if(created){
  setimg manapendant.gif;
  this.counter=100;
  timeout=.05;
}
if(playertouchsme){
  playermp+=10;
  destroy;
}
if(timeout){
  this.counter--;
  if(this.counter=0){
    destroy;
  }
  if(this.counter<20){
    if((this.counter/2)=int(this.counter/2)){
      hide;
    }else{show;}
  }
  timeout=.05;
}