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| Wyches! |
| The assailints were released into the ring, not one or two but ten at a time. They danced with each giving each their own choice wound. The Wyches enjoyed toying with their opponents, dancing around the ring stabbing and slashing leaving a trickle of blood with each pass. Do not underestmate these gals. Their lack of clothing does imply a lack of skill. |
| A Dark Eldar lord with sufficent means can hire these highly skilled warriors, paying greatly for those who were the most entertaing to watch. |
| The new wych weapons can benefit you, as the old ones could. Wyches are more expensive, but better. The new rules and codex update are available at www.game-workshop.com. It takes a bit of searching, but its worth it. I found that 10 wyches on a raider works pretty well. Use them to assist your HQ squad with their weapons or invulnerable save (a '1' kills your shadow field or a wych, take your pick!). Haywire grenades are costly but can be very effective as anti-tankers. |
| Orange Card Required |
| One thing that sucks about Wyches is that they have low strength. They only wound Space Marines, Chaos and other T4 units on a 5+. This kinda sucks because the only weapon in existince that has a re-roll to wound is the Lightning Claw. This obviously can't help the Wyches any. So, it kinda sucks, but for ten points, what did you expect? |