18,001m-24 km | 20/3 weeks | 250,000¥ | 4

  M8 Cargo Vehicle
  Specifically designed for the use with the UD-6A, the M8 is a specialized vehicle designed to carry supplies to forward units. It is a wheeled, 24 x 24 vehicle with a system to raise the height of the vehicle through the use of hydraulics and offers limited cross country mobility. It can raise the vehicle an extra 10 cm to clear most obstacles. The main feature is it's 7 meter long cargo bed that allows most supplies to be carried on the bed. Numerous securing points are mounted on both sides to secure the cargo to the bed. Mounted behind the cargo bed is a crane that can handle up to 5,000 kilograms of supplies. It has a full 360º range of motion, and can reach to the middle of of the cargo bay.

  Handling | Speed | Accel | Body | Sig | Load | Cost
  4/5 | 60 | 5 | 2 | 6 | 8,000 | 179,535

  Fuel: Diesel (500 liters)
  Economy: 3 km per liter
  Other Features: Rigger Adaption, remote control interface, Crane (5,000 kg).
  Weight (combat): 17,220 kilograms.
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