Traits are always active and can only be learned once. Lower level skills and such must be learned before learning the newer high level ones.

Provoke
Warrior. If you are in fight with more than one ally and you use this skill on an opponent. That enemy will attack only you. Costs 5 endurance. 8 points to learn.

Defense Bonus
Warrior Trait. Damage taken is reduced by 5%. 20 points to learn.




Martial Arts
Monk Trait. The first of the series of martial arts skills. This one doesn't give you anything special, however it lets you continue on to the next in the series. However, it does allow you to use hand to hand weapons the same as 5% proficiency. 10 points to learn.

Max HP Boost
Monk Trait. Increases health by 30 points. 10 points to learn.

Bow Skill (5%)
All. This skill helps the user to become more proficient with bows. After learning this skill a person can use bows, but still gain no bonus in damage from using them. 5 points to learn.

Axe Skill (5%)
All. This skill helps the user to become more proficient with axes. After learning this skill a person can use axes, but still gain no bonus in damage from using them. 5 points to learn.

Hosted by www.Geocities.ws

1