Traits are always active and can only be learned once. Lower level skills and such must be learned before learning the newer high level ones.
Boost
Monk. Increases the power of the next attack by 10%. Costs 8 endurance. 15 points to learn.
Martial Arts II
Monk Trait. The attacks start to speed up and become more precise, however, little else is shown yet. 10 points to learn.
Berserk
Warrior. The skill causes the user to go into a rampage. It increases attacks by 20%, but lowers defense by 20% as well. Lasts 3 turns. Costs 10 endurance. 15 points to learn.
Defender
Warrior. It increases defense by 20%, but lowers attack power by 20% as well. Lasts 3 turns. Costs 10 endurance. 15 points to learn.
Great Sword Skill (5%)
All. This skill helps the user to become more proficient with great swords. After learning this skill a person can use great swords, but still gain no bonus in damage from using them. 5 points to learn.