EIWF Policies
Here is some general info about the Extreme Indy Wrestling federation:
Head Office:
Melonville
Venues:
When Stefano DiMera's money was in EIWF, the fed was a regional territory. Now, Melonville is the only location for EIWF.
SCTV Studios:
150 fans are jammed into a small studio for EIWF. The good thing is that Guy Caballero, SCTV owner, doesn't charge EIWF one cent for use of the facilities, since he owns EIWF and SCTV.
TV Taping:
EIWF has one show every two weeks, and it is taped before a live crowd, but not aired live. The program is "EWIF's Fierce Friday" and starts at 9PM Eastern on SCTV.
PPV:
EIWF doesn't have the funds or means to hold Pay Per View. The TV Taping on the last Friday of each month do their best to have a "PPV" feel.
Match types:
Old School:
20 count if you go outside the ring, DQ's in effect, time limit. Often will be 2 out 3 falls, if for the EIWF Heavyweight Title.
Hardcore:
No countout, no DQ. However, pinfalls and submissions must happen IN the ring.
Cage match:
There are two types of Cage Matches- Classic and MMA. In Classic you have to climb over the cage and touch the floor. MMA you have to ko or submit, or beat the opponent by decision. The Cage is not your mesh, or chainlink fence style Cage. It doesn't have the extensions at the top to walk around and do high flying moves safely. EIWF Cages are patterned after the Pre 1999 WWF Cage.(The ones with the Big Blue Bars). Instead of Blue though, EIWF Cages are Red.
LSD: Ladder, Stun Gun and Dumpster:
Placed next to the ring is a Dumpster with the floor littered with shards of glass, thumbtacks and barbed wire. the goal is to Climb the Ladder and get to the Stun Gun. Then ONLY AFTER the Stun Gun is used, will the refs open the Dumpster. Once the opponent is incapacitated with the Stun Gun, throw them into the Dumpster.
Ladder:
Not the WWE kind. This is ECW kind. Pinfall or Submission counts. The Ladder is in place for the wrestlers to implement in the match
Streetfights:
There are 3 kinds of streetfights. The only differences are the ways in which the fights are ended.
Philadelphia Streetfight:
Anything goes, the victory can take place anywhere, however, no pin, no submission. The goal is to beat the opponent down so bad they can't get up before 10 (aka last man standing)
New York Streetfight:
A falls count anywhere match with anything becoming a weapon. The stip here: 2 out of 3 falls for even more misery
Chicago Streetfight:
falls count anywhere, anything goes, nothing illegal, 1 pin or submission needed.
Title matches:
The EIWF Title is normally defnded at the end of the month, in the Main Event, unless decided by the champion. Heavyweight title can be held by Bruiserweights as well. The Tag Team Titles are defended twice a month. Broadcast title is defended once a month as a Main Event at the first show of each month...unless EIWF Heavyweight title match takes place. On TV, if there is a Broadcast and Tag defense on the same show, Broadcast will get the higher slot on the card. The Bruiserweight title will be defended on the second show of the month. So the title match pairings will normally be Tag and Broadcast; Bruiserweight and Heavyweight
Weight class:
Super Heavyweights are 300 lbs+; Heavyweights are 220 lbs+; 219 lbs and under are Bruiserweight class. Bruiserweights can hold any title, they will not be discriminated against because they are smaller.
Title Holdings:
The Heavyweight Champ cannot hold the Broadcast belt at the same time. Broadcast or Heavyweight champ can hold a tag title. However, if they are double booked, they must defend both titles or their titles will be forfeited.
Dice Rules:
ALL Title matches will be decided by dice rolls. Most Non-Title matches will be as well to ensure fairness and unpredictability.
5 Dice are used and rolled at the same time. Whoever gets the higher total wins for non-title matches. Title matches will be "Best 2 of 3" format.
Champions Advantage:
Titles bring fame, more money and more confidence. Therefore the Champion has more going for them.
If a Champion has a lower roll but more "6's" in their roll, they win the roll. eg. Wrestler A rolls Four 4's and a 6=22...Champion rolls Two "6's", and three 1's=15...even though the challenger had a higher roll, the Champion won the round. As well, same totals in doice favor the champ.
Ending a Match:
Here is the system for winning matches:
II) Roll 5 Sixes: Automatic Finisher win
III) Roll 5 Fives: Automatic Submission
IV) Roll 5 Fours: Dirty Win (Interference/Cheating)
V) Roll 5 Threes: Countout/DQ Win (Old School Only) Gimmick/Hardcore: TKO
VI) Roll 5 Twos: Time Limit (All match types)
VII) Roll 5 Ones: Double Count-out/DQ (Old School)/ No Contest (Hardcore/Gimmick)
If there was no "one of a kind" roll, the winner will get one roll with one dice to decide outcome:
6- Finisher
5- Pin by othe means (If Finsiher is a Pin)
4- Submission by other means (If Finisher is a submission)
3- Interfernece
2- Cheat (Old School Only) Hardcore: TKO
1- DQ (Old School Only) hardcore: TKO
This is a 100% Non Profit, Non gambling site. This is a 100% Fantasy Based Role Play. Updates are usually done bi-weekly on Saturdays.
EIWF Staff