RPG Stats by Sean Little
Background info provided by the Mecha
and Anime Headquarters
While the RGM-79 GM proved itself to be a highly capable MS, the introduction of Zeon's MS-09 Dom on Earth saw the need for a more maneuverable and better-performing mobile suit to counter the agile and well-armed Dom. A variant of the GM, the RGM-79D GM Cold Climate Type had increased thruster power and maneuverability, and some were modified for harsh climate conditions, most notably cold weather combat. The RGM-79D could be equipped with a variety of weaponry, including two types of 90mm machine gun, grenades, head-mounted Vulcan guns, and beam sabers.
The RGM-79D was introduced late in the war, with at least three units assigned to Lieutenant Yu Kajima's MS combat testing squad. Yu Kajima's unit quickly proved the value of the new model GM in combat, destroying several Zeon mobile suits in defense of a Federal Forces base, including several MSM-03C Hygoggs and three Doms. Other units were deployed to guard important Federation Forces bases, such as the Arctic base where research and development of the RX-78NT-1 G-4 Gundam "Alex" was carried out.
Vehicle Type: RGM-79D GM Cold Climate Type
Class: Mass-Production Cold Climate Combat Mobile Suit
Manufacturer: Earth Federal Forces Project “V”
Crew: One pilot (
Operator: Earth
Federal Forces
Variants:
HEALTH: 52 (DR15)
NOTES:
(1) Destruction of the main body will shut the unit down completely.
RUNNING:
116 km/h
MAX ACCELERATION:
1.02G.
180-DEGREE TURN TIME:
1.6 seconds.
MAX ENGINE THRUST:
Rocket Thrusters: 4 x 15000 kg
HEIGHT:
18.0 m Head Height.
WEIGHT:
Empty 44.7 metric tons;
Max Gross 58.7 metric tons
CARGO:
Small compartment behind pilot's seat for personal belongings.
POWER PLANT:
Minovsky type ultracompact fusion reactor, output rated at 1250 kW
1. XB-B-09 BEAM SABER: The GM Cold Climate Type carries 2 beam sabers in a rack on its rear. The beam saber is capable of slicing through anything from mobile suits to battleships.
o
PRIMARY PURPOSE:
o RANGE INCREMENT: N/A
o CRITICAL: 19-20/x3
o DAMAGE: 4d6 plus STR modifier
o RATE OF FIRE: N/A
o PAYLOAD: 1
2. 60MM VULCAN CANNONS: The backup weapons of the GM. These are effective against soft targets and most mobile suits.
o PRIMARY PURPOSE: Mid-Range Attack
o RANGE INCREMENT: 20 Meters
o CRITICAL: 19-20/x2
o DAMAGE: 1d12
o RATE OF FIRE: Equal to the pilot's total number of attacks.
o PAYLOAD: 600 rounds
3. GMG MG79 90MM MACHINE GUN: The RGM-79D can be equipped with a standard issue 90mm Machine Gun.
o PRIMARY PURPOSE: Anti-Mecha
o RANGE INCREMENT: 50 Meters
o CRITICAL: 19-20/x2
o DAMAGE: 6d6
o RATE OF FIRE: Equal to the pilot's total number of attacks.
o PAYLOAD: 30 per magazine
4. 90MM MACHINE GUN WITH GRENADE LAUNCHER: The D-Type can also be equipped with a new 90mm machine gun that has a mounted grenade launcher. PRIMARY PURPOSE: Anti-Mecha
o
RANGE INCREMENT: 50 Meters/ 20 Meters
o CRITICAL: 19-20/x2
o DAMAGE: 6d6/5d8 (10 meter burst)
o RATE OF FIRE: Equal to the pilot's total number of attacks.
o PAYLOAD: 30 per magazine/1 round
COMBAT SPECIFICATIONS OF RGM-79D GM COLD
CLIMATE TYPE:RGM-79D GM Cold Climate Type
Class:
Cargo Capacity: 60 kg;
Speed: 116 km/h (20 sq./action); Crew: 1 (
Initiative: +6 (+2 size, +1
engine, +2 crew, +1 misc); Manuver:
+8 (+2 size, +3 man., +2 crew, +1 misc);
Defense: 25 (+2 size, +3 man., +10 armor);
Weapon: 90mm Machine Gun;
Fire Arc: hand; Attack Bonus: +3
(+2
size, +0 crew, +1 misc);
Damage: 6d6; Range Increment: 50m.
Weapon: XB-B-09 Beam Saber;
Fire Arc: melee; Attack Bonus: +3
(+2
size, +0 crew, +1 misc); Damage: 4d6+STR; Range
Increment: N/A.
Weapon: Mounted Grenade
Launcher; Fire Arc: hand; Attack Bonus: +3
(+2
size, +0 crew, +1 misc);
Damage: 5d8; Range Increment: 20m.
Weapon: 60mm Vulcan Cannon
(2, fire-linked); Fire Arc: turret; Attack Bonus: +3
(+2
size, +0 crew, +1 misc);
Damage: 2d12; Range Increment: 40m.
Weapon: GMG MG79 90mm
Machine Gun; Fire Arc: hand; Attack Bonus: +3
(+2 size, +0 crew, +1 misc); Damage: 6d6; Range Increment: 50m.