Final Fantasy 7 - Frequently Asked Questions By William Campbell (corruptedsaiyin3k1@netherlands.com) Version 8.2 ------------------------------------------------------------------------- V8.2 - Changed the general look of the FAQ and added one new rumor (New Spells), and one new hard to find item (Added Cut), as well as various other minor corrections and changes. V8.0 - Yes, I decided to update it. I only made some minor corrections this time, because I had nothing new to add. I may continue to update this FAQ if I can ever think of anything new to add. V7.0 - The FAQ is new (to GameFAQs...anyway) ------------------------------------------------------------------------- Includes: The code To the safe in Nibelheim The password for the Huge Materia in the rocket Tifa's piano (What notes to play) Ultimate Weapons Level 4 Limit Breaks Increases Secret Materia caves The Key to Sector 5 Hard to get items and materia (Including FINAL ATTACK) The rare item steal and morph chart Turtle's Paradise flyers The secret characters The item duplication trick Those annoying ????????? items at the Gold Saucer Chocobo breeding guide and Choco Billy's Chocobo Report Other info Key O - Circle Button S - Square Button T - Triangle Button X = X (Cross) Button %%%%Nibelheim Safe Code%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% This question gets asked so much, I had to do something about it The code is: Right 36 - Left 10 - Right 59 - Right 97 After you open the safe, you'll fight the Lost Number, don't worry, he's not very hard. After the fight, you'll get the following: Cosmo Memory (On the "items Won" screen after defeating Lost Number) Basement Key (In the Safe) See below on how this can get Vincent to join you Odin Materia (On the floor next to the safe) ...Now isn't that worth wasting 20 seconds opening the safe??? %%%%The rocket ship Huge Materia code%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Another commonly asked question, as there's no way of learning the code otherwise The Code is: Code 1 - O Code 2 - S Code 3 - X Code 4 - X After inputting the code, you'll get the last huge Materia!!! %%%%Tifa's Piano Chart%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Say you remember how the melody goes and press the Following Buttons: X, S, T, L1+T, L1+S, X, S, T, L1+X, O, X, S, X If you play it in Disc 1, you might get 1 Gil If you play it in Disc 2 or 3 you might get an Elemental Materia or Tifa's LV 4 Limit Break (Final Heaven). %%%%Ultimate Weapons%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% This is a short list telling where to get all the best weapons. Ultima Weapon - Cloud This weapon can be found after defeating Ultimate Weapon. Missing Score - Barret Bring Barret on the raid to Midgar (Disc 2) and when you climb the Sister Ray, you'll find it in a green chest along the way. NOTE: If you don't bring Barret, the chest won't even be there. Premium Heart - Tifa This can be found in Midgar, (Disc 2 or 3) after you've found the Sector 5 Key, (see below for instructions on how to obtain the key) go to the Wall Market. In the item shop with the pink machine that shot at you earlier, walk up to it and push O, you'll get Tifa's Best weapon. Princess Guard - Aeris This can be found in the Temple of the Ancients in room "IIII" Limited Moon - Red XIII This can be found in disc 3, Bring Red to Cosmo Canyon and talk to Bugenhagen Conformer - Yuffie This can be found in the crashed Gelnika airplane. HP Shout - Cait Sith An easily overlooked weapon. Return to the Shinra building during the raid on Midgar near the end of disc 2 and search the lockers on the 64th floor. (You may have seen it before, but Cloud refuses to take it) Death Penalty - Vincent Another easily overlooked weapon. After you get the submarine (or a green, black, or gold chocobo) travel to a waterfall near a lake by Gongaga, and with Vincent in your party, enter a secret cave behind the falls. You'll meet Vincent's old flame, Lucresia and learn more about his past, return later to get Vincents LV4 Limit Break and The Death Penalty. Venus Gospel - Cid This weapon can be gotten anytime after the rocket Huge Materia quest, return to Rocket town and talk to the old man who gave you the Yoshiyuki. (See below) Keep talking to him and eventually, he'll give you Cid's best weapon. %%%%Level 4 Limit Breaks%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% This is probably common knowledge, but you need to have learned all the other limit breaks before learning these, this is a short list telling how to get them: Omnislash - Cloud Win 32000 Battle Points in one trip (disc 2 or 3) at Battle Square in the Gold Saucer and buy this. Note: You can also get Omnislash in Disc 1, but it costs 51200 BP!!!! Catastrophe - Barret After the North Corel Huge Materia quest (win or lose, it doesn't matter), talk to the woman in the house near the inn to receive Catastrophe. Final Heaven - Tifa Found by playing the right notes on Tifa's piano (Disc 2 or 3) (See piano chart above) Great Gospel - Aeris In Disc 2 or 3 getting this is a cinch, but by that time, Aeris is already dead!!! So, I'll tell you how to get it in disc 1: After getting the buggy, Return to Costa Del Sol and drive the buggy INTO town, then, talk to a man on the docks, and, for 100 Gil, He'll let you ride back to Junon. Leave and you'll see you still have the buggy. Drive it across a lake to the northwest of town and talk to the man inside and he'll tell you how many times you fought. If the last 2 digits of that number (of battles fought) match up (EX. 255, 466, etc.), he might give you a Key item called "Mythril" (if he gives you a Bolt Ring, just try again till he gives you Mythril). Bring the Mythril to the man who lives in the house to the north of Gongaga town, and he'll offer you one of 2 boxes, The big one by the bed has a Gold Armlet in it and the little one upstairs has Aeris' LV 4 Limit, Great Gospel, inside it!!!! (Whew) Cosmo Memory - Red XIII Found after defeating Lost Number in the Shinra Mansion after opening the safe (See above for instructions on opening the safe) All Creation - Yuffie Won after Defeating Godo at the top of the Wutai Pagoda Chaos - Vincent Found in Lucresia's Waterfall (Disc 2 or 3) (See above for how to find this and the Death Penalty) Highwind - Cid This is found in a treasure chest in the cargo room of the crashed Gelnika Airplane <None> - Cait Sith Cait doesn't have a fourth limit break, or even a third one for that matter. %%%%Enemy Skills%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% "Where are all the enemy skills???" Here is where they can all be found: Name: Frog Song MP Cost: 5 Learned From: "Touch Me" (Little Greenish-Brown Frog) in the Gongaga Area Learned From: "Poison Frog" (Little Brown Frog) in the Ancient Temple Effect: Uses [Sleepel & Frog] on one enemy Name: L4 Suicide MP Cost: 10 Learned From: "Mu" (Little Burrowing Squirrel) Near Chocobo Ranch (RARE) Learned From: "Trick Play" (Also a little Squirrel) Outside of Bone Village Effect: Uses [Mini & Critical] on enemies with a level that is a multiple of 4 (4, 8, 12, ETC.) Name: Magic Hammer MP Cost: 3 Learned From: "Razor Weed" (Little tuft of grass) in the Wutai Area Effect: Drains 100 MP from the enemy and you gain it!!!!!! (VERY USEFUL) Name: White Wind MP Cost: 34 Learned From: "Zemzelett" (Green and White Owl-like Critter) outside Junon (Manipulate it) Effect: Cures team; how much HP is restored = the current number of HP the user has (EX. 9000HP = 9000HP restored); also restores status Name: Big Guard MP Cost: 56 Learned From: "Beach Plug" (Blueish-Black Leech) on the beaches outside of Costa Del Sol (Manipulate it) Effect: Casts [Barrier, MBarrier & Haste] on all members (VERY USEFUL) Name: Angel Whisper MP Cost: 50 Learned From: "Pollensalta" (That magic using woman) in the North Cave; when the path splits, Go right to find her (Manipulate her to learn the enemy skill) Effect: Restores full HP, revives dead and cures any status ailments (VERY USEFUL) Name: Dragon Force MP Cost: 19 Learned From: "Dark Dragon" (Black Dragon) in the North Cave (Manipulate it) Effect: Increases defense and magic defense (I'm not quite sure how this works...) Name: Death Force MP Cost: 3 Learned From: "Adamantaimai" (Giant Turtle) on any beach near Wutai (Manipulate it) Effect: Protects one member from instant death attacks Name: Flame Thrower MP Cost: 10 Learned From: "Ark Dragon" (Little Flying Dragon) in the Mythril Mine Learned From: "Dragon" (Green Dragon) in Mt. Nibel Effect: A basic fire attack on one enemy Name: Laser MP Cost: 16 Learned From: "Death Claw" (Monster with a lot of Claws) in Corel Prison (Disc 1 only) Learned From: "Dark Dragon" (Black Dragon) in the North Cave (Manipulate It) Effect: Cuts enemys HP in half Name: Matra Magic MP Cost: 8 Learned From: "Custom Sweeper" (Magitek Armor-Like Robots) outside of Midgar Learned From: "Death Machine" (Looks Like Custom Sweeper) In upper Junon Learned From: "Bull Motor" (Purple Robot) in Corel Prison (Disc 1 only) Effect: Non-Elemental damage to all enemies Name: Bad Breath MP Cost: 58 Learned From: "Malboro" (Big Mouthed Plant) on Gaea's Cliff (Disc 2 Only) or in the North Cave; Go right when the path splits Effect: Casts [Mini, Frog, Confu, Silence, Sleepel and Poison] on all enemies! Name: Beta MP Cost: 35 Learned From: "Midgar Zolom" (Giant Shadow snake) in the marsh near the Chocobo Ranch Effect: Fire damage on all enemies Name: Aqualung MP Cost: 34 Learned From: "Harpy" (Three-headed monster) in the Corel Desert Learned From: "Jenova-Life" (The Boss at the end of Disc 1) Learned From: "Serpent" (Leviathan-Like monster) in the Crashed Gelnika Plane Effect: Water damage on all enemies Name: Trine MP Cost: 20 Learned From: "Materia Keeper" (Spider-like Boss) on Mt. Nibel Learned From: "Godo" (Fifth enemy in the Pagoda) Learned From: "Stilva" (Red Spider Like Enemy) in cave at Gaea's Cliff (Disc 2 only) Effect: Lightning damage on all enemies Note: You MUST learn Trine from these enemies or you will NEVER get another chance to learn it. Name: Magic Breath MP Cost: 75 Learned From: "Stilva" (See above) Learned From: "Parasite" (Purple Leech) in the North Cave Effect: Fire-Ice-Lightning damage to all enemies Name: ???? MP Cost: 3 Learned From: "Jersey" (Scale like monster) in Shinra Mansion at Nibelheim (RARE) Learned From: "Behemoth" (Purple Monster) in The Underground of Sector 8 (Disc 2 only) Learned From: "King Behemoth" (Orange Behemoth) in the North Cave; go left when the path splits Effect: Does damage = to the number of HP you lost Name: Goblin Punch MP Cost: 0 Learned From: "Goblin" (Little Critters wearing Boxing gloves) on Goblin island Effect: Just a basic attack (But it doesn't cost any MP) Name: Chocobuckle MP Cost: 3 Learned From: "Chocobo" (One near the Chocobo Ranch or Mideel) How to learn Step 1: Buy 3 Mimmet Greens at the Chocobo Ranch (or the Gold Saucer) Step 2: Find a level 16 chocobo (Use Sense) Step 3: Feed the Chocobo all 3 Mimmet Greens Step 4: Cast L4 Suicide on it and It SHOULD counter with Chocobuckle Effect: Does damage = to the number of times you run (EX. Run 50 times = 50 damage) Name: L5 Death MP Cost: 22 Learned From: "Parasite" (See above) (Manipulate It) Effect: Kills any enemy with a level that is a multiple of 5 (EX. 5, 10, 15, etc.) Name: Death Sentence MP Cost: 10 Learned From: (Almost all the enemies in the caves of the GI) (Disc 1 only) Learned From: "BoundFat" (Fat Little yellow Monsters) in Zango Valley Effect: Begins a countdown to doom...... Name: Roulette MP Cost: 6 Learned From: "Death Dealer" (Floating Card Jester) in the North Cave; go right when the path Splits Effect: Randomly kills one enemy or team member Name: Shadow Flare MP Cost: 100 Learned From: "Ultimate Weapon" (He uses it just before he dies) Learned From: "Dragon Zombie" (Big skeletal Dragon) in the North Cave; go right when the path splits Learned From: "Safer Sephiroth" (The One-Winged Angel) Who Cares??? Effect: BIG damage on one enemy Name: Pandora's Box MP Cost: 110 Learned From: "Dragon Zombie" (See above) Effect: Big damage on all enemies Note: He uses this only once per game, so learn it while you can. And thats it, all 24 enemy skills %%%%Increases%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Here's a little Something New: Increases, That is, good places to gain Exp, Gil, AP and Win a few Items in the Process!!! Build Up Areas: Disc 1: After getting the buggy, return to Junon and go to the room below the elevator that Rufus used earlier and hit The red alarm aox on the wall, monsters will Aappear in the room. These enemies range in anywhere from 900-1500 Exp, 2000-5000 Gil and 100-300 AP!!!!! Disc 2: Crashed Gelnika makes a great level up area, a single battle can earn up to 8000 Exp, 500 AP and a LOT of Gil!! (Beware, these enemies are TOUGH) Disc 3: In Sephiroth's cave (i.e. the North Cave) when the path splits, go left, then up. You'll be in a marshy area, there you can fight Magic Pots (8000 Exp, 1000 AP and over 20000 Gil a piece) and Movers (0 Exp, but 800 AP and about 50000 Gil and they ALWAYS show up in groups of three!!!) Note: You MUST use an Elixir or Angel Whisper (!) on a Magic Pot or you won't be able to harm it... This is not a problem, however, if you know about the item duplication trick. (See below) %%%%Building Limits%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% "How do I build my limit level" here's a little something explaining how: To get a new limit in the same level, just use the original limit about 8 times. To gain a limit level, have the character whose limit level you want increased kill anywhere from 60-100 enemies. %%%%Secret Materia Caves%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Around the world, there are 4 secret caves that hold only a piece of Materia, but that Materia is usually very useful (Like KOTR and Mime). However, they all require colored chocobos to get to them. Here's where they are and how to get to them: Cave 1: on a peninsula near Wutai, You need a green, black, or gold chocobo to get there, once inside, you'll find the Mime Materia. Cave 2: North of Corel village in a large desert, You need a black or a gold chocobo to get there, You'll find HP<->MP inside. Cave 3: On a distant island in the Mideel area, You need a blue, black or gold chocobo in order to reach this cave. Inside it is The Quadra Magic Materia. Cave 4: Probably the most popular or the four, this is on a small round island in the very northeast corner or the world map and you MUST have a gold chocobo to get there. This cave contains the Knights of the Round (KOTR) Materia!!!! %%%%The Key to Sector 5%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Probably the most commonly asked question among FF7 players I'm going to reveal the location of this easily missed key item Step 1: After Cloud rejoins the team in disc 2, go back to Midgar and a man will be standing outside the town, talk to him to learn about a missing key. Step 2: Travel to Bone Village and choose to excavate "good treasure" then place diggers if you like (but, it's not necessary) and have them dig near a small piece of metal sticking out of the wrecked plane near the entrance (it's across from the blocked door). In the morning, check the treasure chest, and you should get the Key to sector 5!!! Once inside Midgar, there's really not to much to do, but if you go into the church where you first met Aeris, you'll catch a quick glimpse of her ghost. Also, return to the Wall Market and you can get Tifa's best weapon (see above), then go back and talk to the man who sold you the batteries and he'll offer to sell you the Sneak Glove for 129,000 Gil!!! But, besides those few things, Midgar's pretty much empty. %%%%Hard to find Items and Materia%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Not exactly for the best items, this list is for easily overlooked items ---Yoshiyuki--- When you first visit Rocket Town, talk to an old man standing just outside a house below the rocket, keep talking to him and eventually, he'll give you the Yoshiyuki, a weapon for Cloud ---Umbrella--- Not a very good weapon, but It's hard to find, so... Go to Gold Saucer and play the shooting coaster game and Score over 5000 points. A task that's easier said than done, even for the best players. Note: you can only get the Umbrella in disc 1 Note 2: Regardless of what that crappy book calls it, this weapon is REALLY called the Umbrella, NOT the Parasol. (I hate those books!!) ---Flayer--- To get this weapon for Cid, just do the same thing you did to get the Umbrella except, do it in disc 2 or 3 Note: The Flayer is actually stronger than the Venus Gospel, Cid's 'ultimate' weapon!!! ---Mega All Materia--- A very useful materia, it can only be found in the North Cave (disc 3) when the main path splits, go left then down to find this. It is hanging over a ledge with a waterfall behind it and you have to grab it while jumping (just keep pushing O while jumping). ---W-Magic Materia--- Also found in the North Cave, except go left and up to find it, keep going until you reach a room with a white pit and a forest, there's a little yellowish stone near the edge of the forest, take it, it's W- Magic. Also before leaving, go to the pit and look for a spot that is slightly darker and push O, you'll get Counter materia. ---Final Attack Materia--- Another very commonly asked question. This Materia can only be obtained in Disc 2 or 3 at the Gold Saucer Battle Square. After buying Omnislash and W-Summon, you'll be offered a chance at a special battle, that contains tougher monsters than the normal battle (including Proud Clod...Yikes!!!) if you win the special battle, you'll get Final Attack materia as your prize, but only the first time. Every other time you win, you'll get crap like Dio's Diary and Gambler, which all have no use. ---Contain Materia--- You can get this materia in Mideel, just talk to the little white chocobo and give it a Mimmet green. (Note that the game says you're giving it a "Samolen" green, that's just another of many mistakes in FF7.) When the lead character asks where he/she should tickle the chocobo, choose "behind his ear" and you will get Contain Materia!!! (Could this be ANY easier?!?!?!?!) ---Curse Ring--- You can also get this item in Mideel (but only before it gets destroyed) check the back door of the weapon shop to discover it's locked, then go to the house at the end of the bridge near the entrance to town and walk around to the right side of it and if you're in the right spot, you should hear a faint click, Push O when you hear the click to get an old key, return to the weapon shop and try to open the door with the key, when the shopkeeper asks what's going on, just tell him the truth and he will give you the Curse Ring. ---FullCure Materia--- This can be found in Cosmo Canyon (disc 2 or 3), if you were at the item shop earlier in the game, you may have noticed a door behind the counter, but couldn't get there because a rope was blocking you, well in disc 2 and 3, that rope will be gone and you can get to the back room, check the green stone on the table to get FullCure, and check the bag on the floor to get a Magic Source and an Elixir. ---Guide Book and Underwater Materia--- These rare and unusual items are linked together, so I'll cover them both at the same time. The Guide Book: This can be found in the passage leading to the undersea mako reactor at Junon (the underwater passage). Keep fighting until you meet an enemy called a Ghost Ship, you can Morph it into a Guide Book. (By killing it with Morph...duh) Underwater Materia: Once you have the Guide Book, return to Kalm town and give it to the "traveler" in exchange, he'll give you the Underwater Materia which eliminates the twenty minute timer when fighting Emerald Weapon. Not necessary, but nice. ---W-Item--- I'm really not sure exactly why, but this materia gets missed very often also. During the raid in Midgar near the end of Disc 2, Proceed as normal until you get to the brown train tunnel, then, instead of going up to the Sister Ray, head down, you'll keep passing repeating screens, and occasionally, you'll find treasure chests. (They all contain various "source" items.) Keep going down and you will meet Red XIII, ignore his warning and continue going down. Eventually, you'll come to a dead end path with a save point and a yellow materia, this materia is, of course, W-Item. Note that you cant go back any further...I'll bet this path would lead to the train tunnel blocked by laser beams at the beginning of the game...... (If you think going all the way down here to get W-Item is a waste of time, see the item duplication trick for a motivating reason to get it!!) ---Added Cut Materia--- For some reason, I forgot to include this useul materia, which is easily the toughest one to find. To start off with, I'm NOT talking about the Double Cut Materia, this is a totally different materia altogether. It's a blue materia that allows you to use a physical attack after using whatever it's linked to. Added Cut is well hidden in the eastern side of the Great Glacier, but it's said location is hard to get to. There is a screen with four paths leading off the screen, one leads up, one leads down, and two paths lead to the left. The screen looks something like this: | ^| I know this is a crude map, but it's the best I can do | || on Wordpad. Anyway, take the upper left path and you --- --- should end up on onee of those connection paths. Look <- | closely on the ground and you should be able to spot a --- | small blue materia llying on the ground. Since it is a <- | blue materia on blue and white ground, it is VERY easy --- --- to miss!! || | |V | ------------------------------------------------------------------------- %%%%Kalm Secrets%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Maybe it isn't obvious to everyone, but there are many secrets in Kalm Town: Ether - Look in the door below the stairs in the "traveler's" house. Ether - Look in a closet on the right-hand wall in the house closest to the inn. Ether - Go upstars in the house closest to the stairs and open the cabinet that is next to the locked trunk. (Anyone know how to open that thing????) Guard Source - In the middle building, Go up the straight staircase and open the dresser next to the girl there. Peacemaker - In the same building where you got the Guard Source, climb the spiral staircase and open the treasure chest there to get it. Megalixir - Go upstairs in the inn and then go around the stairs and search the shelf about 5 times. ---Other secrets--- The Window - In the room where you got the Peacemaker, you can look out a window, just face the bright light in the wall. The Dog - In the room downstairs from where you found the Ether and the locked chest, you can open a closet and release a dog, talk to the pooch and he'll run away. %%%%Rare Item Steal Chart%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% it's probably common knowledge by now, but stealing can get you some rare and valuable items if you steal from the right monsters. Here is a short list telling what some of the rare items you can steal are: Reno (Disc 2) - Touph Ring (Yes, it's the same thing that Seph had equipped) Rude (Disc 2) - Ziedrich Elena - Minerva Band Diamond Weapon - Rising Sun Schizo (that twin-head dragon in the ice cave) - Protect Ring Eagle Gun (on the train in the Corel Huge materia quest) - Warrior Bangle There are MANY more, just keep trying to steal from everything, who knows what you can find... %%%%Morph Chart%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% In addition to steal, some enemies can also be Morphed into good items: Cactuer (Little Green cactus) - Tetra Elemental Ho-Cho (Big Green and Pink plant at the Battle Arena) - Ribbon Master Tonberry (Little Critter with a star over his head) - Ribbon Iron Man (Blue soldier with a BIG sword) - Escort Guard Once again, there are MANY more. %%%%Turtle's Paradise Flyers%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% There are 6 Turtle's Paradise flyers located around the world, if you read them all, got to the Turtle's Paradise bar at Wutai to get a prize. Here's where they are: Flyer 1: This one can be found in the Sector 5 town near Aeris' house in Midgar, Go into all the houses until you find one that has a staircase leading upstairs to a room with a sleeping kid inside, look on the wall to find the flyer. Flyer 2: This is on the first floor of the Shinra building, go behind the stairs and read the papers on the bulletin board. (Note: you can only get to this during the Midgar raids near the beginning of disc 1 and the end of disc 2.) Flyer 3: This one is in the ghost hotel at the Gold Saucer, read the paper on the wall next to the item shop entrance to find it. Flyer 4: This one is in Cosmo Canyon, Read the flyer upstairs in the "Shildra Inn". Flyer 5: This flyer can be found on a Post by the "Tiger Lily arms shop" in Cosmo Canyon. Flyer 6: After catching Yuffie and getting your materia back, go downstairs in her house and read the long, thin paper on the wall. After finding all the flyers, head to the Turtle's Paradise and claim your prize: one of each of the "source" items and a Megalixir %%%%The Secret Characters%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Another very commonly asked question, here's how to get Vincent and Yuffie. ---Getting Yuffie--- Step 1: Fight in any forest and Yuffie will eventually appear (in a random battle). She'll be called "Mystery Ninja" defeat her and answer her questions as follows: First of all DON'T use the save point, or Yuffie will leave. Yuffie: You spikey-headed jerk! One more time, let's go one more time! Response: Not interested Yuffie: You're pretty scared of me, huh? Response: ......Petrified! Yuffie: I'm really gonna leave! REALLY! Response: Wait a second! Yuffie: You want me to go with you? Response: ...That's right. Yuffie: Alright! I'll go with you! Response: Let's hurry on.... After this Yuffie will join your team, but she has a plan...HAHAHA!!!!! Note: If you give the opposite answer, Yuffie will run away and steal some Gil. ---Getting Vincent--- Finding Vincent is easier than finding Yuffie, Here's how to do it: Step 1: First open the safe in Shinra Mansion (See above for code) and defeat Lost Number Step 2: After Defeating Lost Number (Easy Kill) check the safe to get the Key item "Basement Key" (and don't miss the easily accessed Odin Materia nearby either) Step 3: open the secret door Cloud used in the flashback and enter the basement cave, once inside, open the Wooden door using the key Step 4: "Talk" to the coffin in the middle of the room, Vincent will awake and ask to talk for a while: Vincent: What do you want? (This isn't exactly what he says) Response: Talk about Sephiroth They'll talk for a while, then Vincent will go back to sleep.1 Step 5: Press O again and Vincent will reappear. Vincent: What is it this time? Response: Who are you? You will get to name Vincent and then he will go back to sleep. Just continue on to the meeting with Sephiroth at the end of the basement. When you start to leave, Vincent will appear and offer to join the party. %%%%The Item Duplication Trick%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% A useful trick that you can do after getting W-Item Materia. Equip the W-Item Materia (duh) and go into battle, choose the item you want to duplicate and use it, for the second item, it doesn't matter (you're not really going to use it anyway). After selecting the second item, Press O to select it, but instead of using it, Press X to cancel it, The number of the first item you used should increase, after that, press O to use the item, X to cancel, O to use, X to cancel, and repeat the pattern. If it works, you can get as many as 99 of the selected item!!!!!!!! (Note: You can only do this trick with items that are usable in battle.) %%%%The ?????????? Items at Wonder Square%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ok, so maybe this ISN'T a very commonly asked question, but for those who don't feel like building up that much GP, here's what the ????????? items at the shop in Wonder Square at the Gold Saucer are: The ?????????? item that costs 500 GP is a Carob Nut. The ?????????? item that costs 1000 GP is the Gil Plus Materia. The ?????????? item that costs 2000 GP is the EXP Plus Materia. %%%%Chocobo Breeding Guide%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% "How do I get a gold chocobo???" I've heard this question too many times to ignore it, so here, in full is how to get EVERY chocobo. (Except a white chocobo; don't believe everything you read... you can't get one ^_^.) You can't start the breeding process until Cloud rejoins the team in Disc 2. (This is a long procedure, so I'll do it in steps.) Step 1: Rent stables from Choco Bill for 10,000 Gil each, you can (and should) rent a maximum of six stables. Step 2: Next, catch a "good" and a "great" chocobo. To catch a "good" chocobo, just fight around near the Corel Desert (on the clawprints with a Chocobo Lure Materia equipped) and catch one, any one will do. To catch a "great" chocobo, fight around Mideel and catch ONLY a chocobo that is with 2 white wolf-like creatures. If you caught a male good chocobo and a female great Chocobo (or vice-versa) you're ready for step 3. Step 3: Get 3 Carob nuts, you can buy them at the Gold Saucer for 500 GP each (yeah, right!!) or steal them from a red dinosaur-like enemy outside of Bone Village; you need 3 of them. Step 4: When you have the nuts, return and mate your "good" and "great" chocobos with a Carob Nut, if all goes well, you should have a blue or green chocobo!! (Note: you may get either color, or just another yellow one, if this happens, just reset and try again until you get the one you want. Also, don't be discouraged if it takes a long time to get a new color, it took me over twenty tried once before I got anything relevant here!!) Step 5: Waste some time here, as it takes about a half hour before Choco Billy lets you mate chocobos again, so bring your new choco to the Gold Saucer and race him up to the "A" class (or "S" class, if you want). (Note: Racing chocobos isn't necessary, but it helps to ensure that you get a better breed.) After Choco Billy lets you mate chocobos again, mate one of the parents with the new colored chocobo and hopefully you'll get the other color (blue or green) that you didn't get before, once again, mate them using a Carob Nut. Then go race the other chocobo up to "A" class. After this, release the "good and great" chocobos; you won't need them anymore. Step 6: Mate The blue and green chocobos using a Carob Nut, (hope they are of the opposite sex) and you'll most likely get a black chocobo. Race blacky up to "A" class too. (Notice a trend here yet?) Step 7: Go to the area outside of Icicle Inn and catch a "wonderful" chocobo (In the clawprints, of course). You can find wonderful chocobos by catching only ones that are with one or two jumping white rabbits. If the "wonderful chocobo" is of the opposite cex or the black one, race it up to "A" class then use a Zeio Nut (you can steal these from goblins on a small island north of Mideel) to mate it with the black one. Hopefully, you'll get a Gold Chocobo!!!! It takes a lot of work, but it's WELL WORTH IT!!! Note: when racing a chocobo, be sure to feed each one at LEAST 10 Sylkis greens, you can buy these from the Chocobo Sage, who lives in a secluded cabin in the Icicle Area ---Choco Billy's chocobo report--- when you bring a chocobo back to the stables, Choco Billy says one of 7 things, Here's what they all mean: This...Is a wonderful chocobo!!!!! (Wonderful) This is a great chocobo! (Great) Mmm, this seems like a good chocobo. (Good) Mmm, this ones not bad. (Average) This is a pretty average chocobo. (Average) This one doesn't seem to be very good... (Bad) I really can't recommend this one... (The Worst) %%%%Other Info%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% This info really doesn't go anywhere, It's just trivial anyway ---Useless items--- There are many items (mostly won in the Gold Saucer) that have no use whatsoever, they're just for looks. They are: 1/35 Soldier (Ignore any rumors you may have heard, these are useless.) Super Sweeper Masamune Blade Tissue Autograph Combat Diary Gambler Guide Book \ Desert Rose )-----these 3 items have no use directly, but can be Earth Harp / traded for various things that CAN be used. Battery (This item has a use, but if you kept one, it's useless later.) Masamune - This is Sephiroth's weapon that can only be obtained using a GameShark, I originally thought this item to be useless, but it DOES have a minor use. You can also get Seph on the team with GS, and he can equip it, but it doesn't really matter, as he already has one... ^_^ Oh yeah, the Masamune can be thrown too. %%%%Rumors%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% There are many of these, but most of them aren't true... I'd LIKE to set the record straight here, but no one listed to Kao Megura, writer of the FF7 FAQ, so I doubt they'll listen to me... Anyway, they make for interesting reading, so I thought I'd leave them in. ---Aeris' revival--- I personally don't believe it can be done, however, there are several people who claim they HAVE revived her (yeah, right). If you stick her back in your team using GameShark, nothing different will happen, this lead me to believe that she, in fact, CANNOT be revived!!! To set the record straight... Aeris/Aerith can't be revived in ANY version of the game, not the original Japanese version, not the American version, not FF7 International, and not the PC version, you simply CAN NOT revive Aeris!!! Also, I've heard countless people saying "well, you can't revive her, but maybe you can prevent her from dying!". Well, sorry to dissapoint you Aeris lovers, but you can't prevent her death. ---The White Chocobo--- This rumor is too unbelievable!! You're supposed to be able to mate 2 Gold S-Rank chocobos and then mate their offspring with a green chocobo, and presto!! A white chocobo... uh, huh... yeah, sure... The white chocobo is said to be exactly the same as a gold chocobo, except that it can go underwater. Actually, there are many rumored ways to get one of these. My belief is, if there are said to be more than two ways to get something, it's fake. ---Onyx Weapon--- Supposedly added to the ancient weapon monsters. After getting the fake white chocobo, people say to bring it to the Midgar Zolom's marsh and use the chocobo to go underneath it, and there you'd find the Onyx Weapon. But since you can't get a white chocobo, this is false. ---Sephiroth as a team member--- C'mon people!!! He's the final boss, do you REALLY think this guy is going to say "Hey Cloud, I'm sorry I called meteor and destroyed Nibelheim 5 years ago, let's be friends now!" I don't think so!!! True, you can get him on your team in the flashback, but even then, the computer controls him, even if you put him in your team using GameShark!!!! He AIN'T gonna join you!!! END OF STORY!!! ---The General--- I don't know WHO started this, but this general guy, supposedly the crazy old man living in the pipe in Sector 5 has nothing to do whatsoever with the outcome of the game!!! ---Super Nova Materia--- Sounds nice, but you can't really get it (c'mon, Cloud and his friends are trying to save the universe, not destroy it!!!!) For those who are interested, the rumored way to get this item was to beat both Ruby and Emeraly Weapon, have everyone's level 4 limit break learned, and have all 3 master materia. Once you've met these requirements, you were supposed to go to the Junon beach, and a man would be waiting for you there, and would offer to sell you the Super Nova Materia for 1,000,000 Gil. This, as with all the other rumored secrets, it 100% fake!!! ---Aeris' Ghost--- This is actually true. After returning to Midgar in disc 2 or 3, you can see the ghost of Aeris for a second in the church where you first met her. This however, doesn't lead to her revival, it was in, reality, just another mistake. (In fact, it can be seen when Aeris is alive and on your team!!) ---Cloud's LV 5 limit--- How do all these rumors get started!? Anyway, another rumor about Cloud's supposed level 5 limit break goes like this. Just get Ultima Weapon, Omnislash and all 3 master materias and in the very final (not possible to lose) battle with human Sephiroth, Cloud was supposed to be able to use a secret LV 5 Limit...yeah, right... and the queen of England plasters her walls with pictures of Cid. (Read: Not true.) ---The Unlimited Money Card + Mancharia Town--- Unlimited money...a legendary town where you're supposed to find it...well, these two ideas are nice, but they aren't really true...... I've heard the Mancharia was the name of Kalm Town in the Japanese version, and that this trick worked. I'm still skepical, however. I don't believe this trick worked in ANY version. ---Test 0--- Actually, This is true, Test 0 was an enemy in the Japanese version of FF7, It was supposed to give you lots of experience and gil (or so I hear). It was either a battle testing opponent or was just put in as a joke, it was removed from the American version, however (for some unknown reason). It MAY be in the PC version of FF7, I'm not sure, as I've never played it, but it's supposedly the exact same thing as the PSX version, so I doubt it. ---More Spells--- This is also believed to be true. Due to time limitations, many spells were said to be cut from the game, but were instead, turned into usable items. I'm sure many people have use Ghost Hands and Vampire Fangs, and noticed that they have the same effect as the enemy spells "Drain" and "Aspil". These were going to be spells that you could cast. Also, ever notice the lack of wind and holy elemental spells? Well, there were going to be several wind spells... anyone remember seeing Rapps and other enemies using a cool looking rainbow wind spell called Aero3? That was one of the spells that were supposed to be able to get. Also, I've heard that the Dragon Fang and Bird Wing were supposed to be enemy skills, and you were supposed to be able to actually CAST Holy and Meteor!! I'm not sure if any of this is true, but it would be nice if it was... _______________________________________________________________________ I may continue to update this FAQ every now and then. If you have any questions or assorted goodies to add to this FAQ, mail me at (corruptedsaiyin3k1@netherlands.com), with the subject line of "FF7 FAQ" or something similar. This FAQ (c) 2001 William Campbell. Final Fantasy VII (c) 1997-1998 Square
Hosted by www.Geocities.ws

1