Little Lady Harper:
Full Real Name: Harper Quintaine Harlin
Click for Harper's uniform
Nickname: "Squirt" "Little Lady", and pretty much anything else that is a remark about her small stature.
Class: Paladin, Holy Knight of Alexandria
Species: Human
Age: 24
Birthdate: June 7th
Eye Color: Blue-black
Hair Color: Blue-black
Hair Style: Long and curly, hitting about mid-back. She has no bangs, all her hair being the same length.
Height: 4'9" Weight: 104 lbs
Hometown: Alexandria, Mist Continent, Gaia
Weapon:A beautifully decorated bastard sword that belonged to her father, and his father before him, and so on; Moderate white magic, if you can really call that a weapon.
Nickname given to Weapon: Bittersweet
Gender: Female
Alignment: The good of the good.
Theme Music: "Flower Duet" - Delibes Lakme
Clothes: A slightly modified paladin uniform. A floor length white dress with brass buttons lining the middle panel, collar to hem. She has boots and gloves that match her dress in both colour and material. The sheath to her sword is attatched by an belt that runs diagonally across her chest, and she wears strategic armor on her sword arm, but that is where her defensive apparel stops.
Personality: Harper is, overall, a generally friendly person. A little -too- trusting, some would say, but it would be her naiivette that others usually find somewhat endearing. A very rare quality in anyone in the days as of late, nevermind a soldier. She also has a way of seeming bewildered by everything, or at least appearing so, whether she actually is or not. Not a very effective "people person" due to her being terminally confused, but she does have a knack, so to speak, for following procedure and instructions to the t. She also has a very sharp memory, and considers herself to be quite clever (which is useful when your sword skills aren't really as good as they could be, per se...)
Quote: "I can do it myself, thank you. I'm not a child..."

Origin:
Since she was a young child growing up in middle class Alexandria, Harper wanted nothing more than to serve in the Alexandrian army. Her father had been a Knight of Pluto, and his father before him, and the stories they told her as she was growing up sparked in her a burning patriotic desire to serve her country.

Her father uncouraged her, even offering to teach her all her knew about sword art, but her mother would have none of that. Loriette Harlin would not have a Knight for a daughter. What kind of occupation was that for a woman, anyway? Her mother had always found an entire army of scantily clad women a little too scandalous, and often accused them of "the love that dare not speak it's name."

Harper still, however, coveted a place in the army, and mostly ignored her mothers insistances that white mage was far more noble a career choice for a girl of her class and breeding.

Her father, ever the advocate of freedom of expression, began to teach Harper sword art privatly and discretely, though not entirely hidden from her mother, who had also decided to force the teachings of white magic onto her daughter. She trained hard in both areas, not desiring to let down either of her parents, as she knew they were both thinking of the best future for her, just going about it in completely different ways.

When she turned sixteen, the offical age that one could start training in the Alexandrian army, she jumped at the chance an entered right away. Having competent enough sword skills, Harper was admitted and began her real learning. She trained to become a run of the mill soldier for six or so months before she, in passing, remarked to her superior about the white mage skills her mother had forced upon her. Her superior officer, a woman who could see the burning potential in anyone recomended to Harper something that could appease both of parent. To become a paladin knight. The best of both worlds.

Training as a paladin was much harder then she had anticipated, but she was rising through the ranks of the army purely on hard word and ambition. Eventually, having finished her paladin training, her rise in power came to a hault at the captain of a small Alexandrian unit, and she was quite happy where she was. Captain Harper Harlin. It was a title the still comanded a bit of respect, but without all the in-you-face focus of something like Commandant or General. Plus, Captain Harlin had a rather nice ring to it.

She drifted along at the satiating lavel of Captain realitively happily until chaos ensued in the world, more specifically Alexandria at the moment. A sociopathic high mage named Ein Cruez wraught havoc on the town, burning pieces to the ground and threatening to destory it entirely if Queen Olivia did not hand over complete control of her kingdom. Not willing to risk the lives of her people, the queen gave control to Ein, who promptly tossed her into the dungeon along with General Law, who he didn't trust not to make a successful attempt on his life.

It appeared to be Ein's grand scheme to use the Alexandrian army to attack Lindblum. He knew without a familiar General to order them, the army would run ineffectivly, so he picked the young woman who he had appointed to watch his bedchamber door while he slept. Harper Harlin.

At first she refused to lead them, but with the threat of her kingdom's destruction on the table, she eventually agreed, though advised Ein that the Alexandrian army would be no comparison to the destructive force of Lindblum. Alas, he did not listen, and the war was waged and ended in the same day by the amazing power of the summoner Mystik, wife of the Regent.

Harper, her airship having been blown out of the sky by one of the early volleys of cannon fire, woke up, finding herself in the care of the Lindblum medical system. It was in Lindblum that she learned Ein was possibly working for a higher power, and that there was a group that sought out this force to destroy it. Though she wished to join them at the moment, she knew she could not. Alexandria was still in peril, the Queen was still locked inthe dungeon, and it now appeared that upon his return, Ein had found the General escaped from her cell and had her immediatly executed.

Sections of Alexandria were still in ruins, so Harper exercised her power as acting general to rally the people into helping the rebuilding process. It worked remarkably well, though the people still feared for their lives, the war monger Ein still being in power.

Then, one day, Ein dissapeared. Just vanished. He was therem spouting orders and threats, then he suddenly wasn't. For a week, amny thought it was some trickery of his, testing them to see who he could rely on, but it appeared he had truly just vanished. The queen was released from her prison to once again rule. All was as it had been. Or nearly. Alexandria was still partially in ruins, General Law was still dead, and Harper was still acting general.

None of this had time to be remedied, however, as an airship from Lindblum soon docked in the Alexandrian port. It was the people Harper had met in Lindblum, visiting for one last supply stop before embarking on a journey to defeat the evil force.

Though not intentionally, Harper was brought along with them. They eventually engaged in a gruesome battle with their own mortality, and this is where Harper's memory began to get fuzzy, until eventually she finds herself waking at the base of the statue of General Madelaine in Alexandria with little idea who she is, or what she does, or where she belongs...
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