As Vernittousil lives in Firnost's cellars, his player was asked what she imagined down there.
The following is an edited version of her description.
Editing done by Kir and Arkane.
The cellar door is made of old thin wood, slightly
warped from age. It's not exotic by any means, but
nice just the same and painted black many years ago.
The paint is a bit chipped and worn away in places,
giving the texture of worn cloth.
The steps don't look sturdy. Rough planks for the
treads on rougher stringers; there are no risers. Cats
and rats and small sluagh children could easily slip
though. The steps are warped and sometimes creak,
especially the third one down. They end about in the middle of the mostly open room.
The basement is a simple square and doesn't seem to be
used much for anything but storage space and sometimes
a place for unusual sorts to hang out for a few - until
the spooks scare them away. The foundation of the
building is, it would seem, stone blocks that
absorb and hold a small amount of moisture after a
few days worth of rain and in the wintertime. This is
ideal for mold, fungus, and even a lichen or two to
grow--so it does, in little spots, mostly in the
cracks between the blocks. These blocks, porous and
damp, also create homes for spiders, worms, centipedes
and other unsavoury creepy crawlies.
The redcap, Jackyl, once managed to climb to the beams of the cellar when imprisoned there.
The floorboards were torn out by the escaping redcap, but later fixed by Lorna Scott.
The ceiling goes without any type of cover or
insulation, and often voice from the main room can be
heard through the floor. The main beams in the house
and the underside of the floorboards for the upper
level are exposed, dry, dusty, but rot-free.
The beams are held, in a pattern, by thick but hollow
metal poles with screws. It's somewhere between old
peg-style post-and-beam and more recent nailed
construction. Perhaps the pattern has some
significance; perhaps it was simply the builders'
trademark.
The lighting for the entire place is plain as well--a
thick wire leading from the light-switch at the top of
the steps, which breaks off into many, stapled up onto
the beams, ending in about five or six light-bulbs,
strewn about erratically, all of the bulbs broken or
missing except one in Verns' "corner" of the cellar.
Behind the steps, shoved up against the wall, are
dressers and cots that have gone unused for years.
There's seven of each; they are uniform and appear to
have once been used for some sort of boarding house.
On top of the dressers is a thick sheet of dust. In
fact, the whole cellar is covered in a fine coal dust.
A few have rumoured that perhaps the original owner of Firnost, Grigori Ivanovich, may have hidden things within the walls and cellar of the Freehold.
If true, the sluagh would surely have found them by now though?
The floor is a smoothly finished stone, with
occasional damp cracks and a few missing patches. It
is cool and soothing to bare feet. Other things are
about in the basement, lying discarded on the floor.
Some candles, a dresser drawer, empty, lays out
undisturbed. I'm not sure all of the other things
people shove down there, or toss away, but they're
moved about now and then, organised by the ever-tidy
Vern.
There's of course, behind a wooden box in once corner,
a hot water heater, nearby it, a fuse box for the
building. For the most part, the open space suggests
possible dancing--were it not for the lack of chairs
to rest on, the occasional jack holding up the
building, and the heavy dust on the unwashed floor.
Vern's corner of the cellar starts about 5 ft from the
bottom of the steps, with a low round table void of
chairs of any sort, but a few feet further into the
corner is a comfy looking footstool. Tucked away in
the corner and now hidden behind a black bed sheet
tacked to the ceiling are his things: a cot with fresh
white bed sheets, his locked suitcase and a dresser
drawer too, pulled from one of the bureaus. His corner
is swept now and then, the cleanest, most lived in
part of the cellar. There are few, if any, tracks in
the farther corners.