| F90 Submachine Gun |
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| VOLUME: 40 / 100 ACCURACY: 65 / 100 RANGE: 80 / 100 FIRE RATE: 100 / 100 Modes of fire: single-auto |
| F90 Subamchine gun, also known to some as "pineapple". SMG designed with future in mind, from the clip position to the gun's looks and even some of the mechanisms have been implemented for the first time ever in a hand held weapon. It is also designed to be exteremely portable and light which would make it suitable on covert missions and it is easily concealed. but do not let the size of the F90 decieve you. this SMG packs a tramendeous punch, combined with a range of most AR's and unsurpassed rate of fire. Even though this is a weapon designed for multiple purpose, it has a huge mistake in that area. It is only one way use, there can be no aiming modifications made, or SD or GL additions, so it is basicaly what you see is what you get. REVEREND's TAKE: First weapon i ever used in SOCOM. It is very reminiscent of STG-77, but in performance not reeally close to it. It has amazin fire rate, but it is not stable, meaning that the more you shoot, proportionately you lose more aim. Unlike most of the SMG's though it has a moderate punch and it can carry its own against the AR. Volume should also be pretty low according to the stats but in reality you can hear it and recognize from quite afar. Another thing i did not like is that it is almost imposible to hit someone on long distance, and if you do you will most probably not kill them. Bottom line is that if you could use F90 as a secondary weapon it would be nothing short of perfect, so dont really make it your number 1 choice Recomended Use: Well this is a second best SMG in the game right after the HK5, but unless you a true rifleman than stick to STG-77. Map wise i recomend use on class size SMALL maps only. |