Glenn Vilppu notes from American Animation Instutite 2-3-02

-The notes are scrambled up, but take them for what’s it’s worth…and they are worth A LOT!!!  These notes are primarily for myself, but you are welcome to view them, I just ask that if you have any sort of valuable/rare type notes such as these, please share them with me.  Also these notes may be repetitive, since he tried to drill certain ideas into our mind so if it is repeated, you’ll have to forgive me. 

If you have question, I’ll try my best to help you, [email protected]

 

GESTURE

-A figure is not done well unless action appears in it that expresses a state of mind

-What is the character doing, why is he thinking that way?

-observe human life, observe the little traits they have

-arm relates to the head

-one arm related to other arm, same w/ hand

-take and deal with emotions, communicate certain feelings and emotions.  Things grow in nature, if you take a tree…literally grow a tree.

-focus on the nature of things

-student get trapped into a purely graphic mode

-everything evolves around the 1st 5 seconds.  Communicating and feeling

-If you aren’t drawing, you aren’t communicating.  (basically, know how to draw)

-When Da Vinci talks about clouds, he talks about how the air moves

-What are you actually doing as oppose to copying all these shapes?

-        All drawing is, is just thinking, and controlling how you present your thing.

-        The gesture that you traditionally learn in fine arts is scattered, and that’s why lines are going everywhere and a lot of them don’t mean anything.

-        Drawing is a process of trying to feel it.  If you don’t feel it, you won’t understand it

-        You can’t explain it if you don’t know what you are trying to explain.

-        Renassaince, they wanted to create life-like spirit, flame, flickering flame, Rhythm.  It is the jump from one thing to another.  So it is a sense of time.

-        Look at the action w/o looking at the shape.  It’s all on how you look at it.

-        The question is how do you approach at what you’re looking at?  Logical steps, (building up on top of each other) a heirchy.

-        You are limited by what you know

-        Draw smart, when you go to a studio, you always solve a problem.  Form of meditation

-        Proper thinking, no rules, a form of logic, be on guard, so you don’t know get side tracked

-        Hard to maintain focus.  Stay focus, when you go rifle shooting you don’t shoot to miss, you shoot to make it.

-        When you compare yourself to Vilppu, what is the difference?  He has learned to focus more, plus he’s very patient..focus, Focus, FOCUS!!!  Know what you want to do.

-        No rules but the results are obvious

-        When working on gesure: no outside shape, no contours for gesture, you can work on that stuff later! 

-        Need a process, a plan of attack

-        You need a spirit to carry it through

-        A story of a samarai- he wanted to kill the guy, so he went a killed him.  No fancy stance, no fancy technique.

-        CONSTRUCTION

-        Feeling the volume through.   Every Line should emply the completion of the form

-        Making it come alive. 

-        When dealing with a bouncing ball, when it squashes and stretches, sense of life is apparent, deals with pause, acting, theatre, everything we do is theatre.

-        There is a critical difference which way you take and turn the line.  Contain the line and volume.

-        When you are twisting something, what are you saying?  The top of something and the bottom of something are facing in different directions. 

-        Find and choose lines to communicate

-        Everybody wants to do a straight!

-        No ambiguity, everything has to be clear

-        Don’t go through the motions, b/c action will be wrong. 

-        Told a story about one of those cal art students, did a drawing, and went crazy with the gesture, but it was a bunch of lines, but the action was wrong, so it screwed up the gesture.  Control your lines

-        The process, 1st attitude action, forms, then you paint.

-        Don’t try to duplicate everything he has on him, simple forms are the difficult forms.

-        Everything draws through logic, form

-        Visualize these things moving, understand the underlying structure and build on top of it.

-        Think before you put the linse down.  Don’t keep going over it, like a hiccup.  Stop drawing over the same line.  If you find yourself doing that, stop take 3 looks, and 2 thinks

-        Perspective is a series of points that relate to…

-        Artist are scientists

-        See how these forms pull.  We the viewer have to be able to feel the surface, how it pulls, how It pulls from behind or in front of forms.  Force the action, abstractly thinking to the express emotion

-        We think of something as mechanical and no emotion

-        We want to define the action clearly

-        IF you don’t enjoy the process, you ain’t gonna learn

-        Getting better is not just milege, you really need to think about it.

-        Need a conscious effort of taking and doing.

-        Learn how to use the emotion, and make yourself do things you are uncomfortable with.

-        Academic drawing(paul pierre pru’don) vs. Classical(micheangelo): copying vs. making it up

-        How to push things back and push things forward

-        Pelvis, use the box as an analogy, pelvis is an S-curve

-        Learn to look and think fresh, we have preconceptions, make a fool out of yourself, that’s how you learn

-        Buttocks is lower then the pubic arch.

-        Fitting spheres & boxes together

-        Land marks, there are the things to help show action and gestures

-        Approach studying as fun, being curious.  Have to be inqusitive on how the things work.

-        Drawing allows you to see the differences.

-        Analyzing, analyzing, analyzing, learn to look for it.

-        Really focus on the 3 Dimensions of the drawing

-        Think box, fully aware it’s not a box!

-        Feel the mucles coming off the chest

-        No neccesarily doing anatomy, but simple form, has to be controlled

-        The trick is to postpone the screwup, so go slow.

-        Patience!  Meditation

-        No Magic.  Patience, going very slow& controlling this thing

-        Feel the stretching, feel the pinch, study how the box fist into cylinders.

-        TONE&Shading

-        Cast shadows are bad, deal with them only when you mastered form shadows.

-        Have a really good trained eye without copying

-        What faces you is in light, what recedes goes away in shadow as the thing turns away, fall into dark

-        Be careful where you put the accents and the tone

-        Come down til you see the form

-        Be conscious of the box, cylinder and sphere

-        What’s wrong with the drawing:

-        either 1)Gesture, angle2)overlaping is off, volume is worng 3)got the tone wrong, outlining, what faces you is in light, what other goes to tone.  4)get boggled with the detail.

 

 

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