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WEEK 5: The group decided to do the FAST FOOD project because….it’s not the easiest, not the hardest.

WEEK 6: Planning out how many classes are needed for the project.  Point out the main, important features for each class and assign a class for each member of the group.

WEEK 7: Finishing the individual prototype and ready for marking.

WEEK 8: Developing the idea of a new class e.g. Store class which will integrate all other separate classes together. Modify and try to make some pieces of code work together.

WEEK 9: Breakfast food and Regular food are put together into one Food class. Employee class is modified to suit with other class. Add time interval into the Store class and finishing the class. Do the testing report and ready for marking.

WEEK 10: Developing idea of Graphic User Interface to put into the project. Try to create the control panel which consists of login name, password to run the project, speed of the stimulation and changing the parameter by the number pad.

WEEK 11: Unsuccessful of adding the control panel. We decide to make a new control panel which can begin, continue the stimulation by clicking the button. There are also buttons to activate the emergent circumstances. Along, we think about the poster and way of making it.

WEEK 12: Get the code on to work. Finish the very last part of the poster. Put everyone into their positions at the demonstration.

WEEK 13: Modify the code for competition. Working on the website.

 

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