Hi
Folks!
Once again it’s
time for the Writing Tip of the Month! This month, we’ll take a look at using
NPCs in your posts.
I don’t have to
tell you that the Washington sees several NPC (non-playing
characters) from time to time during missions. NPCs
generally run the gamut of types and races, occupation and world-views, and
include some notable characters such as Vincetti Robosi, BOB, Gul Cuxana, Rhollandra (I am sure some
of you remember her fondly), etc. In fact, the only thing these characters have
in common is that they aren’t ‘owned’ by anyone.
Sometimes players
are reluctant to use NPCs extensively because they
fear that whoever ‘introduced’ the NPC will become agitated that their ‘pseudo
character’ was changed. Generally, however, NPCs are
in the plotline merely as a vehicle to adding information into the story or to help develop their own characters.
Essentially, NPCs are the ‘property’ of all. Let me
give you an example:
Let’s take at
Petty Officer Shiela Pendragon. I (or Sun Feather) invented her (I can’t remember
which), but each of us, as well as Doctor Gage from time to time use her to help
develop Rook’s character. Neither of us have all rights to her
as an NPC, and she can be used by whomever is inclined for any number of
instances.
When using an NPC,
however, there are some things to be aware of:
- NPCs, while not anyone’s ‘property’ should be
consistent. Bringing NPCs into a story line is
usually done for a specific purpose, which should not deviate in any
significant way unless there is a good reason. Gul
Cuxana is a good example. The Cardassian captain of the Ancyra was invented as an unknown factor in
our mission. The possibilities with him as an NPC have only been loosely
established, but once they solidify, should probably not deviate too much.
Having an NPC deviate wildly can lead to a never ending plotline that takes so
many twists and turns that it becomes nearly impossible to end it.
- Get into the NPC: Since you already do it
with your own character, getting in to the head of an NPC shouldn’t be too
difficult. What are their motivations, desires and goals? Is the action you
are describing consistent with what’s already been established for the
character or is there a good reason for it not being consistent? Example:
Vincetti Robosi is
suddenly discovered to be working for the Cardassians. This isn’t really in line with what we know
about Vincetti – he’s self centered, greedy,
extremely intelligent, a megalomaniac, etc. However, if it can be shown that
Vincetti is only working for the Cardassians as a means to an end that IS in line with what
we know about his character, then it’s ok.
- NPCs, while not the ‘property’ of anyone, are
used by certain characters more than others. A perfect example of this kind of
NPC is BOB. Bob was originally introduced by Commander Logan as the errant AI
from Dicont PiColor. While
everyone can use BOB, there are certain little quirks that Commander Logan
would like to preserve about BOB – namely, his need to speak in an ominous
voice that is represented by ALL CAPS. (Right: “HELLO, HANK, WOULD YOU LIKE
SOME FUDGE?”; Wrong: “Hank, getting your finger caught in the replicator is not behavior fitting a Commander on a
Starship.”)
- Don’t use an NPC if the same thing can be
accomplished by a PC. This is an important tip because it gives other crew
members openings into the current storyline, and a chance to further develop
their character. As an example, I shouldn’t have Shiela Pendragon manning the
tactical station because Meriod and Mitchell are on
‘break’ or something. Writing Meriod or Mitchell in
as working at tactical will give them an opening to further the storyline. In
essence, it takes away writing opportunity from others. Writing Gul Cuxana into the storyline
was necessary, as no crew member could do it.
I hope this
writing tip has helped you understand a few things about NPCs. Obviously, I could have gone on for quite some time
with more details, but this information should suffice for now. Perhaps next
month we’ll continue along the same vein.
Thanks for tuning
in,
Russ
Aka Captain James “Rook” Mirtoh
Executive
Officer
USS Washington
NCC-11988