Protocols, Hardware, and Remote Access

 Protocols create the standards for communication, and hardware connects all the pieces together.

Protocols

In order for two computers to "talk", they must speak the same language.  For instance, if you went to a restaurant in Russia and ordered a hamburger in English, the chances of the waiter or waitress understanding you are slim.  If you had an English-To-Russian translator, you could convey your request properly, as both you and your server would be speaking the same language.  It is the same for computers.  All computers on the network must speak the same language in order to communicate.  These languages are called protocols.

Protocols set out the standards for how computers communicate.  They each work within the OSI model (Remember a few lessons ago) to provide services to allow this communication.  You don't need as much to know how protocols work as you need to know what they do and what layer they work at.  

There are hundreds of protocols. For your reference, here are a baker's dozen that make up what you could possibly see;  

Protocol

Definition

Description

SLIP Serial Line Internet Protocol Used to manage modem connections that do not have dynamic IP hosting services.  (Physical/Datalink Layers)
PPP Point-To-Point Protocol Used to manage modem connections that use Dynamic Host Control Protocol (DHCP) to dynamically assign IP addresses. (Physical/Datalink Layers)
PPTP Point-To-Point Tunneling Protocol Used to manager modem connections that use DHCP and use tunneling technology to create Virtual Private Networks (VPN) (Physical/ Datalink Layers)
TCP/IP Transmission Control Protocol/Internet Protocol The most common communication protocol in use today, mainly because it controls most communication over the Internet.  It uses IP addressing and Domain Name Servers to allow for large-scale networks.  (Network/Transport Layers)
NetBEUI NetBIOS Extended User Interface Used for small Microsoft networks that do not require external connections.  NetBEUI is not routable.  (Network/Transport Layers)
IPX/SPX Internetwork Packet Exchange/Sequenced Packet Exchange The standard Novell Networks protocol, although newer versions of Novell are transferring to TCP/IP.  (Network/Transport Layers)
HTTP HyperText Transfer Protocol The format used to transmit information from a web page to a computer.  This protocol servers to allow HTML, JavaScript, Flash, and other types of Internet documents to be viewed.  (Session/Presentation Layers)
WAP Wireless Application Protocol Similar to HTTP in that it allows viewing of Internet documents, but is designed for wireless equipment.  It is smaller and less complex than HTTP, but allows for Internet connections over wireless connections. (Session/Presentation Layers)
FTP File Transfer Protocol Allows for direct file transfer between computers.  Where HTTP allows you to view documents, FTP actually sends the file to the remote computer. (Session/Presentation Layers)
SMTP Simple Mail Transfer Protocol Used to send e-mail messages across a network (Session/Presentation Layers)
POP Post Office Protocol Used to receive e-mail messages across a network. (Session/Presentation Layers)
Telnet  - A Unix emulator that allows you to transfer files and administer computers remotely. (Session/Presentation Layers)
NFS Network File Services Allows computers across a network to see a networked drive as if it were local.  (Session/Presentation Layers)

Hardware

In order to make these protocols work, there must be additional hardware present.  Although it is possible to connect a Network Interface Card to another Network Interface Card and communicate, it rarely happens that way.  You must use equipment that manages and maintains connections in order to create larger, more productive networks.  Some of this equipment is listed below;

Equipment

Function

Repeater A Repeater takes the incoming signal and amplifies it so that it may go longer distances.  There are two types of repeaters.  Amplifiers simply take the signal and boost it up.  They are good in clean networks, but in noisy networks will amplify the noise as well.  Signal Regenerators examine the signal and retransmit it the way it was originally sent, avoiding the noise problem but slowing down communication slightly.
Hub A hub is a center point in a network.  Much like an airline hub, a network hub is the center point where all network traffic passes through on an Ethernet network.  If you think about a star network topology, a hub is always in the middle of the star, and all data transmitted on the network passes through that hub.
Bridge A bridge is a method of segmenting networks into two or more sections.  Data transmitted on one segment only passes through to the other segment if the receiving computer is on that other segment.  This can speed up networks were the bandwidth is almost complete used by splitting network traffic into useable chunks.
Router A router examines the source and destination addresses of network traffic and decided where it should go.  Rather than have the signal transmitted to every node, the router decides which route is best by use of a Router Table.  When several routers are connected together, they can allow communication over internetworks (large networks made up of smaller networks) without the bandwidth problems of having one giant network.

A Brouter is a router and a bridge combined.  It is used for both network segmentation and routing purposes.  Most routers are inherently brouters now, as the two tasks are quite similar.

Gateway A gateways is a translation tool.  The best way to explain it is with our restaurant example.  Let's say you want to order a hamburger, but they don't understand the word hamburger in Russia.  A gateway would tell the waiter or waitress that you want a piece of cooked ground beef on bread.  

In networking, a gateway translates messages between computers using different topologies.  In order to connect your FDDI backbone to your Ethernet network, you must have a gateway installed in order to allow the two to understand each other.

Remote Access

In order to allow communications between computers separated by large distances, you need to have a method of accessing those computers.  This is called Remote Access.  Most likely if you're reading this web page, you're using remote access, as it is the primary means of connecting to an Internet Service Provider over telephone lines.  Remote access allows you to log on to a remote network and see it as if it was local to your computer.  You know Remote Access better as Dial-Up Networking.

Remember that remote access uses PPP or SLIP to set up connections to remote networks, and uses TCP/IP, NetBEUI, and IPX/SPX to transfer data over the remote connections.  


 

 

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