Karel
Note, this particular review is slightly biased.  Karel is one of my favorite characters in FE7, and he's one of my favorites in FE6 too.  If you haven't noticed, I like all the sword-users and scorn most of the axe-wielders.  If only he got a Hard Mode bonus...

Damage - His strength only gets to around 20 but...
Critical - Max Skill!  Or very close at the least.  Also, Swordmaster bonus of 15%, his supports, and with Wo Dao, he almost always strikes critical.
Speed - He has enough to hit most units twice and he can only be hit twice by a few enemies unless they have a Brave Weapon or you weighed him down with something heavy.
Dodge - It's better then a lot of units, averaging 71 without terrain bonus, weapon advantage, or supports.

Growth Rates
HP - 70%
Strength - 30%
Skill - 50%
Speed - 50%
Defense - 10%
Resistence - 15%
Luck - 30%

Average Level 20 Swordmaster Karel
HP - 39
Strength - 20
Skill - 28
Speed - 26
Defense -14
Resistence - 14
Luck - 19
Total - 160

Supports
Karla - 28/40/40 turns
Guy - 26/27/27 turns
Dart - 41/40/40 turns
Geitz - 41/40/40 turns
Lucius - 81/80/80 turns

Method to Critical Rate Very High
35(Wo Dao) + 15(Swordmaster Bonus) + 15(A Support) + 10(B Support) + 14(28 Skill) + 5(S in Swords) = 94.  Since there are only two Wo Dao's in the game, you should conserve them and instead use Killing Edges which deal 1 more damage and have 5 less critical.  Thankfully, Karel is not as thin as a toothpick, so he isn't weighed down by the Killing Edge.

Rating:  9.3/10.  Heh, I did say it was biased.  He IS a strong character though, disregarding his low HP. 
Fan Rating:  N/A (0 votes) E-mail me to submit a fan rating for Karel.   
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