| MAGIC PAGE ABILITY 3 | |||||||||||||||
| LEVEL 55 POWER MAGIC energy cannon (a huge beam of energy) mp 55 pw 100 energy tsunami (a huge wave of energy) mp 50 pw 75 effect hits all enemys energy field ( a wall that stops all attacks) mp 50 effect cuts all attacks in half BLACK MAGIC firaga (huge fire ball with three fire balls after) mp 55 pw 100 tunderaga ( huge thunder strike with 3 folloing strikes) mp 55 pw 100 blizzardaga ( huge ice strike) mp 55 pw 100 wateraga (huge cube of water) mp 55 pw 100 WHITE MAGIC curaga (a white healing power) mp 55 effect heals hp 500) holy light (light surrounding self) mp 55 effect protects from any spell for 5 turns healing feathers (healing white feathers surround party) mp 55 effect heals for half current hp TIME MAGIC hasteaga (time portal for person) mp 55 speeds allie for rest of battle slowaga (time portal for a enemy) mp 55 effect slows enemy to a crawl for all battle SUMMON MAGIC quezacotl (thunder bird of legends) mp 55 pw 75 diablos (great demon of darkness) mp 55 effect halfs any enemy hp hades (gread god of darkness) mp 55 effect casts all status effects |
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| LEVEL 65 POWER MAGIC energy wraps (uses energy to wrap around enemy) mp 60 effect keeps enemys from moving for 5 turns energy knight (envelops user in sword armor and shield) mp 60 +35 defense, +35 attack energy cupler (energy bands on wrists) strengthens power spells for rest of battle mp 60 BLACK MAGIC comets (casts comets to attack all enemys) mp 60 pw 65 weaken (casts a dark fog over enemy) mp 60 effect darkness, weakens attack WHITE MAGIC holy life (massive white magic) mp 60 effect raises all dead allies holy guardian (guardian angel) mp 60 effect acts like barrier for phsycal damage and reflect TIME MAGIC time army (brings an army from the past) mp 60 pw 100 time freeze (stops time in area) mp 60 only one not effected is caster. allows mutiple hits on enemy but allies are stuck as well SUMMON MAGIC ra (the egypt god of sun) mp 60 pw 100 starchild (a child of the stars that can summon them to attack) mp 60 pw 125 golem (unstoppable machine) mp 60 pw 120 |
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| LEVEL 75 POWER MAGIC energy well (underground blast of energy) mp 75 pw 150 energy summon (a energy beast) mp 75 pw 150 energy grave (fills power into a dead monster) mp 75 effect raises a dead monster to fight for your side untill battle is over BLACK MAGIC dark skys (total eclypse)) mp 75 effect creats dark over all enemys and strenghts spells +35 demi3 (black hole inside enemy) mp 75 effect takes 1/4 off enemy hp curse (dark mist changes enemys) mp 75 curses all enemys with every form and poison WHITE MAGIC holy3 (storm of light) mp 75 pw 150 and kills most demons and zombies holy knight (armor and weapon of light) mp 75 effect df +40 atk +40 SUMMON MAGIC alexander (holy judgement) mp 75 pw 150 yojimbo (samuria) mp 75 pw 50- 150 effects randomly does 1 of 6 attacks 1. sword slash for 50 dmg, 2 fire bolts for 75, 3 attack dog for 100, 4 status bag for 0 but does all status effects, 5 sword for hire for 150, 6 zantetsu can kill an enemy at once behamut zero (a more adult behamut) mp 75 pw 150 |
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