Additions to Firnost

Thanks to Torey Cloud for the information on the additions to the Freehold.
The playground: The area is large, roughly around half the size of Firnost, surrounded with lush, blue-green grass and hilly areas just right for rolling down. Play equipment of all kinds can be seen. - slides, jungle gyms, trampolines, tire-tunnels, merry-go-rounds, playhouses, air-filled bouncy forts, climbing equipment, and a cornucopia of other things for childlings to investigate and explore. To the left of the playground is a gated, white picket fence with door to the garden, and to the right is an enormous tree-house sitting in a large oak tree

Where is Necropolis? The red star on the map shows where.
Outside the TreeHold: In the upper right hand corner of the playground sits a massive oak tree with an almost equally large tree-house placed in its branches. A chunk of painted yellow driftwood is nailed in place over the bright orange door, carved into it the words "Tree Hold". A ladder leads up to a large, circular, somewhat haphazardly put together wooden balcony with railings around the edges. Kid-sized tables and chairs are places up against the railings, allowing a walkway between them and the TreeHold. Halfway around, installed into the balcony, is a makeshift rope-and-pulley elevator made from half a barrel. A tire swing hangs down from another branch

Inside the TreeHold: When you open the TreeHold's front door and close it behind you, you immediately find yourself in a white, booth-like area with rounded corners. There is a Plexiglas-like door in front of you leading into the actual TreeHold, and the front door behind you. A red light blinks above the Plexiglas door, and you soon find yourself slowly spinning in circles...but you aren't moving! The floor beneath you is rotating, and a mist-like substance is coming down from holes in the ceiling. After a moment or two, a sign flashes on that says "Cootie-Free" and the door in front of you automatically opens with a "Scchhh" sound. As you step into the TreeHold, a bit dizzy, you are bombarded with bright colours. Each of the four walls are painted different colours...blue, green, yellow, and orange. The ceiling is a light purple, with little stars pasted on. The carpet is striped like a rainbow with the same colours as the walls. Two couches with coffee tables in front sit next to the door, kid-sized booths line the walls, and mini-tables and chairs spot the center of the main room. To the far left against the wall is a kitchen/juice bar area with many cupboards and drawers, surely filled with all kinds of junk food. A large toy-box sits by a window next to the bar. It seems deeper than it looks, and is filled with every kind of toy imaginable. Next to the toy-box a hallway leads to some closets and two other playrooms, and a staircase leads up to some game rooms. On the right side of the room next to some wardrobes of play clothing, there is a spot where no carpet covers the floor. If investigated, a trap door that leads to somewhere else is revealed...

Missouri: At the red star.
Tunnels: The trap-door opens to reveal a hole. If examined closer, the hole proves to actually be a slide, lit by an eerie, dim blue light. You feel like exploring, so you descend down it. It's an exhilarating ride, and it ends in a sandbox filled with bluish-purple sand and seashells. A rack filled with what looks to be buckets, plastic shovels, and other beach toy-like things sits next to the box on the right. On the left is a ladder leading back up to the outside of the TreeHold. Upon standing up, you see several tunnels leading off in various different directions. Chairs and tables are set up along the sides of them with small jukeboxes that play goth/industrial/techno music. The walls of the tunnels are pearly, and lit by rainbow-flamed torches. Any tunnel you take, no matter how winding, will lead you to a large chamber where some tables and chairs have been set up, along with small bookshelves and end tables with bowls of candy labelled "TRY ME". A ladder leads up to a round opening in the wall. When you start through the small hole, you find yourself on hands and knees in yet another tunnel. You crawl along for a while and eventually come to another chamber, smaller and empty save for a wooden chair and a table. A ladder leads up to an opening in the ceiling. You decide to continue, and end up in a room with smooth, childish scribble-covered rock walls. Treasure-chest like boxes and wardrobes line the walls, only breaking to reveal a staircase up to another hole that looks into another room like that one. This floor is covered in soft green carpet and has two jungle gyms and two child-size, padded lofts with ladders hanging down and black beanbags underneath. A table with more "TRY ME" candies sits next to the ladder leading upwards. Is there ever an end? Yes! And you've nearly reached it. You end up at last in a playroom with brightly coloured blue walls and matching carpeting. Baby toys are scattered about haphazardly, and bookshelves filled with books for small children line the walls. An EXIT sign flashes above the door leading out. A set of stairs goes down, and you walk down a tunnel to the left of you leading out from behind a large bookshelf. You find yourself back in the library at Firnost...

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