The game is an adventure game which it has a turn-based battle system. The battle system works by computing the dexterity of the player/main character against the enemy character, the character which has higher dexterity(DEX) will have a chance to move first and while the latter will  turn after it, then after it the first character will be allowed to turn again. The cycle of turning is being repeated until the battle ends. The strength(STR) determines the damage(DMG) points, the Vitality(VIT) determines the life/Hit points(HP) of the player and the agility(AGI) determines the amount of armor and the chance of evading an attack against the opponent.If the player reaches the required experience, the player will improve to another level. Every level up of a player will give the user a chance to distribute 2 Skill points to the attributes of the player to improve the main character's statistics(STATS). The game allows the user to buy foods and healing items that will nourish his health during the game. You can only use an item: 1) If you are in a World Map you can only use an item when you open your STATS Window. To open the stats window press F1 and press the appropriate belt slot to use an item, 2) Or when you are fighting choose the battle system in game menu to use an item.
