Noah
Noah is one of the better Paladins in the game.  Unlike Alan, Lance, and even Treck, his stats are completely balanced.  However, NONE of his stats are exceptional but all of his stats combined are acceptably good. 

Method to Acquire:  Once he comes out of the Arena in Chapter 7, speak to him with Zealot or Roy to recruit him.

Damage:  Noah may start off dealing relatively high damage but it becomes only alright later on.

Critical:  Give him Fir support, and Treck support(although this isn't amazing) and he should have around 20 on his critical.

Speed:  He should be hitting twice the entire game on Normal.  On Hard Mode, those cursed Mercenaries with 18 speed are only hit once by him. 

Dodge:  His dodge averages to be 61 as a level 20 Paladin, which can be bumped up to 76 with the Weapon Advantage, which is pretty good but he won't take too much damage either.

Growth Rates
HP - 75%
Strength - 30%
Skill - 45%
Speed - 30%
Defense -30%
Resistence - 10%
Luck - 40%

Average Level 20 Paladin Noah
HP - 54
Strength - 20
Skill - 23
Speed - 21
Defense -19
Resistence - 7
Luck - 19
Total - 163

Supports
Fir - 25/30/40 turns
Zealot - 25/30/40 turns
Treck - 25/30/40 turns
Yunno - 40/60/80 turns
Karel - 59/60/80 turns

Rating:  8.25/10.  All of his stats are alright but nothing is particularly good.  He starts off 3 levels higher then Noah and only slightly better stats.  What makes him alright is that he is much easier to save then Treck on Hard Mode.  His only amazing support is with Fir and Percival is THE best Paladin in the game.
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