| Summit Station First you will see the guards back at Grand Citadel talking to each other. After some Burmecia talk, the tall guard asks the short guard if Steiner looked suspicious. The short guard says no because he thinks people who eat pickles are nice people. The tall guard says that the short guard is weird. The scene will go to the cable car going to the Summit Station with Steiner and Dagger. Steiner looks at Dagger who is sleeping, then tells himself that the Queen Brahne would never start a war. The cable car finally reaches Summit Station and Steiner and Dagger get off. Steiner will lead Dagger to the watch area and they will see that they are almost at Alexandria. Dagger will tell Steiner that they will look for clues as they wait for the next cable car to arrive. Talk to the cable car enthusiast to learn more about the Berkmea Cable Cars (a Ragtime Mouse question). Then go right to the rest area and Steiner will go to the right and plan a route for the following journey. Explore and talk to everyone. Then go the guy behind the counter south of Steiner and you can buy some pretty nice stuff from him. Talk to Nazna the moogle to save and ask her for a Mognet letter. Once you�re finished exploring, go talk to the guy behind the counter near the rest area entrance and the first cable car will leave, Dagger will hear a familiar voice. Look for a Phoenix Down in the chest and go left to the previous screen to see Marcus and Cinna! Cinna will brag about missing his ride and Marcus will tell him it�s just because Cinna wanted to watch the scenery eating Bundt Cake. Marcus and Cinna go to the rest area. Follow them there to see Steiner trying to drive them off because he thinks they are up to something again. Talk to Marcus or Cinna, then to Steiner. You will learn that Marcus is heading to Treno, and the next cable car will arrive. Go to the first screen and enter the cable car. Cinna will see you off as the cable car moves away. Now talk to Marcus, who will tell you that he�s heading to Treno to get the Supersoft, and item that will cure all kinds of petrification. He wants to get it so he can restore Blank. Dagger decides to help, then the cable car suddenly stops moving. The conductor gets out to see what�s going on, and rushes back in because he sees a Black Mage! Steiner, Dagger, and Marcus exit the cable car to see Black Waltz #3 again, who is fucked up this time. Marcus won�t understand what�s going on and Dagger tries to talk to the Waltz, but the Black Waltz only has one thing on it�s mind: Getting the Princess. Now it�s time to fight! Boss: BLACK WALTZ #3 HP: 1431 MP: 344 LEVEL: 7 WEAKNESS: None STRENGTH: None LOCATION: Cable Car Railroad DIFFICULTY: 2.5/10 This fight is pretty easy since you have Dagger with you. Dagger should heal one or everyone. Steiner and Marcus should attack. As long as Dagger keeps everyone�s HP up, you should have absolutely no problem beating this crazy Black Mage. Also, remember to steal. You might get the cool Flame Staff, although it might take a while to steal it. The Black Waltz will never attack Dagger, so don�t worry about her. After the fight the party gets back to the cable car and it starts moving again. Dagger will talk to Marcus a little bit more and the cable car finally reaches Treno/Dali gate. Exit and go north, or you can go right and talk to Mary to buy items. Go north and head right and past the bridge show the guard the gate pass and he�ll let you through to the world map. Treno Upon entering Treno, Steiner will be at it again! Marcus plans on stealing the Supersoft but Steiner won�t allow it. Then, Dagger will leave and so is Marcus and Steiner will be left alone. Now, you�ll be able to control Steiner. An ATE will show up. You can choose any of the 2 (Ambition or Treno Tradition. I suggest you see Treno Tradition first). After the ATE, you�ll be able to control Steiner. Now, go to the left and you�ll see a pond. You can throw 10 gil here. If you throw 11 times, in the 11th throw, you�ll be able to get the Gemini Stellazzio. After getting Gemini, go to the upper left towards the next area. Here, another ATE will appear. After that, go a bit to the left and then go down the ladders, which leads to a tower to the north (the tower to the extreme left is locked). In this screen, you�ll see another ATE. After seeing the ATE, go right and you�ll be in an intersection. Go up first and head to the upper left mansion. In here, if you watched the ATE of Dagger, you�ll see the thief you stole Dagger�s 1000 Gil. If you talk to him, you�ll get the Power Belt in which he used the money of Dagger. After getting the Power Belt, move on to the left and go to the next screen. You�ll be at the Synthesis Shop. Buy anything if you want then leave the synthesis shop, and then leave the mansion. Outside, go north until you reach the next screen. Here, you�ll see the House of Stella. She will tell you that she is collecting Stellazzios and then asks you if you have some. If you find any of them, talk to Stella then you�ll give the Stellazzio you found. After giving a Stellazzio to her, the assistant will give you your rewards. After giving Stella all your Stellazzios, leave her house. Outside, search to the left of Stella�s house for an Ether. After getting the Ether, go south to the next screen. Here, just go all the way to the south until you reach the next area. You�ll see another ATE again. After the ATE, if you go to the right, you�ll see the Card Stadium. You can play if you want but you probably have weak cards at this point. You can also buy some cards at the Card Shop near the entrance for 100 gil each. They�re pretty weak though. If you talk to the man beside the entrance, he�ll explain to you the rules/mechanics of the card game. He won�t reveal the meanings of the numbers though. After learning/playing a card game, continue moving to the right to the next area. In here, if you move north a little, you�ll see an intersection. Stairs to the right (where a drunk man is on top) and the one to the north. Go north. On your way, go inside a big door to the right. It�s an Equipments shop. You can buy anything you want. Afterwards, leave the shop. Outside, continue moving to the upper left to the next screen. Now, in this area, you�ll see the Auction House. Upon entering, you�ll see Dagger inside. After a short conversation between Dagger and Steiner, Dagger decides to go look for the Supersoft with or without Steiner. Then, Steiner will leave the Auction House first. Dagger will remember the man he saw in the ATE. After that, you�ll be automatically taken outside the Auction House (note: you can come back in and participate in the Auction if you want and if you have the Gil to spend). Now, search to the left of the door for 2216 gil. Now, from the Auction House, go to the right onto the next screen. Here, go south past the weapon shop and climb the ladders going up to the drunk man. While going up, you�ll see a Moogle fly near the door of the Weapon Shop. Go there and talk to Moogle and Save. After saving, go south again and go up the right stairs again to the drunk man on top. And then, just go southeast towards the next area. Here, walk a bit to the south. Go down the ladders to the right. Buy items first from the woman. After that, get the chest at the lower right of the item shop for 1 Gil! Then, get the chest, which is just to the left of the shop for a Yeti Card. Now, search behind the Item shop for the Taurus Stellazzio. After getting the items and Stellazzio, go up the ladder to the left and head left into a house (you saw Marcus go in here in one of the ATEs). Inside, you can rest if you want. Then, go down the stairs and talk to Marcus. He�ll tell you that you can go anytime to search for the Supersoft. You can go back to town to prepare yourself. After preparing, talk to Marcus and tell him you�re ready. When you regain control of Dagger, go right and down the ladders until you reach Baku. Talk to Baku. Then, after a few moments, the screen will fade. You�ll see a short scene with Kuja at the auction house. He�ll say something about the canary going to its own cage. After that scene with Kuja, you�ll see Steiner and Dagger in a boat. Steiner will now think about what is happening. He�s helping the Tantalus to commit crime, which is the exact opposite of his duty. He�ll also think about Dagger that his priority is to protect Dagger at all costs. And then, you�ll see Dagger think to herself too. He�ll blame Zidane for what is happening right now. After a while you�ll reach a house. Inside, you�ll begin to search for the Supersoft. Suddenly, someone is coming down from the stairs. Dagger knows him so she will go to the man, he�s Doctor Tot. He�s tutor of Dagger when she was little. Doctor Tot will be shocked why Dagger is here. Dagger will tell Doctor Tot that they are searching for the Supersoft to be able to cure your friend, Blank. Doctor will help but someone from upstairs is calling him. So, he�ll tell you to go to his house. From the town entrance (where you threw 10 gils a while ago), go ALL THE WAY to the left until you reach the tower at the end. Then, Dagger and co. will leave the house. After that, you�ll arrive at the inn again. Leave the inn and from there, go south to the next screen. You�re at the town entrance right now. From here, go all the way to the left until you reach the tower at the end. Go up the short steps and get the chest to the left for a Mythril Dagger. Now, go right and enter the door. In here, just go all the way up the spiral staircase and talk to Doctor tot at the end. He will then tell you that the Supersoft is in the box. Marcus will come in and does the honor of getting the Supersoft from the Chest. When you regain control of Dagger, go and talk to Doctor Tot. Dagger will ask about Gaia. Doctor tot will then have a flashback of him and Dagger when she was still little. After that scene, Doctor Tot will tell you that he can help you reach Alexandria. There�s a secret ancient Transportation that was used long ago that will enable you to travel between Treno and Alexandria. Now, when you regain control of Dagger, talk to Doctor Tot. He�ll tell you go down the hole. Also, you can head back to town first and buy some equipments, items or even save your game. After preparing, go back to Doctor Tot�s Tower and enter the hole. Here, you�ll see the ancient transportation device. Doctor Tot will tell you that in order for this to work, you have to activate the sequence trigger. When you regain control of Dagger, talk to the moogle and save your game. From here, go to the left towards the next screen. Here, get the Chain Plate from a chest to the right. Next, get the chest to the left for a Phoenix Down. After getting the items, examine the lever and pull it. Now, go back and talk to the moogle and save. From here, let�s go right to the next screen. Here, just go North to the next screen. Here, Doctor Tot will tell you that when you pull the switch, you�ll call the Gargant that will give you a ride to Alexandria. So, go to the switch and pull it. You�ll see the Gargant walking on top. After that, follow Doctor Tot to the previous screen. In here, go to the left and pull the lever. A big bowl of food will come down. The Gargant will stop and eat. You�ll now board the Gargant. Doctor Tot lectures Steiner about his duty and that he�ll endanger the princess if he doesn�t make decisions for himself. After that, you�ll now head off. On the way, the Gargant will begin to hesitate. Dagger and co. will then examine a reason. It�s a bog Snake of some sort. You�ll have to fight it now. --------------------------------------------- BOSS: RALVURAHVA --------------------------------------------- Level: 13 Type: Dragon HP: 2,296 Gil: 0 MP: 3,649 Items: none AP: 0 Stolen Item/s: Bone Wrist, Mythril Fork Attacks: Devil�s Kiss, Blizzara, String Weakness: none This will be another easy fight. For Marcus, just have him steal the equipments and then attack. Have Steiner use normal physical attacks and Dagger should be the healer of the party. Just beware as the snake can induce the Poison and "Slow" status effects at your party. --------------------------------------------- After beating it for a while, tt will escape. Then you�ll continue on your journey to Alexandria Cleyra Trunk Dagger and co. will finally arrive at Alexandria Castle. You party will now move on. On the way, you�ll be trapped by Zorn and Thorn. They were ordered to capture you and bring Dagger to the Queen. After that, it�s back to Zidane. Here, after a short talk between your characters, you�ll decide to go to Cleyra where the Burmecians took refuge. Freya will then tell you that Cleyra is in a desert to the west of Burmecia. After that, you�ll some thoughts of Zidane. And then, you�ll be taken automatically outside to the World Map. From Burmecia, go west towards the desert. Cleyra is the place where you see a large sandstorm. Go to it. Save first and then enter Cleyra. Upon entering, you�ll see a short scene with your characters. Then, you�ll be shown a FMV of Cleyra on top. When you regain control of your characters, go north to the next screen. Here, pull the lever on top of the stairs to the right. The door will now open. Go through it to reach the next screen. Now, follow my instructions carefully as this place is more confusing than the previous places you�ve been before. Now, go north. Get the chest for a Phoenix Down on the way. Move on to the next screen. In here, get a hidden chest at the bottom of the screen for the Magician Shoes. From here, go north and you�ll see a falls made out of sand. Search for the hidden chest here for an Ice Staff (it�s hidden by the leaves of the tree in the middle). After getting the equipments, go right towards the next screen. In here, just move along until you reach the next screen. Here, get the chest for an Ether. Then, go south a bit and examine the small hole. Then, try to put in your hand. You�ll see a lot of sand coming from the left. Now, go back to the previous screen. You�ll see that you can�t go south anymore. So, climb up the vines until you reach the hole on top. Go in and you�ll reach the next screen. In here, go left and go inside the hole that you�ll. It will lead you to the next area. In here, don�t go up the slope yet. Go left and get the chest for a Needle Fork. Now, go up the slopes to the right. Get the chest here for a tent. From here, you�ll see 2 paths, directly to the left and to the upper left. Go to the left path first and talk to the moogle at the end. Rest and then save your game. After saving, go to the upper left path to the next screen. In here, you�ll see 2 paths again. Use the path to the north first and get the Flame Staff at the end. After getting the Staff, use the other path until you reach the next screen. In here, just cross the bridge and move on to the next screen. In this place, get the hidden chest behind the tree in the middle for the Desert Boots. From here, you�ll see a small hole just a bit to the upper left of the middle tree. Go in and search for a Mythril Vest. Now, go all the way to the right and get the chest for a Remedy. No use the upper right path and you�ll reach the top of this screen :) then, just press UP on the d-pad or up on the Analog Stick and you�ll reach the next screen. In here, get the chest for the Mythril Gloves. Then, move north until you reach the next screen. Here, pull the lever at the end. After pulling the lever, go back to the screen where you found a hidden chest behind a tree in the middle. Here, go left and use the upper left path towards the next screen. In this area, get the chest for a Potion. You�ll see 2 paths again! Go to the right path first onto the next area. In here, get the chest for an elixir. Go back to the previous screen and use the other path, which is to the upper left onto the next screen. In here, you�ll see whirlpools of sand and 2 chests to the north. If you fall in the whirlpool, push the X button rapidly and Zidane will then jump out. Get the 2 chests to the north first for 900 gil and a Hi-Potion. There�s a neat trick here. When you enter the whirlpool. You should press the X button rapidly right? Now, you can actually go to the direction where you want Zidane to jump off. Just as you enter the whirlpool, Zidane will spin around right? When Zidane faces the direction where you want him to jump off, start pressing the X button. In short, where Zidane facing when you press the FIRST X button is the direction Zidane will jump off. After getting the chest, go left to the next screen. From here, just move on to the next screen. Now, you�ll see a ladder here. Don�t go up yet. Instead, go to the left and get the chest at the end for a Gysahl Green. Then, climb up the ladder until you reach the next screen. From here, just move on and you�ll reach the Cleyra Settlement. Right after you enter, the Oracles will greet you and Freya. One of the oracles will bring Freya to the King of Burmecia. The other oracle will offer you a tour. Just take the tour. During the tour, you�ll visit the different places here at Cleyra Settlement. First, you�ll be taken to their source of water. Next, the Oracle will show you the marketplace. Next, the oracle will show you the Windmill, which harnesses the wind of the sandstorm to extract water from below. Next, you�ll head to the observatory where the people of Cleyra look at the splendor of the Sandstorm that has protected them in ages. Finally, the Oracle will show you the Cathedral where the high priest resides. This is the place where Freya went. After the tour, you�ll be brought back to the entrance. When you regain control of Zidane, go up the stairs to the left. When you reach the intersection, to right onto the next screen first. In here, search to the right for an Ore. After getting the Ore, go up the ladders (don�t go to the left stairs). In the next area, you�ll see the Burmecian soldier and his family whom you saw at Burmecia. The Burmecian soldier, Dad, will offer you equipments. Buy from him as he has a nice collection of equipments. After buying from him, go inside the house behind Dan. It�s the Inn. Inside, search to the upper left of the first floor for an Echo Screen. Then, search to the lower right for 1,250 gil. Then, you can rest for 100 gil. After resting, talk to the moogle in the second floor and save your game. Then, check also the drawer beside the right bed for an ether. Now, leave the inn. Outside, go up the stairs to the right. On the way, search just below the broken ladder for a Remedy. Continue up the stairs to the next screen. Here, You�ll see an ATE of Vivi. After the ATE, go LEFT to the next screen. In here, talk to the Star Maiden Nina. She�ll offer you items. You can also find a Phoenix Pinion to the right of Star Maiden Nina. After buying and getting the item, use the LEFT stairs to reach the source of water of Cleyra (remember the tour). Here, search near the signboard for the Thunder Gloves. After getting the Gloves, return to where Star Maiden Nina is. From here, use the ladder going up. In the next screen, you�ll see the Cathedral. Search the grass to the right of the Cathedral for an Echo Screen. Find Gysahl Greens by the broken sign near the bottom of the screen also. Before entering the cathedral you can get the chest that you weren�t able to get at Cleyra�s Trunk. Because you cannot access it (it is where the area with the trees are filled with sand). This will tell you how to get the treasure chests. (The only chance for the treasure) Do this before entering the cathedral. After the ATE of Quina's entitled "No more Yummy-Yummies" go to the area where the Antlion is. Quina is there looking at the swirling sand. Zidane will talk to Quina who is hungry and reminded of ice cream by the swirling sand. Quina will jump into the hole and then Zidane will follow to help. Both will be sucked down, and fall through the air all the way down the tree trunk until they land on the ledge with the treasure. One trunk contains Desert Boots and the other one a Silk Robe. Not too bad for items. Then cross the branch toward the vines. An icon will appear with two choices. Chose to jump down. Then go to the moogle with the mailbox in the adjacent room and save your game and continue back up the trunk. Now continue to move on inside the cathedral. Inside the cathedral, talk to the oracles. It will relay a message to you from Freya. "Zidane! This may take some time, so please wait at the inn!". When you regain control of Zidane, search around here for the Yellow Scarf. After that, go to the Inn. When you reach the Inn, a Burmecian soldier will come in and tell you that the Antlion is mauling a kid. The oracles are so lazy! They don�t want to fight. The soldier will then ask you if you can come. Save at the Inn first. After saving, go to the town entrance. Here, go right to the next screen and you�ll see the Antlion holding a Kid. The party will arrive. Freya will recognize the kid. It�s Prince Puck! If you remember, Vivi met him at Alexandria. Now, the Antlion will release Puck. You�ll now have to fight the Antlion. -------------------------------------- BOSS: ANTLION -------------------------------------- Level: 16 Type: n/a HP: 3,938 Gil: 1,616 MP: 3,950 Items: Ether, Annoyntment AP: 5 Stolen Item/s: Mythril Vest, Annoyntment, Gold Helmet Attacks: Trouble Mucus, Fira, Sandstorm Weakness: Wind The Antlion will be fairly hard. Watch out for his Sandstorm attack. It will deal a very big amount of damage to your party to prepare to heal. Just have Zidane steal and then use normal Physical Attacks. For Vivi, use level 2 Magic such as Thundara, Blizzara and Fira at Antlion and make him the main healer for the party. For Freya, have her use Rei�s Wind to cast Regen on everybody. Then, continue on using the Lancer to drain Antlion�s MP. If your HP gets too low, especially after the Sandstorm attack, just use Potions. -------------------------------------- After the battle, Puck will leave again. He�ll greet Vivi before he leaves. Then, you�ll see a scene with the King of Burmecia and Freya. The high priest will then come in and invite Freya to join the ceremony to strengthen the Sandstorm. Freya will be more than willing to do so. Then, you�ll see Freya and others dance. After the ceremony, a bad omen will occur. The strings of the harp will snap! Then, you�ll see a FMV where the Sandstorm around Cleyra disappears. The King of Burmecia will feel that someone will try to invade Cleyra. After that shocking scene, you�ll see Steiner and Marcus in the prison Alexandria Here, Steiner and Marcus will plan on escaping by swinging the cage to the second floor. When the command appears, you�ll have to choose which to press, either left or right. Just press the corresponding button as to direction of the swing. The easiest way is when it reaches the extreme left, push the right button and when it reaches the extreme right, push the left button. After doing this, the cage will crash to the second floor. When you regain control of Steiner, go all the way to the left and climb up the high ladder. Note that on your way, you�ll be chased by Alexandrian Soldiers. You�ll have to fight them if they catch up with you. Now, on top of the ladder, just go left towards the next screen. Here, Marcus will leave Steiner to save Blank. And then, Zidane and the rest will be teleported here. Steiner will be surprised. Zidane will then tell Steiner that Dagger will be executed once Brahne comes back. Steiner won�t believe it but Vivi will second the motion of Zidane. Steiner finally believes you and will go with you. You�ll be given 30 minutes to rescue Dagger. From the teleportation room, you�ll go right to the next screen. You�ll see Marcus here. He�ll close the gate to prevent the Alexandrian Soldiers from coming in. Marcus will finally leave to save Blank. When you regain control of your characters, go south to the next screen. From here, just move on until you reach the Castle itself. Don�t forget that you may encounter the Alexandrian Soldiers on the way. Inside the castle, go up to where Zidane first bumped into Dagger (Hooded Girl). In the left library, you can see a Book on top of a bookshelf. If you examine it and choose the top option twice, you�ll engage with a battle with the Tantarian. --------------------------------------- BOSS: TANTARIAN --------------------------------------- Level: 41 Type: Demon HP: 21,997 Gil: 4,472 MP: 1,456 Items: Running Shoes, Ramuh Card EXP: 12,584 AP: 30 Stolen Item/s: Demon�s Mail, Silver Fork, Elixir, Ether Attacks: Paper Storm, Doom, Edge, Poison Weakness: none What I did was when the book opened, I used magic, or just don�t use physical attacks, and it will open for a long time and it won�t close. That�s a good thing as the Tantarian can only be damaged effectively while it is open. This is what I observed as of now. It starts as a closed book. The damage you inflict in this form is minimum (Zidane barely hurt it for 40 HP with The Ogre equipped). When you hit it, it opens itself in a certain page. The number of the page is equal to the total amount of damage your party inflicted on the book form. Most of times, when it opens it just says "There's nothing in this page", but more less between pages 150 and 200 you can find the true form of the monster (a big crying head coming out of the pages!). NOTE: If you make more than 200 damage without making the true form come out, you start from the first pages again (i.e. 145 + 70 takes you to page 15 :( ). Explanation so far: * Zidane hits Tantarian, damaging for 40 HP. * Book opens on page 40 - "There's nothing on this page" * Freya hits Tantarian, damaging it for 35 HP * Book opens on page 75 - "There's nothing on this page" * Steiner hits Tantarian, damaging for 80 HP * Book opens on page 155, revealing its true form. The book form has strong attacks (Paper Storm may kill your characters at once if you have bad luck), but the true form can only cast Poison (I had everyone with Antibody, so it was completely inoffensive). Once you get the true form of the monster to come out, all you have to do is make Vivi cast Fira (hurts for about 2,000 HP) and Steiner use Fira Sword (hurts for about 1,000 HP). Zidane's Dyne skills work quite well too. NOTE: Don't use physical attacks or it will return to the book form. After the battle you just get the message "You are worthy" and nothing else. --------------------------------------- First, you should put everyone except Zidane in the back row to minimize paper storm damage and so Freya won't be killed instantly. Also if you've used steal a lot up to that point, Zidane's thievery should do about 2500+ damage. That's right, you can kill it w/o waiting to open the book. If you open it with thievery, then have Zidane steal and Vivi magic, but with Zidane's thievery, the battle will be much shorter and easier. --------------------------------------- From here, go north to the big door. Inside, go to the north door and you�ll reach the Queen�s Chamber. Dagger isn�t here. Now, examine the mirror on the upper left part of the room with the purple light. It�s a lever. A path will be revealed. Now, go down that passageway. Here, go right and you�ll see a rotating floor. It�s easy. Just press the X button when the field icon appears. Now, you can get the 2 chests here for Tent and Ice Brand. Now, after you�ve passed through the rotating floors, go down the spiral stairs to the next screen. In here, just continue down the spiral stairs again until you reach the next screen. Here, just move on until you reach the big circular floor (a portion of it is destroyed). You can go either to the north or to the south. Go north first. Inside this chapel, you�ll see Dagger with Zorn and Thorn. Zorn and Thorn will attack you because of your meddling. --------------------------------------- BOSS: ZORN and THORN --------------------------------------- ZORN Level: 16 Type: Human HP: 4,896 Gil: 0 MP: 9,999 Items: none Weakness: Ice THORN Level: 16 Type: Human HP: 2,984 MP: 9,999 Weakness: Ice AP: 0 Stolen Item/s: Zorn(Partisan, Stardust Rod), Thorn(Mythril Armor, Mythril Armlet) Attacks: Meteorite, Flare, Charge up They�re not hard as they look. If you attack them, there will be a possibility that Thorn (Red) will give Zorn (Blue) the Meteorite Ability, which will damage all of your characters badly. Zorn, on the other hand, will sometimes give the Flare ability to Thorn. The trick here is to concentrate on beating just one of them. Use any attack. Steiner�s Sword Magic is preferable. You can neutralize their attacks though. Have Vivi use any Thunder Magic, or have Steiner use any Sword Magic with Thunder. --------------------------------------- After the battle, Zorn and Thorn will leave. Go to Dagger. She seems dead, but she still has a pulse but in a very deep sleep. Then, you�ll see an ATE of Marcus. After the ATE, you�ll be able to control Zidane while carrying Dagger. Now, go south and talk to the moogle here. You can rest using a tent and then save your game. From her, go all the way back to Queen Brahne�s Chamber. In the Queen�s Chamber, Zidane will let Dagger rest first. Then, Zidane and Steiner will have a short talk. Later, Zorn and Thorn will come in together with, Beatrix! You�ll have to fight her again! --------------------------------------- BOSS: BEATRIX --------------------------------------- Level: 19 Type: Human HP: 5,709 Gil: 0 MP: 4,203 Items: none AP: 0 Stolen Item/s: Phoenix Down, Thunder Gloves, Ice Brand Attacks: Thunder Slash, Shock, ClimHazzard Weakness: none Just as the previous battles with her, have Zidane steal from here and then use physical attacks afterwards. Have Steiner use Sword Magic and Vivi use his Black Magic. Have Freya cast Rei�s Wind in the first turn then use the Lancer ability. If your HP drops, have Vivi or Freya do the healing. After a while Beatrix will use the Climhazzard, which will bring everyone�s HP down to 1. --------------------------------------- After the battle, Zidane will ask Beatrix about her duty. To protect the Princess and the Kingdom at all costs. Zidane will point to Dagger and Beatrix will be shocked. She�ll now have a change of heart. She realized that everything she did was wrong after all. She�ll ask for forgiveness from the Burmecian People but Freya tells her that it�s too late for apologies. The only thing Beatrix can do now is to protect Dagger, their Princess Garnet. Beatrix will break the spell on Dagger then she will wake up. And then, Brahne will come in. She�ll order Zorn and Thorn to throw Garnet to prison. Beatrix won�t allow it. She�ll defy Brahne this time. Zorn and Thorn will summon the Bandersnatch to kill Beatrix. Freya will join Beatrix and help her beat the enemy. Zidane and co. will now escape through the passageway. When you regain control of Zidane, go down the spiral stairs again. You�ll meet black Mages on the way but they�re no big deal. After beating them, continue down the stairs. Steiner will leave your party for now to help Freya and Beatrix because they defied the Queen and will be killed. After Steiner leaves, move on. When you reach the big circular area, go south to the next screen (the north part was the chapel where Dagger was held a while ago). Here, move on and you�ll be trapped again. Zorn and Thorn will come in. Marcus and Blank will now come in and save the day. You�ll then be shown a flashback as to what happened to Marcus and Blank in the Evil Forest. Now, after opening the trap gate, Zidane and co. will head outside and ride the Gargant what will go to Treno. On the way, the Gargant will begin to hesitate again. You�ll have to fight another Snake here. --------------------------------------- BOSS: RALVUIMAGO --------------------------------------- Level: 18 Type: n/a HP: 3,352 Gil: 1,404 MP: 584 Items: Ether AP: 7 Stolen Item/s: Phoenix Down, Adaman Vest, Oak Staff Attacks: Stab, Ultra Sound Wave, Thundara Weakness: Ice This is not that hard. Have Zidane steal the items and use physical attacks afterwards. Have Vivi use his most powerful Black Magic. Dagger should be your healer. Use her Cure ability when your HPs are low. Use her also to heal status effects if they are inflicted with any. A good strategy here is to let Vivi attack Ralvuimago physically. It will compact itself. This way, you can let Zidane steal. When Ralvuimago unwraps, have Vivi attack again and have Zidane steal until you get all equipments. Just have Dagger on standby and cure if necessary. Take note also that Ralvuimago will not attack when compact. --------------------------------------- After the battle, the Gargant will move on. On the way, the Gargant will begin to run fast. Why? The snake will be running after you. Then, you�ll see a FMV of the tunnel. Meanwhile, you�ll see a scene with Brahne. Zorn and Thorn will present guest to Brahne but they won�t be allowed to go near the Queen because they let Dagger escape. The guests will come in. You�ll see a woman named Lani (she�ll be familiar to you as she is very popular in Lindblum, one of the hunters) and a red-headed man. Brahne will order them to retrieve the Pendant from Dagger. And, Brahne will also order them to assassinate the Black Mage with you, Vivi. Lani will leave now. As for Zidane, Brahne offers an extra reward to whoever kills him. The red-headed man will be delighted to hear that. After that, you�ll hear an Alexandrian soldier tell Brahne that they�re ready to leave. Where? You�ll find out later. :) Pinnacle Rocks In here, you�ll have a short conversation between your characters. Then, an old man will appear. He�ll tell you about the Eidolons that they will always follow their masters. As for Cleyra, the Eidolon followed a Greedy master, Brahne. He will then tell you his name, Ramuh. Dagger asks Ramuh if he could help her. Ramuh will agree but in one condition, you must find his 5 manifestations in this forest. Each of the 5 manifestations contains a part of the hero�s story. When you know the 5 parts of the story, rearrange it and tell him the correct pattern of the story. When you regain control of your party, go back north to the previous screen. Here, you�ll see the first manifestation; here�s a part of the Hero�s Story. Hero ---- �Although Joseph�s death was not reported to his daughter, the manner of his death speak for itself. This is one true story of a True hero.� After hearing that part of the story, you�ll have 4 left to go. Go south to the previous area. Here, talk to the moogle and save your game. After saving, go down the slope (don�t use the upper left path). Just below the slope, search for a hidden treasure chest for a Mythril Vest. Now, go into the pond. You�ll see another manifestation of Ramuh in the pond. Here�s a part of the Hero�s Story. Human ----- �The fact that they didn�t report Joseph�s death to his daughter as indicative of their guilt for failing to protect him. In the end, heroes are also human.� 3 manifestations left. Now, go left to the next screen. There are 2 chest here, one to the left and one to the right above a cliff. If you try to get the left chest, you�ll see another manifestation of Ramuh. Here�s the Hero�s Story. Cooperation ----------- �With Joseph�s help, the troop defeated the Adamantoise in the snowfield cavern and acquired the Goddess Bell they needed to enter the Empire�s Castle.� 2 more manifestations left. Now, get the chest for The Ogre. Now, go to the upper right towards the next screen. Not the green slope leading up. In the next screen, you�ll see another manifestation of Ramuh at the end. Here�s a part of the Hero�s Story. Silence ------- �On their way home, they fell into a trap set by a traitor. Joseph gave his life to save the troop. Then troop left without telling Joseph�s daughter, Nelly, about the tragedy.� 1 more manifestation left. Now, go back south to the previous screen. Here, climb up the green slope leading up. On top, there�s an intersection. Go up first and go around until you see a field icon. Jump to the cliff and get the chest for a Mythril Armlet. Now, you�ll fall down below. When you regain control, just go south to the next screen again and climb up the green slope again. In the intersection, head south to the next screen. You�ll see the last manifestation of Ramuh. Here�s a part of the Hero�s Story. Beginning --------- �Once upon a time, 33 small countries fought together against an empire. One day, a rebel troop visited a man named Joseph, who lived with his daughter. Owing a debt to the troop, he gladly accepted their plea for help. They headed for a cavern in the Snowfield.� After seeing all the 5 manifestations, talk to the moogle first then save your game. After saving, go to where you jumped off earlier to get the chest with the Mythril Armlet. No, go left past the field icon and you�ll see Ramuh himself. He�ll now ask you to arrange the 5 manifestations to create a meaningful story. But, you have to choose only 4 of them. I choose these 4 in the following arrangement: Beginning, Cooperation, Silence, Hero. Ramuh will then why you chose hero as the conclusion. After reasoning out, Ramuh will give Dagger the Peridot Gem and he is now an eidolon of Dagger. Then, Zidane and Vivi will begin to wonder why Ramuh had to ask Dagger some questions, as Ramuh will become an eidolon of Dagger anyway. Ramuh will tell you that �It�s not what people say afterwards... what�s important is being true to oneself�. On the next screen, choose to jump off the cliff. You�ll see a short conversation. Then, you�ll see the Red Rose and the Alexandrian Fleet. They are attacking Lindblum! You�ll also see Black Mages terrorize the town. Next, you�ll see another FMV with Dagger. Then, another Eidolon will show up. It�s Amethyst. It will suck up almost everything in Lindblum. You�ll now see Dagger and Zidane, shocked at what they�ve seen. Afterwards, Zidane and co. will be at the Lindblum entrance. Conde Petie After a short talk just outside the weird village, your party will go inside. Watch as your party enters the village, Rally-Ho! And then, you�ll see an ATE. After the ATE, you�ll get to control your party once more. Now, there's 2,700 Gil when you first enter Conde Petie. It's below the door that's next to the second villager. Then, go north a bit and enter the door beside the other villager. In the next screen, you�ll see another ATE. After the ATE, you�ll notice 2 doors to the left and stairs to the north. Go to either of the 2 doors on the left. This will be the bar and the Inn. Have Zidane rest here. After resting, get 1,800 Gil next to one of the beds then leave the Inn and go up the stairs to the north. In the next screen, you�ll see another ATE. After that, go to the south and talk to Vivi. Then you�ll see yet another ATE. After viewing the ATE, go to the lower right area and go down the stairs. You�ll be in the item shop. You�ll be shocked at what you�ll see. It�s a Black Mage! Vivi will chase it. Zidane will then follow. In the next screen, Vivi continues to pursue the Black Mage. Dagger will ask what is wrong and then they will go to Vivi. At the entrance, the Black Mage got away. The man (Harold) will tell you that these Pointy-Hats come here to traded. They came from a forest southeast from Conde Petie. Your party will then decide to go there. But before leaving, go to the item shop first and buy some items. And then, talk to the moogle here and save your game. Search around in the southern portion of this room for a Phoenix Pinion. Now, go to the upper right path onto the next screen. You�ll see the equipments shop. After buying items and Equipments. Go out to the World Map. ========= WORLD MAP ========= Just outside Conde Petie, if you look to the southeast, you�ll see a big forest just below the cliff. From Conde Petie, just go southeast. Go around the cliff and to the Black Mage Village. Black Mage Village Mt. Pass Once inside, you�ll see a Black Mage go to the upper right. Now, just go to the upper right 3 times then go to the upper left. You�ll see the Black Mage appear again. Now, follow him to the upper right. You�ll see a Sub-FMV where the Black Mage reveals the forest where the Black Mage lives. Once inside, your party members will be surprised at what they will see. The Black Mages here can talk! Vivi will try to find some Black Mages and talk to them. Dagger will come in but will leave Zidane and explore the town. Quina will come in next and will leave Zidane also to find more food! :) Zidane is all alone now. You�ll now see another ATE. When you regain control of Zidane, go to the house directly to the left. This is the Equipment shop. Buy stronger equipments here. After buying, if necessary, leave the shop and find an Elixir to the right of the weapon shop's door. From here, go to the northeast onto the next screen. Go past the moogle first and into the house at the end. Inside, you�ll see an ATE again. After that ATE, you can talk to Quina. Quina tries to eat the Chocobo Egg. The Black Mages try to protect the Egg from Quina. After talking to them, search around here for a Gysahl Green. After that, leave this house. Talk to the moogle outside and save your game. Now, go south towards the town entrance. Here, go to the Northwest until you reach the next screen. You�ll see 2 houses here. Go inside the right one first. You�ll be in an Item Shop. Buy items if you want, then get an Ether next to the bookcase, then go left and leave the shop. Now, go inside the house to the left. You�ll see Dagger in here. Zidane will talk to her then she�ll leave to look for Vivi. When you regain control of Zidane, search for the hidden chest here which contains 2000 gil. Next, go up the ladders onto the roof. Here, just go to the north and search for a hidden chest with 843 gil. Then, go back down the ladders and talk to the Black Mage. It�s the Black Mage Village Synthesis Shop. Synthesize some equipment then leave the shop. Outside, go left and you�ll see Vivi run. Follow Vivi inside the Item Shop. Inside the Item shop, use the back door and cross the wooden bridge and you�ll arrive at the inn. Talk to Vivi. Quina and Dagger will come in afterwards. Then, you�ll be asked if you want to rest. Do so. During the night, Vivi will leave the Inn. Zidane and Dagger will be alone in the room. They�ll have a conversation. Zidane will tell Dagger that Vivi is just trying to find something. Trying to find a place that he can finally call home. And Vivi might be able to find it here in the Black Mage Village. Then, Zidane will tell Dagger a story. Once there was a man, who didn�t know where he came from, who his parents were, and even what he is. One day, he left the house of his adoptive father and tried to find that place. Unfortunately, he wasn�t able to find anything and return to his adoptive father�s house. His adoptive father gave him a spanking for leaving the house. But, there�s still a smile on the man�s face. At the least, he has a place to call home. Then, after that story, you�ll see Vivi talk to the Black Mage again. He�ll ask about �stopping� or death again. In the morning, Dagger will learn something from the Black Mage. They saw Kuja in a Silver Dragon in the northern part of this continent. With Kuja around, there must be a secret to this continent. After that, Vivi will come in as well as Quina. Now, you have to go through Conde Petie to reach the Sanctuary. When you regain control of your characters, prepare them. Rest, buy some items and equipments and then, leave the Black Village. Also, after you stay overnight and are about to leave, go to the synthesis shop, climb the ladder, and go to the screen to the right from there. Walk to that little overhang at the bottom of the screen and the field icon will appear. You'll hear 2 mages talking about 'the usual' that the mage who sells you items gives. Go talk to the items mage and ask him about 'the usual'. He comes from behind his counter to look for it, leaving you access to the ladder behind his counter that leads to his room. Climb the ladder and search around the beds, and you'll find a Black Belt. ========= WORLD MAP ========= Here in the world map, just go straight to Conde Petie. Save your game first before entering. =========== CONDE PETIE =========== Upon entering, you�ll see a short talk again. Then, go inside Conde Petie. Here, just to the area where the inn is and go up the ladders to the north. In here, talk to the gatekeeper to the upper right. He�ll tell you that you must have the ceremony first so that you can pass through to the Sanctuary. Then, he�ll tell you to speak to His holiness. Go back to the area where the inn is. Talk to Father David who is walking outside. He�ll tell you that the ceremony is the binding of a man and a woman. Then, they�ll be allowed to go to the Sanctuary. Zidane will ask Dagger if she wants to do it. Dagger will agree right away. Then, you�ll see the ceremony being held. You�ll see Zidane thinking about some funny stuff. After the ceremony, Zidane will try to kiss Dagger but, Dagger got away :). Now, You�ll see Vivi and Quina. Have them married too! Now, Zidane and Dagger will announce to the twins by the equipment shop that they are newlyweds. The twins will let them pass. But then, you�ll see a girl and a moogle steal some food from the villagers. In the next screen, the Girl and the moogle will escape. Vivi and Quina will now come in also as newlyweds. Now, go to the northeast onto the next screen and you�ll arrive at the... ============= MOUNTAIN PATH ============= Items: Remedy Ether Tent Key Items: Blue Stone Yellow Stone Red Stone Green Stone In here, you can see the Girl and the Moogle who you saw steal some food from the Villagers at Conde Petie. The Girl will be trapped in the branch and the Moogle will go away. Quina will think that the Mog is delicious so Quina will chase the Moogle. Then, the girl will be free from the branch. She will now introduce her self. Let�s use the name Eiko, which is her default name. Zidane and co. will now agree to guide Eiko to her home past this mountain path. When you regain control of Zidane, go left and go up the vines and get the chest here for a Remedy. Now, down go down the vines. Go right towards the next screen. Note: If you use the Fenrir Summon of Eiko for the first time, your party will talk about it during the battle. Now, examine the statue here and choose to take out the Blue Stone. After getting the stone, go back to the previous area. Go down the vines, and head to the lower right onto the next screen. Here, climb up another Vine. Go left to the next screen and get the chest for a Tent. Then take out the Red Stone from the Statue. Now, go back right to the next screen and go down the vine. Here, just move on to the right. In this area, just move along to the north onto the next screen. You�ll see Stiltzkin again. Talk to him and you will be able to buy a Magic Tag, Tent, and an Ether for 666 gil. After buying from him, talk to the other moogle. You can use a Tent and then save the game. Now, you�ll see that there are three paths to the south. The center of which is where you came from. Go to the right path first and put in the 2 stones that you�ve got so far. And then, go back to the moogles. From here, use the left path, climb up the ladder and move on to the next area. From here, move forward until you see a FMV of a very huge tree. When you regain control of your characters, prepare them for a boss battle. After preparing, go to the area to the right and battle... ---------------------------------------- BOSS: HILGIGARS ---------------------------------------- Level: 28 Type: Human HP: 8,106 Gil: 2,136 MP: 908 Items: Tent, Antlion Card AP: 9 Stolen Item/s: Fairy Flute, Mythril Fork, Phoenix Down Attacks: Earthquake, Hiphop, Knock Down, Curaga Weakness: Thunder Now, try to finish of this giant as fast as you can. Don�t worry about your HP as you now have 2 healers in your party. But if the battle takes too long, The giant will use Earthquake and Hiphop frequently and he may be able to knockout your entire party. So, concentrate your attacks with Vivi and Zidane. Eiko and Dagger should be in the back row and should provide support for the 2 attackers. If you have the MP, try casting the summons of Dagger and Eiko. ---------------------------------------- After the battle, you�ll have a short talk. The party will talk about Eiko and the Eidolons. Eiko will be surprised too that Dagger can use Summons also. Then, Eiko will tell you that the tree you saw was the Iifa Tree which is called the Sanctuary at Conde Petie. When you regain control of your characters, examine the statue here for the Yellow stone. Then, go right to the next screen. Here, you�ll see 2 paths. Go to the one that leads to the right first. In here, get the Green Stone and get an Ether in a chest next to the statue with the stone. After getting the stone, return to the previous screen and go up the other path (we�ll deal with the Stones later). From here, just move along until you reach the World Map. ========= WORLD MAP ========= Here, you�ll be on the other side of the Conde Petie Mountain Path. Go north and go to the ruins. Save first then enter Madain Sari. Madain Sari Upon entering, your party will look around. Then, moogles will come out of nowhere. After that, you�ll follow Eiko. In the next area (fountain area), Zidane will ask Eiko about Mog. Eiko tells him that Mog is always by her side. Then, Eiko will pull Zidane over to the bench and asks a lot of questions about Zidane. After that, Dagger will be jealous. Now, Eiko will start to cook for your meal. You�ll see an ATE. After the ATE, you�ll be able to control Zidane. Now, search around the fountain for the Libra Stellazzio. There�s also a hidden chest in this area which contains a Tent. After getting the item and the Stellazzio, go to next screen to the left and talk to Vivi. You�ll see another ATE. After the ATE, try entering the door. The moogle will stop you from entering because Eiko is not yet through preparing the meals. You�ll see another ATE. During this ATE, you�ll see the preparation of Eiko. She and the Moogles will decide on the dishes that will be served. Then Eiko will order the moogles to do specific tasks. To go fishing, dig for Potatoes, and help in the kitchen. Just select any of the moogles. Then, Eiko will start to cook. After that interactive ATE, go back to the fountain area. From here, go north onto the next screen. Talk to the moogle. It won�t let you pass because this is a restricted area. Then, you�ll see Quina. She�ll tell you that she ate rocks. Then, Quina�ll jump into the water. After that, head back to the Fountain Area. Now, go left to the next screen again and talk to the moogle by the door. The moogle will give you a tour of the Eidolon Wall while Eiko is cooking. Now, go to the restricted area. On your way, you�ll see another ATE. You�ll now see Eiko prepare. She�ll have to decide the number of people that will eat. Select any number more than 10. Next, you can put an Oglop or not. Finally, Let Mocha cook and lend a hand to the other moogle who is fishing. Eiko will get Quina! After the ATE, talk to the moogle by the restricted area. Zidane will call Dagger first. When you regain control, go to the fountain area and go south to the next screen. Here, talk to Dagger. You�ll tell her about the Eidolon wall and she�ll come with you. Now, go back to the restricted area. The moogle will let you in. Morrison (the moogle) will talk to you about the Eidolon wall. Then, Dagger will look at the murals. She�ll recognize some of them then she�ll continue to look over to the other murals. You�ll now take control of Zidane again. Leave the Eidolon Wall. You�ll see another ATE. In this ATE, you�ll see Eiko and Quina. Quina is a Gourmand and can help you cook. When asked, choose to ask Quina for advice. Quina will tell you about the water and the ingredients of the meal. Quina will need more heat so she will then have an idea of calling Vivi over and provide fire. Now, go all the way to the left and you can now enter the door. You�ll see the meal. Your party will then have their meal. While eatnig, Eiko will tell everyone that she is the lone survivor of the summoners here at Madain Sari. After the conversation, everyone will thank Eiko for the meal. Zidane will think that maybe he�ll try Eiko�s cooking. Eiko will be angry at Zidane. She�ll order you to get the dishes and bring it to the kitchen. When you regain control of Zidane, get the chest to the right for an Ore. Then, go around the table and get the partially hidden chest for a Phoenix Pinion. After getting the 2 chests, examine the table and you�ll gather the dishes. Bring it to the kitchen, which is to the left. In the kitchen, Eiko will you to put the dishes down. Now, talk to Eiko. She�ll tell you more about the Iifa Tree. She says that the Iifa Tree is sealed by an Eidolon. Then, talk to Eiko and ask her help to break the seal but she�ll refuse. Talk to her again until she says she won�t do it. Now, go to the dining room and try to leave. A moogle will come in and offers you a rest. So, rest up. During the night, Zidane will see Vivi thinking a lot again. Zidane will tell Vivi to try to loosen up and not to think too much. Zidane will then tell Vivi about what life is. That it�s unfair and you are what you do and you are the ones who make the choices in your life. While talking, you�ll see Eiko eavesdropping on them. The next morning, the party will be at the entrance. Eiko will come in and joins you so that she can help release the seal on the Iifa Tree. You�ll now be automatically taken to the World Map. Note: There's a Kirman Coffee key item around the left banister in Eiko's Kitchen. ========= WORLD MAP ========= Now, go directly to the south and enter the Conde Petie mountain path. In here, the path is pretty straightforward (unlike before) and you�ll reach the other side in no time at all. Now, on the other side, go southwest onto the Iifa Tree. Save first then enter. Iifa Tree - Madain Sari Part 2 Upon entering, Zidane will notice the mist. The Iifa Tree is source of all mist. Then, Zidane will try to go in but there�s a barrier. It�s the seal that Eiko spoke of back in Madain Sari. You can Poke it or Slam it but it� won�t budge. Ask Eiko to remove the seal. Eiko will then call on the Eidolon that seals the entrance. She�ll receive the Ruby Gem. When you regain control of the party, go inside the Iifa Tree. In here, just move forward. The path is straightforward, don�t worry. Move on until you see a Moogle. Talk to it, then rest and save your game. From the moogle, move on until you reach a circular elevator. Have Zidane try it first and then your party. Below, the path is straightforward again. On the way, you can get an Ether from a hole in a wall in the right side also, get 2 chests on the way for a Hi-Potion and a Lamia�s Flute. There�s also a chest to the left of the ones with Lamia�s Flute that contains a Remedy. Eventually, you�ll reach another weird area. Your party will then stand on the big leaf. It will go around towards the bottom. On the way, Mog will tell you that she senses a lot of life forces below them. Then, zombies will attack you. After beating then, when you regain control of Zidane on the leaf, talk to Vivi. He will tell you something about the Factory of Black Mages you saw back at Dali. It�s somehow connected to Kuja and the mist. Then, you�ll have to fight again. After the battle you�ll reach the floor below. When you regain control of Zidane, go down the stairs to the right. Now, search behind the stairs for a chest that contains an Elixir. Go to the left side of the trunk then go all the way back and to the right until you see a (!) and you�ll receive a Brigandine Vest. And then, talk to Eiko and watch the green light with her. When you regain control of Zidane again, go to the lower left and search for a Field Icon. Zidane will notice that it�s moving. Then, something from above will come in. Dagger will stumble down. Now, go to Dagger. You�ll see Soulcage. It will talk to you. It will tell you that the mist was sent to the world to create chaos among the leaders of the different nations. It�ll also tell you that Kuja uses the waste product of the mist in order to create the mist. You must defeat Soulcage now to rid the world of the Mist. You�ll now have to fight. --------------------------------- BOSS: SOULCAGE --------------------------------- Level: 26 Type: Undead HP: 9,765 Gil: 3,800 MP: 862 Items: Elixir, Phoenix Down AP: 9 Stolen Item/s: Brigandine, Magician Cloak, Oak Staff Attacks: Level5 Death, Fire Blades, Shockwave Weakness: none This is a tough one. Its level5 Death will instant kill all your characters that have a level in multiples of 5 (i.e. 20,30,25). Zidane should just use physical attacks. Let Vivi use Ice Magic. Eiko and Dagger should be the healers. If you can spare a turn, use Eiko or Dagger�s Summon. And, also hope that Zidane will reach Trance! The strategy is very simple. Only four words. Just Throw One Elixir (at him of course). There, that's the strategy. Very simple huh. There's a faster and easier way of killing Soulcage. All you have to do is have Eiko or Dagger cast life on the him and he dies instantly. Note that both strategies are have been tested and proven by me. :) --------------------------------- After the battle, the party will leave the tree. You�ll now see a FMV of the Iifa Tree. The Mist will be gone now and the Iifa Tree looks more beautiful. After that FMV, you�ll party will be at the entrance waiting for Kuja. Vivi will talk about the Black Mages. What if they get mad at Vivi. And then, a moogle will come in and tell Eiko that someone stole something important back at Madain Sari. The party will help Eiko. Kuja can wait so they�ll help Eiko first. Now, exit to the World Map and then head back to Madain Sari through the Conde Petie Mountain Path. =========== MADAIN SARI =========== Items: Tent Elixir Phoenix Down Equipments: Survival Vest Exploda Memory Earring Here, the moogles will call on Eiko. When you regain control of Zidane, follow Eiko and go to the Kitchen. Here, see the moogles gathered around. Now, go down the stairs here and go inside the room below the kitchen. You�ll see Eiko here. The stone that was passed down through generations is the one that was stolen. The party will then decide to find the thief for Eiko. Eiko will then leave and go to the Eidolon Wall. But then, you�ll hear Eiko scream. Vivi will come in and tell you that Eiko is held by the woman you saw back at Fossil Roo. None other than Lani. When you regain control of Zidane, get the chest here for a Survival Vest as well as a Phoenix Down. And then, go to the Eidolon wall. Here, talk to the moogle in front of the door. Ask the moogle to heal your party. Then, take a peek inside. You�ll see Eiko and Lani. After that, another moogle will come in and gives you the Exploda and an Elixir. Then, talk to the moogle in front of the door again and ask for Mog. Mog will be very scared even if Zidane assures her safety. Then, talk to the moogle again and choose to save her. In the Eidolon wall, Eiko will be put to sleep by Lani. She demands that you surrender the pendant of Dagger. Also, Vivi should be the one who will give it to her. Just as Vivi walk towards Lani, the Red- Headed man will show up and stop Lani and save Eiko. Eiko will then wake up. Lani will be outraged at what the red-headed man did then she�ll leave. The man will then challenge Zidane into a one on one battle. --------------------------------- BOSS: SCARLET HAIR --------------------------------- Level: 22 Type: Human HP: 8,985 Gil: 4,790 MP: 5,865 Items: Tent AP: 9 Stolen Item/s: Poison Knuckles, Ether Attacks: Physical Attacks Weakness: none The man will be easy. Just use normal physical attacks on him. When Zidane�s HP reaches 600, heal Zidane right away as the man is very fast and can have 2 turns in a row. The man will also go around the battlefield. When he says �Here I go!�, attack him as he will be returning to the center. Basically, this fight is easy but long. :) --------------------------------- After the battle, Zidane will ask the man to return what he stole. Then the man asked Zidane to finish him. Zidane will not do it. He has the Stolen item back, both of them are alive, so there�s no point in taking the man�s life. The man will then leave. You�ll now give the stone back to Eiko. When you regain control of the Zidane, go back to the kitchen and enter the room below. Here, Eiko will ask you if she could go with you. She promised to her grandfather that she won�t leave until her 16th birthday. Tell her that it�s ok to join your party. She�s decided to come with the party anyway. After that, she�ll keep the stone so that it won�t be stolen or lost again. She�ll wear it as an earring. The Memory Earring. Then, Mog will come in. They will have a short talk. Then, go to the dining room and go right to the next screen. Here, search around for a field icon. You�ll hear someone sing a familiar song. Dagger is on a boat singing. Zidane will talk to her. Later, Zidane will tell Dagger about the story of Ipsen, a great adventurer. You�ll then see boat go adrift. Dagger and Zidane will head another woman singing the same song! Dagger will remember what happened to her in FMV fashion. She was the girl in the boat. She escaped with her mother when the Madain Sari was destroyed by large tornadoes while a huge eye watches from above. Then, Dagger will lose consciousness. When Dagger wakes up, she realizes that she really came from this village before she became the princess of Alexandria. Dagger decides to go and talk to Doctor Tot to know the truth. And then, you�ll find yourselves at the Eidolon wall. Dagger will tell Eiko that she prays at the Eidolon wall way back when she was still here. Eiko will be happy as she is not alone anymore and decides to join you in your journey. Then the party will be at the entrance. You�ll see the moogles say goodbye to Eiko. Then, the red-headed man will come in. He is puzzled by the way how Zidane beat him and why he spared his life. Zidane tells him to join in so that he�ll know why. Name him now. Let�s use the name Amarant which is the default one. Now, you�ll be asked to choose your party members. After selecting your party members, exit to the world map and go to the Iifa Tree once more. Iifa Tree Part 2 Upon arrival, your party members will see the Silver Dragon and Kuja himself. When you regain control of your characters, move on until you see your characters talk about getting on the trunk of the tree. Amarant will lend a hand and takes Eiko and Vivi to the Trunk (he wonders how this dimwit was able to beat him). Zidane, on the other hand, gives Dagger a piggyback ride. You�ll see Kuja. He�ll take you as a warm-up until the elephant-lady comes. And then, when you have the chance, prepare your characters for battle. Kuja will later notice that the curtains are up and the show will begin. You�ll see a FMV of Brahne�s Fleet going towards the Iifa Tree. She�ll be so damn greedy and decides to kill Kuja and take the Outer Continent. Brahne will order the Black Mages to concentrate all magic into one spell then attack Kuja. Dagger will not believe what she sees. Then, Kuja will call some spawns of the mist and you�ll have to fight them. After the battle, you�ll see Kuja and Brahne square off. Now, Dagger will try to save his mother. Even though Zidane tries to stop her, she will not give up. Dagger will then ask Eiko if the Eidolon that is trapped is still here in the Tree. Eiko then points to the roots of the tree. Dagger will go there by herself! When you control Zidane, just go south to the next screen and just move on until you see Dagger. Remember that, you�ll encounter some Mist Spawns on the way down. Then, you�ll see Dagger call upon the trapped Eidolon. She�ll receive the Aquamarine and Leviathan. It�s no use. Leviathan destroys the enemies by using a Tidal wave! After that, you�ll see the exhausted Black Mages. Now, Brahne uses her most powerful weapon. The eidolon Bahamut! You�ll see the FMV of Bahamut rising from the ocean. Then, Bahamut will attack Kuja and the Silver Dragon. The attack injured Kuja a little drawing blood on his forehead. Then, Kuja raises his arm and the big eye will appear in the sky. It will kill the Black Mages and will corrupt Bahamut. Kuja will use Bahamut against Brahne. You�ll see Brahne and she is frightened. Bahamut aims directly at the Red Rose then boom! Later, your party will see Brahne at the short with her escape pod. Finally, Brahne finally came to her senses and talks to Dagger like a real mother she once was. Brahne will tell Dagger that she might be better off sitting on the throne. And then the inevitable happens, Brahne will die. After that tragedy, the party will go back to Alexandria using Brahne�s escape pod. In Alexandria, you�ll see Doctor Tot call on Dagger. You�ll also see Steiner and Beatrix pledge their loyalty to Princess Garnet. Then, Dagger will put a wreath on Brahne�s Grave. You�ll then see a FMV of Dagger. After the FMV, you�ll be asked if you want to save your game. Save your game and put in Disc 3. |