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Magic Name

Description of Effects

Magic Groups

Magic to the left appears in the following order to provide even more help:

Thunder
Thunder, Wind Spells


Ice
Blizzard, Water Spells


Fire
Fire, Flare Spells


Life
Cure, Holy, Death Spells


Time/Space
Demi, Speed, Time Spells


Status
Status Effect Spells


Support
Esuna, Aura, Guard Spells


Forbidden
Ultima, Meteor Spells


Other
Miscellaneous Spells

Thunder
Thundara
Thundaga
Aero
Tornado
Blizzard
Blizzara
Blizzaga
Water
Fire
Fira
Firaga
Flare
Cure
Cura
Curaga
Death
Holy
Life
Full-Life
Regen
Zombie
Haste
Slow
Stop
Quake
Demi
Double
Triple
Bio
Break
Blind
Silence
Berserk
Sleep
Confuse
Pain
Meltdown
Esuna
Dispel
Protect
Shell
Reflect
Drain
Aura
Meteor
Ultima
Apocalypse
Float
Scan

Small Thunder damage to one enemy
Medium Thunder damage to one enemy
Large Thunder damage to one enemy
Wind damage to one enemy
Wind damage to all enemies
Small Ice damage to one enemy
Medium Ice damage to one enemy
Large Ice damage to one enemy
Water damage to one enemy
Small Fire damage to one enemy
Medium Fire damage to one enemy
Large Fire damage to one enemy
Major non-elemental damage to one enemy
Restores a little HP to one ally
Restores medium HP to one ally
Restores a lot of HP to one ally
Randomly causes sudden death to one enemy
Holy damage to one enemy
Revives and restores 1/8 of max HP to one ally
Revives and completely restores HP to one ally
Gradually restores HP to one ally
Gives an undead status to one enemy
Speeds up ATB gauge for one ally
Slows down ATB gauge for one enemy
Stops ATB gauge for one enemy
Earth damage to all enemies
Reduces a single enemy's HP by 1/4
Allows an ally to cast 2 consecutive spells
Allows an ally to cast 3 consecutive spells
Poison damage and Poison status to one enemy
Non-elemental damage and causes Petrify
Accuracy of physical attacks decreases
Disables use of magic, GF, and Draw
Target loses control and just attacks
Target sleeps, and can't do anything temporarily
Target is confused and does random commands
Causes Poison, Silence, and Blind status
Non-elemental damage and causes Vit 0
Removes all abnormal status to one ally
Removes all positive statuses from one ally
Reduces physical attack damage by 1/2
Reduces magic attack damage by 1/2
Reflects magic back at caster's party
Remove HP from target and given to caster
Allows target to use Limit Breaks more often
10 non-elemental meteors hit all enemies
Major non-elemental damage to all enemies
Massive non-elemental damage to all enemies
Target floats, avoiding Earth magic
Analyze target's vital information

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