The Six Tenets of the Escheat

The Right of Demesne
A lord is king of his domain. He is judge and jury over all crimes, large and small. His word is law. A noble is to be obeyed by his vassals and respected by all others. A noble is to respect his lords.

The Right to Dream
Mortals have a right to dream unhindered by our needs. The Dreaming will die if we steal directly from the font. None is allowed to use Glamour to manipulate the creative process. Although you may inspire creativity in the mortal mind, it is forbidden to give direct instruction.

The Right of Ignorance
Do not betray the Dreaming to Banality. Never reveal yourself to humanity. Not only will humankind hunt us for our wisdom, it will bring Banality upon us and destroy our places of power. The more humanity knows, the more it will seek us and the more Glamour it will destroy with its basilisk's gaze.

The Right of Rescue
All Kithain have the right to expect rescue from the foul grip of Banality. We are together in danger. We must strive together to survive. Never leave anyone behind. Kithain are required to rescue other fairies who have been trapped by Banality.

The Right of Safe Haven
All places of the Dreaming are sacred. Kithain cannot allow fairie places to be endangered. All those who seek refuge in such places must be admitted. Freeholds must not only be kept free of Banality, but worldly violence.

The Right of Life
No Kithain shall spill the lifeblood of another Kithain. No Kithain shall bring salt tears unto the eath. No Kithain shall take from the Dreaming one of its own. Death is anathema.

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