Hunting Shadows
Wizkid’s Shadowrun Universe is set 60 years in the future. Multinational corporations have taken over most of the world. Technology has reached a point where people routinely go under the knife for procedures that make them stronger, faster and smarter. Even more astonishing, magic has come back after a several millennia of lull, allowing mages to manipulate the fabric of reality, and turning average people into trolls, orks, elves and other creatures from fairytales.
As corporations have become more powerful, their covert wars have become more deadly, and they now employee a special group of assassins and thieves, known as shadowrunners, to do whatever it takes to get ahead in their pursuit of money.
Hunting Shadows – Follow Hammer, Shadow, Shiver and Silk as they battle an unusually aggressive gang in a fight that tests their loyalty to themselves as well as to each other in the sequel to Deadly Game
Rating: This weighs in towards the bottom end of PG-13. Contains a fair amount of violence, none of it gory, or too graphic, no sex, and all the swearing uses pseudo swear words.
Chapters – 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Disclaimer: Shadowrun is a registered trademark of WizKids LLC. All Rights Reserved. This should not be viewed as a challenge to those rights. Please do not litigate, I’m just writing some stories, not profiting from them, and in the process hopefully giving WizKids some helpful exposure that will help them make money and continue on with a cool idea.