Agility- This attack raises your speed by 2-4.
Bite- A strong normal attack that gouges the opponent. Average Power- 60 HP
Body Slam- An attack that may cause paralysis. Average Power- 50 HP
Bind- An attack that lasts 2-5 turns who continue to hurt while you use other attacks. Average Power- 15 HP
Constrict- An attack that holds you in tenticles. Average Power- 20 HP
Crabhammer- A major attack with pincers. Average Power- 50 HP
Counter- An attack that lets you override another attack.
Clamp- Clamps on to the opponent and doesn't let go for a while. Average Power- 50 HP
Defense Curl- Raises defence.
Doubleslap- Hits opponent 2-5 times with slapping. AP- 40 HP
Double Edge- Hits opponent as well as you. AP- 50 HP
Dig- Digs under ground for 1 turn then comes up and attacks. AP- 80 HP
Double Team- Adds evasion so that you don't get hit.
Fury Attack- An attack that uses horns or hands to hit many times. AP- 30 HP
Fury Swipes- Slashes opponent 2-5 times. AP- 50 HP
Focus Energy- Boosts energy level to make for powerful attacks.
Glare- Paralyzes automatically.
Growl- Makes attacks of opponent decreases in power.
Guillotine-One Hit Knock Out if it doesn't miss
Hyper Fang- Bites the opponent with your extreme monsters fangs which hurt like hell. AP- 40 HP
Haze- Elimanates all status changes.
Harden- Raises defence.
Headbutt- Hits opponent with head. AP- 35 HP
Horn Attack- Hits with horn. AP- 55 HP
Horn Drill- One Hit Knock Out if it doesn't miss.
Leer- Lowers Defence
Mirror Move- Uses the move that the opponent used previously.
Minimize- Evasion Rises.
Metronome- Uses a random attack.
Pay Day- Uses coins to hurt the enemy AP- 55 HP
Recover- Adds 1/2 of your HP everytime.
Rest- Fully heals and restores your HP.
Rage- Raises attack. AP- 50 HP
Scratch- cuts the monster. AP- 25 HP
Slash- Deeply cuts the monster. AP- 50 HP
Skull Bash- Uses head to hurt the opponent. AP- 75 HP
Sand Attack- Lowers the attack speed.
Super Fang- Uses Fangs to cut HP in half.
Screech- Drastically lowers the defence.
Swift- Stars that always hit the enemy. AP- 50 HP
Sing- Puts enemy to sleep.
Slam- Uses body to slam the enemy to the ground. AP- 60 HP
Self Destruct- Blows themself up to hurt monster. AP- 120 HP
Stomp- Uses feet to smack them hard. AP- 80 HP
Sonic Boom- Uses high pitched voices to do this attack. AP- 50 HP
Smokescreen- Lowers attack speed.
Substitute- Makes a substitute of your monster too help you build power.
Smog- Uses foggy mists to poison the monster. AP- 30 HP
Splash- Does nothing but splashes a little droplet of water on the opponent.
Sharpen- Increases attack power.
Tackle- Charges at the opponent with a powerful hit. AP- 50 HP
Tail Whip- Lowers Defence.
Twinneedle- Forces two needles into the skin of the enemy. AP- 60 HP
Take Down- Ultimate Tackle AP- 85 HP
Tri Attack- Uses ice, fire, and electric attacks. AP- 75 HP
Transform- Transform into the opponent and use it's attack.
Whirlwind- Starts a tornado to blow away the opponent AP- 50 HP
Wrap- Wraps the opponent in strong hold for many turns while still attacking you. AP- 45 HP