| Karel | ||||
| Note, this particular review is slightly biased. Karel is one of my favorite characters in FE7, and he's one of my favorites in FE6 too. If you haven't noticed, I like all the sword-users and scorn most of the axe-wielders. If only he got a Hard Mode bonus... Damage - His strength only gets to around 20 but... Critical - Max Skill! Or very close at the least. Also, Swordmaster bonus of 15%, his supports, and with Wo Dao, he almost always strikes critical. Speed - He has enough to hit most units twice and he can only be hit twice by a few enemies unless they have a Brave Weapon or you weighed him down with something heavy. Dodge - It's better then a lot of units, averaging 71 without terrain bonus, weapon advantage, or supports. Growth Rates HP - 70% Strength - 30% Skill - 50% Speed - 50% Defense - 10% Resistence - 15% Luck - 30% Average Level 20 Swordmaster Karel HP - 39 Strength - 20 Skill - 28 Speed - 26 Defense -14 Resistence - 14 Luck - 19 Total - 160 Supports Karla - 28/40/40 turns Guy - 26/27/27 turns Dart - 41/40/40 turns Geitz - 41/40/40 turns Lucius - 81/80/80 turns Method to Critical Rate Very High 35(Wo Dao) + 15(Swordmaster Bonus) + 15(A Support) + 10(B Support) + 14(28 Skill) + 5(S in Swords) = 94. Since there are only two Wo Dao's in the game, you should conserve them and instead use Killing Edges which deal 1 more damage and have 5 less critical. Thankfully, Karel is not as thin as a toothpick, so he isn't weighed down by the Killing Edge. Rating: 9.3/10. Heh, I did say it was biased. He IS a strong character though, disregarding his low HP. Fan Rating: N/A (0 votes) E-mail me to submit a fan rating for Karel. |
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