Map Title                      =   The New Death Abyss
Author                         =   [[N]][Phase]
Release date (beta1 version)   =   15/03/04
Release date (final version)   =   30/10/04
Release date (fixed version)   =  07/01/05


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 Features:


 + Protected spawn areas.
 + Locker doors which cannot be opened again until they fully reset. (i.e. no "cabinet bug")

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 Bugs and drawbacks:
 
 + Many minor "visual" bsp glitches were already found.
 + The final version was never thoroughly tested! Play at your own risk!
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 About the concept:

   Technology as a bringer of chaos and destruction.

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 Important:

 This map uses exactly the same class and texture packages the 
Nightmare map does.
 
 To play this map you need to put the map file (dx) in your dx maps directory, the textures file (utx) in your textures directory, and package file (u) in your (deusex) system directory.

  If you want to host it you will also have to edit your deusex.ini file and write the map file name in the next free location of the [deusex.dxmaplist] entry. There is a similar list further on stating the recommended number of players (mapsize) for each map, write (2-16) where corresponds. You will also have to find the [Editor.Editorengine] entry and add the line "Editpackages=nphase" towards the end with the other "edit package" lines. 
 
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