
Mara Invidia
female human Sorceress 21
STR 10, DEX 14, CON 16, INT 12, WIS 16, CHA 22(28, Cloak of Charisma +6)
Saves(base):Fort 9(6), Ref 8(6), Will 15(12)
Hitpoints: 121
Feats:
Combat Casting, Quicken Spell, Skill Focus: Concentration, Improved Familiar, Spell Focus: Evocation, Greater Spell Focus: Evocation, Epic Spell Focus: Evocation, Augment Summoning, Improved Initiative
Skills(ranks):
Alchemy (1)3, Concentration(24)33, Craft: Leatherwork (1)2, Knowledge-Arcana (24)25, Listen (1)4, Scry (1)2, Sense Motive (1)4, Spot (1)4, Use Rope (1)3, Sexual Prowess(13)19
Combat:
Initiative: 6, AC 32
Base Attack 10/5,
Staff of Power 12/7, Dmg: d6+2, critical x2
Dagger +5 15/10, Dmg: d4+5, critical 19-20/x2
Spells:
0: Arcane Mark, Light, Mage Hand, Mending, Detect Magic, Read Magic, Disrupt Undead, Dancing Lights, Prestidigitation
1: Magic Missile, Identify, True Strike, Ray of Engeeblement, Burning Hands
2: Web, See Invisibility, Protection From Arrows, Familiar Pocket, False Life
3: Fireball, Lightning Bolt, Displacement, Suggestion
4: Fire Shield, Acid Orb, Improved Invisibility, Mass Resist Elements
5: Cone of Cold, Wall of Force, Dominate Person, Shadow Evocation
6: Globe of Invulnerability, Chain Lightning, Undeath to Death
7: Mordenkainen's Sword, Finger of Death, Energy Immunity
8: Great Shout, Sunburst, Prismatic Wall
9: Meteor Swarm, Power Word Kill, Summon Monster IV
Spells per day and DC's, (+6 to DC's for Evocation spells):
Zero Level: 6(DC19), First: 9(DC20), Second: 8(DC21), Third: 8(DC22), Fourth: 8(DC23), Fifth: 8(DC24), Sixth: 7(DC25), Seventh: 7(DC27), Eighth: 7(DC28), Ninth: 7(DC29)
Equipment:
Staff of Power, Dagger +5, Cloak of Charisma +6, Necklace of Adaptation, Earring of Protection +5, Amulet of Natrual Armor +5, Bracers of Armor +8, Goggles of Night, Earring of Mind Shielding, Ring of Regeneration, Ring of Major Resist Elements
Mara's Familiar:
Mara's Familiar is a quasit. Use stats from the Monster Manual, except note that, as a familiar, it has 60 hit points, and recieves all the special abilities a 21st lvl sorcerer's familiar normally recieves. Mara's Familiar prefers 2 forms, that of a small black cat or a pixie. Most of the time, the familiar will be in pixie form. The only name this quasit is known to go by is "Princess".
Background:
Mara Invidia is the older sister of Sabine Invidia. Unfortunately, Sabine is now deceased. Mara currently lives in what used to be her sister's stronghold near the city of Gorsend, where also resides the elven cleric Ielenia Galanodel. Mara adventures occasionally with several other powerful folk, including, and perhaps most noteworthy (or maybe notorious) amongst them being Xagunder Macfaileas.
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