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Output Devices
This are
monitors, sound and video cards, and printers.
Monitors
The primary component
in every monitor is the Cathode Ray Tube. (CRT) The CRT
displays all the images that you see in the monitor through
the use of Picture Elements, or pixels. A pixel is a
single dot on the screen that can be one of three colors; red,
blue, or green.
All of the above
elements work together to produce images on the screen.
An electron beam moves from top to bottom and left to right
one row at a time. When the electron beam hits a pixel,
it illuminates that pixel in the appropriate color for an
incredibly short period of time. By combining the
different pixels in different colors, the monitor can produce
any image, much the same way a TV works.
Refresh
Rate
When the electron
beam scans across a pixel, it illuminates that pixel for a
very short period of time. Therefore, the electron beam
must scan that pixel multiple times a second in order to
maintain the image on the screen. The refresh rate
is the time it takes for the CRT's electron beam to scan
across the entire screen from top to bottom, measured in hertz
(Hz). Remember that SVGA monitors must maintain a 70Hz
refresh rate to meet the VESA organization's minimum standards
for SVGA.
Interlacing
Most current monitors
are non-interlaced, You will need to know
what interlacing means. Non-interlaced monitors scan the
entire CRT in one pass, where interlaced monitors must make
two passes. Interlaced monitors only scan the odd pixels
first, then the even pixels. Interlaced monitors are
cheaper to produce, but they flicker more and are less
desirable. With the reduction in costs in monitor
technology, pretty much every monitor you find will be
non-interlaced.
Resolution
The number of pixels
in a monitor determine the picture quality that monitor can
produce, referred to as it's resolution. Resolution is stated in a width times
height number, such as 640x480. 640 represents 640
pixels wide across the monitor, and the 480 means their are
480 rows of pixels.
Monitors use two
different technologies to produce images. The first is
called a Shadow Mask, which is a metal screen that separates
each pixel from the pixel next to it. Essentially, the
shadow mask is a piece of metal with thousands of little holes
that line up with each pixel on the screen. The mask
absorbs any stray electrons from illuminating the pixel next
to the desired pixel. This keeps the monitor from
blurring, but produces a black border around each
pixel.
The other technology
is called an Aperture Grill. The aperture grill uses
vertical wires to keep stray electrons from creeping into
other pixels, and lets the spacing between pixels to be
decreased. Horizontal wires hold the vertical wires in
place to ensure that the vertical wires don't move or
vibrate.
Dot
Pitch
Dot pitch is the
distance between pixels, no matter which technology is
used. An aperture grill has a lower dot pitch, because
the spacing in pixels is reduced by the use of wires.
The smaller the dot pitch, the better the picture
quality. Dot pitch is measured in millimeters, like .25
and .21. Having a smaller dot pitch also allows more
pixels to be used, which improves the resolution.
Monitor Safety and
the Environment
Essentially, you
should NEVER open a monitor's case, because there are very few
serviceable parts inside a monitor. More importantly,
the monitor can kill you fairly easily, and contains over
20,000 volts of power or more even when it's turned off.
You probably will see
a question regarding ESD wrist straps that deals with
monitors. You NEVER wear an ESD strap while working
inside a monitor. With the power that a monitor holds,
wearing an ESD strap makes you the shortest path for the
electrical power in a monitor to travel. Make sure the
plug is out of the outlet, and don't ever open a case unless
you have to.
One tool you can use
to try to fix monitor troubles is called degaussing. As
electrical circuits are used, they slowly build up a magnetic
charge. As more magnetic charge is created, the images
on the screen will slowly blur. The degaussing tool is
normally built in to most current monitors.
You also should be
aware that speakers produce large magnetic field which can
interfere with monitor operations. Make sure you use
magnetically shielded speakers, or place your speakers away
from the monitor. Only clean monitors when they're
powered down, as you can cause harm to yourself and the
monitor by cleaning a monitor with a liquid while it still is
powered on.
The Environmental
Protection Agency (EPA) mandates several features that must be
present on monitors sold in the United States. These are
called the Energy Star guidelines, and mandate that monitors
use less than 30 Watts of power in all modes. In sleep
modes, the monitor must use only 1% of the power it would use
in active mode.
Video
Cards
Over the years there
have been several different video cards standards. The
original video cards where monochrome (black and white),
and were labeled Monochrome Display Adaptors.
(MDA) Some servers and text-based operating system
computers still use MDA, as resolution is not an issue and
they don't require graphics.
Color Graphics
Adapters (CGA) were the first color video cards. They
were capable of 320x200 using four colors or 640x200 using two
colors. Enhanced Graphics Adapters (EGA) supported 16
colors at up to 640x350 resolution. CGA and EGA are not
used on any current computers.
Video Graphics Array
(VGA), Super Video Graphics Array (SVGA), and Ultra Video
Graphics Array (UVGA) are video adapters that support a
minimum of 640x480 at 16 colors. SVGA and UVGA both
support resolutions as high as 1600x1200 and have up to 16
million colors available for use.
Video Processors
and Video Ram
The original video
adapters used the main board processor to process their
images, and were merely a device to transfer the images to the
monitor. More recently, video processors have become
more complex, having their own multiple processors and video
RAM built on to the adapter card. This allows the CPU to
issue commands for the video card to process rather than doing
the processing itself, freeing up CPU time.
There are many
different kinds of Video RAM. Some of this RAM is the
same RAM used by the motherboard and some use exotic RAM
technology only used on Video Cards. Here are some old
and current video RAM types and their descriptions;
| Video RAM (VRAM) |
Dual-Ported
DRAM that doesn't need to be refreshed as often as
normal DRAM. VRAM can be written to and read from at the
same time. |
| Windows RAM (WRAM) |
Dual ported
RAM that is accessible in blocks. This makes it
faster than VRAM. |
| Synchronous Dynamic RAM (SDRAM) |
Single-ported
Dynamic RAM that is about 4 times as fast as VRAM, and
capable of being used with other Video RAM technologies.
(See DDR) |
| Synchronous Graphics RAM (SgRAM) |
Single-Ported
RAM that also runs 4 times as fast as VRAM. Most
current video cards use SGRAM or SDRAM. |
| Double Data Rate (DDR) |
Double Data
Rate is technology that allows information in the memory
to be read at twice the normal
speed. |
Some video cards are
integrated into the main board. Manufactures do this to
reduce costs and make their motherboards easier to
install. Unfortunately, this means that the video card
uses normal main board memory, and they are invariably slower
than expansion video cards.
Figuring Out What
Video Card Memories Mean
You will probably see
about video card memory sizes and you should know how to
calculate video card memory sizes. Like "You have an image that
requires 800x600 resolution with 16-bit color. How much
video RAM do you require?" Here is how to figure this
size out;
-
Multiply 800 and
600 (the resolution), which is 480,000.
-
Multiply Step 1 by
16 (the color depth, or color bits), which is
7,680,000.
-
Divide the product
of Step 2 by 8 (Number of bits), which is 960,000.
The answer is 960K of
video RAM, and therefore at least 1MB of video memory.
Video Card
Connections
There are two
connections that you must make with a video card; The monitor
connection and the bus connection. Monitor connections
on everything but specialized monitors is always done through
a 15-pin D-connector, although CGA and MDA used to use the
9-pin format. Some specialized monitors use BNC barrel
connectors, but you probably won't see any monitors of this
type any more.
The other connection
is to the motherboard itself. Most current video cards
use the Advanced Graphics Port (AGP), but previous video cards
could use the Peripheral Component Interface (PCI), VESA-Local
Bus (VLB), and Industry Standard Architecture (ISA) expansion
ports.
Sound
Cards
The last section in
this week's tutorial is on sound cards. Sound cards have
evolved over the past few years, but not at the same rate as
video cards. There are two sound card standards;
SoundBlaster (Named after the first available sound cards) and
General MIDI. (Musical Instrument Digital Interface)
Most sound cards are compatible with both formats.
Most sound cards are
CD-Quality, meaning they reproduce and capture sounds at a
quality equal to a Compact Disk. CD-ROM drives connect
to sound cards, allowing them to play CD's through the sound
card. An Audio cable connects the CD-ROM drive to the
sound card.
The standard settings
and connectors are;

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