;-------Name---------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Sprite--SFrame--Price--Wgt--ApprV-Speed-LevelLimit

Item  = Map                9     0     10    1 0 0  0 0 0     35     0      6    9       30     1     -1     0   0
Item  = BigRedPotion       3     0     4     2 8 0  0 0 0     0      0      6    2       65     100    -1     0   0
Item  = BigBluePotion      3     0     5     2 8 0  0 0 0     0      0      6    4       65     100    -1     0   0
Item  = BigGreenPotion     3     0     6     2 8 0  0 0 0     0      0      6    6       65     100    -1     0   0
Item  = Baguette           7     0     7     1 6 0  0 0 0     0      0      6    8       5       17    -1     0   0 
Item  = Meat               7     0     7     1 8 0  0 0 0     0      0      6    7       10      52    -1     0   0

Item  = FishingRod         8     0     0     1 8 0  0 0 0     100    0      14   0       100     300   -1     0   0  
Item  = RecallScroll       3     0     11    1 0 0 0 0 0      0      0      6    9       120     1     -1     0   0   
Item  = InvisibilityScroll 3     0     11    2 0 0 0 0 0      0      0      6    9       560     1     -1     0   0   
Item  = DetectInviScroll   3     0     11    3 0 0 0 0 0      0      0      6    9       330     1     -1     0   0   
  
Item  = AlchemyBowl       10     0     0     1 0 0 0 0 0      300    0      6    55     1000   700     -1     0   0

;-------Name---------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr--SFrame--Price---Wgt--ApprV-Speed-LevelLimit

Item  = DecolorationPotion  11  0     17    0  0 0 0 0 0     1      0      6     58   100        1   -1     0      0
Item  = Dye(Indigo)       11    0     17    1  0 0 0 0 0     1      0      6     58   100        1   -1     0      0   
Item  = Dye(Blue)         11    0     17    1  0 0 0 0 0     1      0      6     67   100        1   -1     0      0      
Item  = Dye(Violet)       11    0     17    9  0 0 0 0 0     1      0      6     66   100        1   -1     0      0     
Item  = Dye(Tan)          11    0     17    11 0 0 0 0 0     1      0      6     68   100        1   -1     0      0   
Item  = Dye(Khaki)        11    0     17    12 0 0 0 0 0     1      0      6     69   100        1   -1     0      0   
Item  = Dye(Yellow)       11    0     17    13 0 0 0 0 0     1      0      6     70   100        1   -1     0      0   
Item  = Dye(CrimsonRed)	  11	  0	  17	  4  0 0 0 0 0	 1	  0	   6	   61	  100	       1   -1	0	 0
Item  = Shoes                1     5     2     1  1 1  1 1 1   300     0      5    0      20      200    1     0      0      
Item  = LongBoots            1     5     2     1  1 1  1 1 1   300     0      5    1     100      500    2     0      0      
Item	= GodBoots	1	5	2	3	1	1	1	1	1	5000	0	5	1	5000	5000	2	0	140
Item	= DragonBoots	1	5	2	6	1	1	1	1	1	5000	0	5	1	5000	5000	2	0	180
Item	= VampireBoots	1	5	2	9	1	1	1	1	1	300	0	5	1	100	5000	2	0	200
Item	= DarkBoots	1	5	2	12	1	1	1	1	1	300	0	5	1	100	5000	2	0	230
Item	= UltimateBoots	1	5	2	15	1	1	1	1	1	300	0	5	1	100	5000	2	0	250	
Item  = Shirt(M)             1     3     2     1  1 1  1 1 1   300     0      7    0      20      100    1     0      0      
Item  = Tunic(M)             1     2     2     3  1 1  1 1 1   300     0      9    4     350      500    5     0      0      
Item  = KneeTrousers(M)      1     4     2     1  1 1  1 1 1   300     0      8    1      20      100    2     0      0      
Item  = Trousers(M)          1     4     2     1  1 1  1 1 1   300     0      8    0      80      100    1     0      0      
Item  = Shirt(W)             1     3     2     1  1 1  1 1 1   300     0      11   1      20      100    2     0      0     
Item  = Chemise(W)           1     3     2     1  1 1  1 1 1   300     0      11   0     200      100    1     0      0     
Item  = Bodice(W)            1     2     2     1  1 1  1 1 1   400     0      13   0     150      200    1     0      0     
Item  = LongBodice(W)        1     2     2     1  1 1  1 1 1   400     0      13   1     180      200    2     0      0     
Item  = Skirt(W)             1     4     2     1  1 1  1 1 1   300     0      12   0     200      100    1     0      0    
Item  = Trousers(W)          1     4     2     1  1 1  1 1 1   300     0      12   1      80      100    2     0      0    
Item  = KneeTrousers(W)      1     4     2     1  1 1  1 1 1   300     0      12   2      20      100    3     0      0    
Item  = Cape                 1     12    2     2  1 1  1 1 1   300     0      20   2    1000      200    3     0      0
Item	= GodCape	1	12	2	4	1	1	1	1	1	5000	0	20	5	1000	200	6	0	140
Item	= DragonCape	1	12	2	8	1	1	1	1	1	5000	0	20	5	1000	200	6	0	180
Item	= VampireCape	1	12	2	12	1	1	1	1	1	5000	0	20	5	1000	200	6	0	200
Item	= DarkCape	1	12	2	16	1	1	1	1	1	5000	0	20	5	1000	200	6	0	230
Item	= UltimateCape	1	12	2	20	1	1	1	1	1	5000	0	20	5	1000	200	6	0	250
Item  = Robe(M)              1     2     2     10 10 0 14 100 0  1500   0     9    5    2000     1000    6     0      0 
Item  = WizardRobe(M)        1     2     2     12 1 0  14 100 0  3000   0     9    5    3000     1000    6     0     80
Item  = Wizard-Cap(M)        1     1     2     5  10 0 14 110 0  500    0     21   4    8000    1500    7     0     90
Item  = Wizard-Hat(M)        1     1     2     10 15 0 14 130 0  800    0     21   5    12000     1500    8     0    120
Item	= GodHat(M)	1	1	2	10	15	0	14	160	0	5000	0	21	5	5000	5000	8	0	140
Item	= DragonHat(M)	1	1	2	10	20	0	14	170	0	5000	0	21	5	5000	5000	8	0	180
Item	= VampireHat(M)	1	1	2	10	25	0	14	180	0	5000	0	21	5	5000	5000	8	0	200
Item	= DarkHat(M)	1	1	2	10	30	0	14	190	0	5000	0	21	5	5000	5000	8	0	230
Item	= UltimateHat(M)	1	1	2	35	15	0	14	200	0	5000	0	21	5	5000	5000	8	0	250
Item  = SantaCostume(M)       1    13     14     10 25 0 0 0 0   1500  0    9    6    18000  1000    7   0     0     1   
Item  = SantaCostume(W)       1    13     14     10 25 0 0 0 0   1500  0   13   7    18000  1000    8   0     0     2   
Item  = Robe(W)                 1     2     2     10 10 0 14 100 0  1500   0     13   6    2000     1000    7     0      0 
Item  = WizardRobe(W)           1     2     2     12 1 0  14 100 0  3000   0     13   6    3000     1000    7     0     80
Item  = Wizard-Cap(W)           1     1     2     5  10 0 14 110 0  500    0     21   4    8000    1500    7     0     90
Item  = Wizard-Hat(W)           1     1     2     10 15 0 14 130 0  800    0     21   5    12000     1500    8     0    120
Item	= GodHat(W)	        1	1	2	15	15	0	14	160	0	5000	0	21	5	5000	5000	8	0	140
Item	= DragonHat(W)	        1	1	2	20	15	0	14	170	0	5000	0	21	5	5000	5000	8	0	180
Item	= VampireHat(W)	        1	1	2	25	15	0	14	180	0	5000	0	21	5	5000	5000	8	0	200
Item	= DarkHat(W)	        1	1	2	30	15	0	14	190	0	5000	0	21	5	5000	5000	8	0	230
Item	= UltimateHat(W)	1	1	2	35	15	0	14	200	0	5000	0	21	5	5000	5000	8	0	250
Item  = Wand                    1       8       13      2       4       0       2       4       0       3600    0       17      1       5000    1000    36      3       50
Item  = WizWand                 1       8       13      2       4       0       2       4       0       3600    10      17      1       6000    1000    36      3       100
Item    = SorcererWand          1	8	13	2	4	0	30	0	0	8000	0	17	2	17000   3000	37	3	150
Item    = EnchanterWand         1	8	13	2	4	0	30	0	0	8000	10	17	1	17000	3000	36      3	200
Item    = MageWand              1	8	13	2	3	0	30	0	0	8000	0	17	0	17000	3000	35	3	250
Item    = FighterSword	        1	9	1	3	12	4	3	12	7	8000	0	1	20	17000	20000	32	15	150
Item    = DefenderHammer        1	9	1	4	12	4	4	12	7	8000	0	15	10	17000	20000	32	15	200
Item    = WarriorAxe	        1	9	1	5	12	4	5	12	7	8000	0	15	11	17000	20000	32	15	250






