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"We'll take that ride!" you say, and hand the man 10 shrin from your pouch.

"All right! All aboard! The price is so cheap because I'm transporting a shipment of cacti into Bray. Mind the spikes!"

The three of you climb into the wagon and do your best to avoid hitting the sharp spines at every jolt of the wagon.

"Well, this a pleasant ride," you mutter.

And an hour or so later, "What do they need 30 cacti for, anyway?"

And then, "Are we sure Sharalinda can't wait for us to walk to the village?"

"Renn, you are so excessively negative," Merlyn points out.

"Aww, it popped my ball," Deke groans after a particularly large bump.

"Are we there yet?" you complain.

"Almost there, almost there," the driver calls back joyfully.

And he proves true to his word. You arrive at Bray just as night is falling. The man stops his wagon at the inn, and the three of you gratefully climb out, covered in welts. You forget to thank him for the ride as he leaves.

"Let's stay here for the night," you suggest. "We can see about a sword in the morning."

Deke and Merlyn agree. "But before anything else, I'll heal us," says Merlyn. She does. And the healing spell fixes Deke's ball, too, and its face is made happy again. Much relieved, you walk through the doors of the inn.


You lose 10 shrin.
Turn to page 51.

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