| CLERIC SPELL LIST | ||||||||||||
| LEVEL 1 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Courage | Divine Bonus +3 HP and +1 AC buff | Courage | 2 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Cure Poison | Cures target of poison effects (1d20+1 per lvl (max 10) vs DC:11 + 1 per lvl (max 10)) | Cure Poison | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. Neg. | Yes |
| Divine Aura [Magic] |
18 second invulnerablity (3 rounds) | Divine Aura | 2 | FREE ACT.* | 15 m. | Personal | Caster | 3 rounds | V,S | Abj. | None | Yes |
| Flash of Light [Light] |
50% miss chance, moves at 1/2 speed, looses Dex bonus, -4 Str/Dex Skill Checks, +2 easier to be hit. | Flash of Light | 2 | 1 act. | 1 r. | 25'+5'/2 lvl | One Living Creature | 2 rounds | V,S | Div. | Fort. Neg. | Yes |
| Lull [Mind Affecting] |
Single Target Frenzy Range Debuff, target ignores everything beyond 5' | Lull | 2 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 2 min. | V,S | Alt. | Will. Neg. | Yes |
| Minor Healing [Healing] |
Healing Spell, heals (1d10) hit points. | Minor Healing | 2 | FREE ACT.* | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Spook the Dead [Compulsion, Fear] |
Undead only fear (if cornered fights at -2 to att. & dam.) | Spook the Dead | 2 | 1 act. | 1 r. | 100'+10'/ lvl | One Creature | 1d4 rounds | V,S | Alt. | Will. Neg. | Yes |
| Strike [Force, Magic] |
Direct Magical damage spell (1d8 dam.) | Strike | 2 | 1 act. | Inst. | 100'+10'/ lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| True North | Self Only Navigation Spell | True North | 1 | 1 act. | 1 r. | Personal | Caster | Inst. | V,S | Div. | None | No |
| Yaulp | Self Only Combat Buff (+1 deflection bonus to AC, +3 to Str.) | Yaulp | 1 | FREE ACT.* | 3 r. | Personal | Caster | 3 rounds (D) | V | Abj. | Will. Neg. | Yes |
| LEVEL 2 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Cure Blindness | Cures the target of blindness effects | Cure Blindness | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. Neg. | Yes |
| Cure Disease | Cures target of disease effects (1d20+1 per Curer's Caster lvl (max 10) vs DC:11 + 1 per Poisoner's Caster lvl (max 10) ) | Cure Disease | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. Neg. | Yes |
| Furor [Force, Magic] |
Direct Magical damage spell (2d8 dam.) | Strike | 3 | 1 act. | Inst. | 100'+10'/ lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| Gate | Return to Your Bind Point | Gate | 12 | 1 act. | 2 r. | Personal | Caster | Inst. | V,S | Alt. | None | No |
| Holy Armor | Single Target Damage reduction 3/- | Holy Armor | 3 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10min/lvl | V | Abj. | Will. Neg. | Yes |
| Lifeforce [Healing] |
The caster heals 1d4 temporary ability damage. The effect will not cure permanent ability drain nor will effect ability penalties imposed by spell debuffs. | Lifeforce | 12 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Light Healing [Healing] |
As Minor Healing, except this heals (4d6) hit points. | Minor Healing | 5 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Reckless Strength | Temporary +5 strength buff decreasing by one point every minute for 9 minutes; finally ending in a -3 to Str. before the spells effects end. Other spells in the Strenthen spell line will not stack with this spell until this spells bonus becomes a buff penalty and even then it will only serve to offset the penalty. | Strength | 5 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 9 min. | V,S,F | Alt. | Will. Neg. | Yes |
| Stun [Force, Magic] |
Stuns the target, target cannot take any action, loses Dex Ac bonus and foes get a +2 to hit stunned targets. | Stun | 6 | 1 act. | 2 r. | 25'+5'/2 lvl | One Creature | 1 round | V,S | Evo. | Fort. Neg. | Yes |
| Summon Drink [Creation] |
Summon 1 gallon of water. | Summon Drink | 1 | 1 act. | 1 r. | Personal | Any | 24 Hours | V,S | Con. | None | No |
| Ward Undead [Magic] |
Undead (only) DD line of spells (3d10 dam) | Ward Undead | 5 | 1 act. | Inst. | 100'+10'/ lvl | One Undead Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| LEVEL 3 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Center | As Courage except this spell grants a Divine Bonus of +1 Ac and +13 Hp. | Courage | 7 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Endure Fire | Adds +2 to Fire resist., Resistance (8) | Endure Fire | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Endure Poison | Adds +2 to Poison resist., Resistance (8) | Endure Poison | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Fear [Compulsion, Fear] |
Single Target Fear Spell (1d4 rounds) causing the target to flee from the casters perceived location to the best of it's ability. If cornered the target additionally suffers a -2 morale penalty on attack rolls, saving throws and weapon damage rolls. | Fear | 7 | 1 act. | 2 r. | 100'+10'/ lvl | One Creature | 1d4 rounds | V,S | Alt. | Will Neg. | Yes |
| Hammer of Wrath | Creates a magical warhammer in the caster's hand. The weapon is +1 for the purpose of determining its effects on creatures with damage reduction, although the hammer doesn't actually grant a bonus to the wielders attack or damage roll. The Hammer of Wrath can not be given to another creature. | Hammer of Wrath | 8 | 1 act. | 2 r. | Personal | Caster | 24 Hours | V,S | Con. | None | No |
| Invigor | Cancels the Fatigue Condition and restores 4d6 Hp of subdual damage or restores the target from exhausted to fatigued. | Invigor | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. | Yes |
| Root [Magic] |
Single Target Root Spell (1d8 rounds, reroll resist if instant damage taken). | Root | 5 | 1 act. | Inst. | 100'+10'/lvl | One Creature | 1d8 r.* | V,S | Alt. | Refl. Neg. | Yes |
| Sanctuary | As Sentinal except this spell alerts the caster only to undead who passes through the warded area. This spell also lasts a great deal longer then Sentinel. | Sentinel | 4 | 1 act. | 1 r. | Personal | 25'+5'/2 lvl rad. |
1 Day | V,S | Div. | None | Yes |
| Sense the Dead | Makes the caster face the closest Undead (400'+40'/lvl radius) and sense its species | Sense Animal | 1 | 1 act. | Inst. | 400'+40'/lvl | Area | Inst. | V,S | Div. | None | No |
| Soothe [Magic, Mind Affecting] |
Single Target Frenzy Range Debuff, target ignores everything beyond 5'. Target also suffers a penalty to the Will save equal to the character's Charisma Modifier. | Lull | 5 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 2 min. | V,S | Alt. | Will Neg. | Yes |
| Summon Food [Creation] |
Summon 3 loaves of bread. | Summon Food | 1 | 1 act. | 1 r. | Personal | Any | 24 Hours | V,S | Con. | None | No |
| Word of Pain [Magic] |
The caster speaks a single sharp word that causes a terrible, stabbing pain, dealing point blank AE 3d8 points of magic direct damage to all within 20 feet. | Word of Pain | 8 | 1 act. | 2 r. | Personal | Area (20' r) Burst |
Inst. | V,S | Evo. | Fort. Half | Yes |
| LEVEL 4 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Bind Affinity | Set a New Home Point for Target. Unwilling subjects require a touch attack, victum receives a will save (DC14 + Int or Wis mod.). Necros must cast at night for their Levant Bind point. | Bind Affinity | 20 | 1 r. | 2 r. | Touch | One Creature | Inst. | V,S | Alt. | Will Neg. | Yes |
| Cancel Magic | Single Target Magic Effect Debuffer (does not work against effects with the Poison or Disease Discriptor). Specific effects can be removed by identifying the effect (Spell Craft Check = Dc15 + spell level). Success determined by caster rolling 1D20 + Caster Level ( Max +10) against a Dc11 + Spell Effects Casters level. Can be cast on Magic Items. Items become normal for 1d8 rnds, rolls are made against the items Caster Level. | Cancel Magic | 5 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature or One Item | Inst. | V,S | Abj. | None | No |
| Endure Acid | Adds +2 to Acid resist., Resistance (8) | Endure Acid | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Endure Cold | Adds +2 to Cold resist., Resistance (8) | Endure Cold | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Endure Disease | Adds +2 to Disease resist., Resistance (8) | Endure Disease | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Expulse Undead [Magic] |
As Ward Undead, except this spell deals (6d10) points of magic damage. | Ward Undead | 10 | 1 act. | Inst. | 100'+10'/ lvl | One Undead Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Halo of Light | Headband Lightsource (worn on head slot) illuminates as a lantern (30'� rad.) with no heat. Can be handed to others to wear. | Summon Wisp | 7 | 1 act. | 2 r. | Personal | Caster | 24 Hours | V,S | Con. | None | No |
| Invisibility to Undead | As invisibility except this spell only works against Undead NPC's. | Invisibility | 13 | 1 act. | 1 r. | Personal | Caster | Special | V.S | Div. | None | No |
| Reanimation | Ressurrection Spell. The soul of the creature must willingly accept reanimation or else the spell automatically fail. The newly restored dead awakens but only has 20% of his maximum hitpoints and no mana. In addition, the reanimated character suffers nausea and exhaustion. Nausea fades within 5 minutes (or with a complete healing), but the exhaustion persists normally. Nauseatted characters can take no action that requires their attention, including casting spells or fighting. They may take only move (or equivalent) actions. Exhausted characters suffer a -6 penalty to Str. and Dex. and move only at 1/2 speed. After one hour of complete rest an exhausted character becomes fatigued. The peanlites to Str. and Dex. are reduced to -2 and movement is at normal excep the character may not run or charge. Eight hours of complete rest allow recovery from the fatigued condition. This spell does not restore experience points lost by death. | Reanimation | 25 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Sense Summoned | Locate the nearest summoned creature around you, See range for radius effect. | Sense Animal | 1 | 1 act. | Inst. | 400'+40'/lvl | Special | Inst. | V,S | Div. | None | No |
| Symbol of Transal | This
spell grants the target 7d6 bonus hit points. These hit points will stack
with any other type of bonus hit points. Material Component: a cat's eye agate. |
Symbol of Transal | 9 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S,M | Abj. | Will. Neg. | Yes |
| LEVEL 5 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Blessing of Piety | Single Target Casting Time Focus Buff | PoP. | Alt. | |||||||||
| Celestial Remedy [Healing] |
The caster channels benevolent energies through the target of the spell, which are held within the target until released by the cleric. The spell may be carried by the target for up to one minute per level of the cleric, and no more then one spell of this line may be stored in this manner at a time. Activating the spell requires a free action on the part of the cleric and the spell then heals the target for 5d10 hit points immediately and then a similar amount each round for the next 3 rounds. | Celestial Remedy | 32 | 1 act. | 1 r. | 25'+5'/2 lvl | One Living Creature Touched | 4 r. (D) | V,S | Alt. | Fort. Neg. | Yes |
| Endure Electricity | Adds +2 to Electricity resist., Resistance (8) | Endure Electricity | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Endure Sonic | Adds +2 to Sonic resist., Resistance (8) | Endure Sonic | 3 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Healing [Healing] |
As Minor Healing, except this heals (6d10) hit points. | Minor Healing | 10 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Power of Life [Healing] |
As
Lifeforce except, the caster heals 1d4 temporary ability damage and will also
cure permanent ability drain. In addition, this spell also cancels negative
energy levels and restores one experience level lost due to a negative level
becoming a permanent level loss. It will not effect ability penalties imposed
by spell debuffs. The spell will not restore levels lost due to Death. Material: A Black Pearl |
Lifeforce | 12 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Reconstitution | As reanimation, except this spell also restores 10% of the experience points lost as a result of dying. | Reanimation | 33 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Smite [Force, Magic] |
Direct Magical damage spell (5d10 dam.) | Strike | 12 | 1 act. | 1 r. | 100'+10'/ lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| Spirit Armor | Single Target Damage reduction 7/- | Holy Armor | 12 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10min/lvl | V | Abj. | Will. Neg. | Yes |
| Ward Summoned [Magic] |
This spell deals 3d10 points of magic damage to creatures summoned with conjuration magic or of the elemental or outsider type (unless such creatures are encountered on their own plane). | Ward Summoned | 5 | 1 act. | 1 r. | 100'+10'/ lvl | One Summ. Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Word of Shadow [Magic] |
As Word of Pain except this spell deals 4d10 point magic damage to all within 20'. | Word of Pain | 14 | 1 act. | 2 r. | Personal | Area (20' r) Burst |
Inst. | V,S | Evo. | Fort. Half | Yes |
| LEVEL 6 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Calm [Mind-Effecting] |
As Lull except the spell has a longer duration. Single Target Frenzy Range Debuff, target ignores everything beyond 5'. Target also suffers a penalty to the Will save equal to the character's Charisma Modifier. | Lull | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 3 min. | V,S | Alt. | Will Neg. | Yes |
| Counteract Poison | As per Cure Poison, Cures target of Poison effects (1d20+1 per Curer's Caster lvl (No Max) vs DC:11 + 1 per Poisoner's Caster lvl (max 10)) | Cure Poison | 8 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. Neg. | Yes |
| Daring | As Courage except this spell grants a Divine Bonus of +2 Ac and +28 Hp. | Courage | 10 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Dismiss Undead [Magic] |
As Ward Undead, except this spell deals (7d6+1)x2 points of magic damage. | Ward Undead | 15 | 1 act. | 1 r. | 100'+10'/ lvl | One Undead Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Endure Magic | Adds to +2 Magic resist., Resistance (8) | Endure Magic | 7 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Enstill [Magic] |
Single Target Root Spell (2d8 rounds, reroll resist if instant damage taken). | Root | 10 | 1 act. | Inst. | 100'+10'/lvl | One Creature | 2d8 r.* | V,S | Alt. | Refl. Neg. | Yes |
| Extinguish Fatigue | Cancels the Fatigue Condition and restores (7d10)x2 Hp of subdual damage or lowers the target from exhausted to fatigued and restores 4d6 Hp of subdual damage. | Invigor | 6 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. | Yes |
| Greater Healing [Healing] |
As Minor Healing, except this heals (8d10)x2 hit points. | Minor Healing | 25 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Hammer of Striking | As per Hammer of Wrath, except the weapon summons a +1 to damage and attack Magical Warhammer. | Hammer of Wrath | 17 | 1 act. | 2 r. | Personal | Caster | 24 Hours | V,S | Con. | None | No |
| Holy Might [Force, Magic] |
As Stun, except this spell deals 4d10 points of magic damage, (halved if the fort. Save was successful) and if the save is failed the target is stunned for one round. | Stun | 10 | 1 r. | 3 r. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| Reparation | As reanimation, except this spell also restores 20% of the experience points lost as a result of dying. | Reanimation | 42 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| LEVEL 7 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Abundant
Drink [Creation] |
Summons 4 water sources. | Summon Drink | 4 | 1 act. | Inst. | Personal | Any | 24 Hours | V,S | Con. | None | No |
| Bravery | As Courage except this spell grants a Divine Bonus of +2 Ac and +35 Hp. | Courage | 12 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 20 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Counteract Disease | As per Cure Disease, Cures target of disease effects (1d20+1 per Curer's Caster lvl (No Max) vs DC:11 + 1 per Disease Caster lvl (max 10)) | Cure Disease | 8 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. Neg. | Yes |
| Imbue Black Pearl | Create an Imbued Black Pearl | Alt. | ||||||||||
| Imbue Black Sapphire | Create an Imbued Black Sapphire | Alt. | ||||||||||
| Imbue Diamond | Create an Imbued Diamond | Alt. | ||||||||||
| Imbue Emerald | Create an Imbued Emerald | Alt. | ||||||||||
| Imbue Opal | Create an Imbued Opal | Alt. | ||||||||||
| Imbue Peridot | Create an Imbued Peridot | Alt. | ||||||||||
| Imbue Plains Pebble | Create an Imbued Plains Pebble | Alt. | ||||||||||
| Imbue Rose Quartz | Create an Imbued Star Rose Quartz | Alt. | ||||||||||
| Imbue Ruby | Create an Imbued Ruby | Alt. | ||||||||||
| Imbue Sapphire | Create an Imbued Sapphire | Alt. | ||||||||||
| Imbue Topaz | Create an Imbued Topaz | Alt. | ||||||||||
| Inspire Fear [Compulsion, Fear] |
As Fear, (1d6 rounds) except the spell potentially has a longer duration. | Fear | 13 | 1 act. | 2 r. | 100'+10'/ lvl | One Creature | 1d6 rounds | V,S | Alt. | Will Neg. | Yes |
| Sermon of the Righteous [Magic] |
As Eternity's Torment, this spell deals 1d10 damage in the round this spell is cast and 1d8 points of magic damage each round for 16 rounds. An initial Fortitude save halves all damage dealt by the spell. | Eternity's Torment | 17 | 1 act. | Inst. | 100'+10'/ lvl | One Undead Creature | 16 r. | V,S | Evo. | Fort. Half | Yes |
| Symbol of Ryltan | As
Symbol of Transal except this spell grants (7d6+1)x2 bonus hit points. Material Component: a bloodstone |
Symbol of Transal | 19 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S,M | Abj. | Will. Neg. | Yes |
| Wave of Fear [Compulsion, Fear] |
As Fear, except this spell causes all targets (friend or foe) within 10' to to flee for 1d4 rounds. | Fear | 15 | 1 act. | 2 r. | Personal | Area 10' r. |
1d6 rounds | V,S | Alt. | Will Neg. | Yes |
| Yaulp II | Self Only Combat Buff (+2 deflection bonus to AC, +5 to Str.) | Yaulp | 3 | FREE ACT.* | 3 r. | Personal | Caster | 3 rounds (D) | V | Abj. | Will. Neg. | Yes |
| LEVEL 8 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Abundant
Food [Creation] |
Summon 12 loaves of bread. | Summon Food | 4 | 1 act. | 1 r. | Personal | Any | 24 Hours | V,S | Con. | None | No |
| Blinding Luminance [Light] |
As Flash of Light except greater range 50% miss chance, moves at 1/2 speed, looses Dex bonus, -4 Str/Dex Skill Checks, +2 easier to be hit. | Flash of Light | 8 | 1 act. | 1 r. | 100'+10'/lvl | One Living Creature | 2 rounds | V,S | Div. | Fort. Neg. | Yes |
| Divine Barrier [Magic] |
As Divine Aura, 18 second invulnerablity (3 rounds) with the following two additional effects; the cleric heals 3d10 hitpoints per round while the barrier is active and the barrier acts as a damage field (6). | Divine Aura | 17 | FREE ACT.* | 15 m. | Personal | Caster | 3 rounds | V,S | Abj. | None | Yes |
| Expulse Summoned [Magic] |
As Ward Summoned, except this spell deals (6d10) points of magic damage. | Ward Summoned | 10 | 1 act. | 1 r. | 100'+10'/ lvl | One Summ. Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Guard | Single Target Damage reduction 10/- | Holy Armor | 13 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10min/lvl | V | Abj. | Will. Neg. | Yes |
| Panic the Dead [Compulsion, Fear] |
As Fear except this spell only works on undead only and potentially has a longer duration. | Fear | 8 | 1 act. | 1 r. | 100'+10'/ lvl | One Undead Creature | 1d10 rounds | V,S | Alt. | Will Neg. | Yes |
| Revive | As reanimation, except this spell also restores 33% of the experience points lost as a result of dying. | Reanimation | 50 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Word of Spirit [Magic] |
As Word of Pain, except this spell deals 6d10 points of damage� to all within 20'. | Word of Pain | 22 | 1 act. | 2 r. | Personal | Area (20' r) Burst |
Inst. | V | Evo. | Fort. Half | Yes |
| Wrath [Force, Magic] |
Direct Magical damage spell (5d10+2)x2 dam. | Strike | 24 | 1 act. | 1 r. | 100'+10'/ lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| LEVEL 9 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Armor of Protection | The caster gains a +2 deflection bonus to Ac and +55 bonus hit points. | Armor of Protection | 22 | 1 act. | Inst. | Personal | Caster | 1 Day | V | Abj. | Will. Neg. | Yes |
| Atone | Targets that fail their saving throw will be unable to attack the caster until such a time as the caster or those clearly allied with him take action against the target or those closely allied to him. In effect, this spell has a potentially limitless duration. | Atone | 10 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | See Text | V,S | Alt. | Will. Neg. | Yes |
| Expel Undead [Magic] |
As Ward Undead, except this spell deals (6d10+3)x2 points of magic damage. | Ward Undead | 22 | 1 act. | 1 r. | 100'+10'/ lvl | One Undead Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Force [Force, Magic] |
As Stun, except this spell deals 5d10 points of magic damage, (halved if the fort. Save was successful) and if the save is failed the target is stunned for one round. | Stun | 15 | 1 act. | 2 r. | 25'+5'/2 lvl | One Creature | 1 round | V,S | Evo. | Fort. Neg. | Yes |
| Frenzied Strength | As Reckelss Strength, except with the following differences: Temporary +7 strength buff decreasing over 3d4 minutes potentially ending with a -5 to str. Buff penalty. | Strength | 15 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 3d4 min. | V,S,F | Alt. | Will. Neg. | Yes |
| Remove Curse | Single Target Curse Removal | Luc. | Alt. | |||||||||
| Renewal | As reanimation, except this spell also restores 50% of the experience points lost as a result of dying. | Reanimation | 67 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Resist Acid | As Endure Acid, except this spell grants the target a buff bonus of +4 to saves against acid, and a buff bonus to acid resistance (16) | Endure Acid | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Resist Fire | As Endure Fire, except this spell grants the target a buff bonus of +4 to saves against fire, and a buff bonus to fire resistance (16) | Endure Fire | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Resist Poison | As Endure Poison, except this spell grants the target a buff bonus of +4 to saves against posion, and a buff bonus to poison resistance (16) | Endure Poison | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Superior Healing [Healing] |
As Minor Healing, except this heals (4d6)x10 hit points. | Minor Healing | 39 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Symbol of Pinzarn | As
Symbol of Transal except this spell grants (7d10)x2 bonus hit points. Material Component: a jasper |
Symbol of Transal | 33 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S,M | Abj. | Will. Neg. | Yes |
| Tremor | The spell causes a brief, powerful tremor that shakes the area for one round. During the round in which the tremor lasts creatures can not move or attack. Spell casters touching the ground must make channeling checks (D20 + spell level) to avoid losing any spells they were attempting to cast. See spell description for potential damamge and effects to structures and creatures caught in the area of effect. | Tremor | 33 | 1 act. | 2 r. | 100'+10'/lvl | 5' / lvl. Rad. | 1 r. | V,S | Evo. | Spec. | No |
| Valor | As Courage except this spell grants a Divine Bonus of +3 Ac and +50 Hp. | Courage | 15 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 30 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Word of Health [Healing] |
This spell allows the caster to heal damamge to up to six creatures at one time, as long as all six creatures are within range of the spell. Each of the targets are healed 6d10 hitpoints of damage. | Word of Health | 30 | 1 act. | Inst. | 25'+5'/2 lvl | Up
to 6 Creat.* no more then 40' apart. |
Inst. | V,S | Alt. | Will. Neg. | Yes |
| LEVEL 10 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Armor of Faith | Single Target Damage reduction 13/- | Holy Armor | 25 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10min/lvl | V | Abj. | Will. Neg. | Yes |
| Blessing of Faith | Single Target Casting Time Focus Buff | Alt. | ||||||||||
| Complete Healing [Healing] |
As Minor Healing, except this spell heals the target up to his maximin hitpoint total. | Minor Healing | 67 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Dismiss Summoned [Magic] |
As Ward Summoned, except this spell deals (7d6+1)x2 points of magic damage. | Ward Summoned | 15 | 1 act. | 1 r. | 100'+10'/ lvl | One Summ. Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Invoke Fear [Compulsion, Fear] |
Single Target Fear Spell,� (1d8 rounds) causing the target (12 or less hit dice or levels) to flee from the casters perceived location to the best of it's ability. If cornered the target additionally suffers a -4 morale penalty on attack rolls, saving throws and weapon damage rolls. | Fear | 20 | 1 act. | 2 r. | 100'+10'/ lvl | One Creature 12 or less hit dice or level | 1d8 rounds | V,S | Alt. | Will Neg. | Yes |
| Pacify | As Lull except the spell has a longer duration. Single Target Frenzy Range Debuff, target ignores everything beyond 5'. Target also suffers a penalty to the Will save equal to the character's Charisma Modifier. | Lull | 17 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 4 min. | V,S | Alt. | Will Neg. | Yes |
| Resist Cold | As Endure Cold, except this spell grants the target a buff bonus of +4 to saves against cold, and a buff bonus to cold resistance (16) | Endure Cold | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Resist Disease | As Endure Disease, except this spell grants the target a buff bonus of +4 to saves against disease, and a buff bonus to disease resistance (16) | Endure Disease | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Resist Electricity | As Endure Electricity, except this spell grants the target a buff bonus of +4 to saves against electricity, and a buff bonus to electricity resistance (16) | Endure Electricity | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Resist Sonic | As Endure Sonic, except this spell grants the target a buff bonus of +4 to saves against sonic, and a buff bonus to sonic resistance (16) | Endure Sonic | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Resuscitate | As reanimation, except this spell also restores 66% of the experience points lost as a result of dying. | Reanimation | 83 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Sacred Word [Magic] |
The caster speaks a word of power and stuns creatures within 15' of a point she indicates. Foes and friends (caster included) within range must make a Fortitude save (made at a -2 divine penalty) or be stunned for the duration of the spell and sustain 5d10+2 magic damage. Stunned creatures can not act and lose any Dexterity Bonus to Ac. Attackers gain a +2 bonus to attack them. | Sacred Word | 20 | 1 act. | 8 r. | 25'+5'/2 lvl | Area (15' r.) burst |
1 r. | V,S | Evo. | Fort. Neg. | Yes |
| Turning of the Unnatural | Undead Only Damage over Time (Max: 400hp) | Turning of the Unnatural | 30 | 1 act. | Inst. | 100'+10'/ lvl | One Undead Creature | 16 r. | V,S,F | Evo. | Will. Half | Yes |
| Temperance | Single Target HP & AC Buff | LoY. | Abj. | |||||||||
| Word of Souls [Magic] |
As Word of Pain except this spell deals (7d6+1)x2 point magic damage to all within 20'. | Word of Pain | 28 | 1 act. | 2 r. | Personal | Area (20' r) Burst |
Inst. | V,S | Evo. | Fort. Half | Yes |
| LEVEL 11 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Banish
Undead [Magic] |
As Ward Undead, except this spell deals (2d10+3)x10 points of magic damage. | Ward Undead | 37 | 1 act. | Inst. | 100'+10'/ lvl | One Undead Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Celestial Healing [Healing] |
As Celestial Remedy except, except this spell heals 7d10 hit points each round. | Celestial Remedy | 38 | 1 act. | 1 r. | 25'+5'/2 lvl | One Living Creature Touched | 4 r. (D) | V,S | Alt. | Fort. Neg. | Yes |
| Earthquake | As Tremor but with a larger area of effect. | Tremor | 62 | 1 act. | 4 r. | 100'+10'/lvl | 10' / lvl. Rad. | 1 r. | V,S | Evo. | Spec. | No |
| Hammer of Requital | As per Hammer of Wrath, except it summons a +2 to damage and attack Magical Warhammer. | Hammer of Wrath | 25 | 1 act. | 2 r. | Personal | Caster | 24 Hours | V,S | Con. | None | No |
| Nullify Magic | As Cancel Magic except the spell allows Two attempts (2 rolls) to dispel. The two attempts may be made either consecutively on the same effect or on two seperate effects. Single Target Magic Effect Debuffer (does not work against effects with the Poison or Disease Discriptor). Specific effects can be removed by identifying the effect (Spell Craft Check = Dc15 + spell level). Success determined by caster rolling 1D20 + Caster Level ( Max +20) against a Dc11 + Spell Effects Casters level. Can be cast on Magic Items. Items become normal for 1d8 rnds, rolls are made against the items Caster Level. | Cancel Magic | 8 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature or One Item | Inst. | V,S | Abj. | None | No |
| Resist Magic | As Endure Magic, except this spell grants the target a buff bonus of +4 to saves against magic, and a buff bonus to magic resistance (16) | Endure Magic | 16 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 10 min/lvl (D) | V,S | Abj. | Fort. Neg. | Yes |
| Resolution | As Courage except this spell grants a Divine Bonus of +3 Ac and +62 Hp. | Courage | 18 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 30 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Restoration | As reanimation, except this spell also restores 75% of the experience points lost as a result of dying. | Reanimation | 97 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Retribution [Force, Magic] |
Direct Magical damage spell (2d10+1)x10 dam. | Strike | 40 | 1 r. | 1 r. | 100'+10'/ lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| Symbol of Naltron | As
Symbol of Transal except this spell grants (2d10+1)x10 bonus hit
points. Material Component: a peridot |
Symbol of Transal | 53 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 30 min/lvl (D) | V,S,M | Abj. | Will. Neg. | Yes |
| Yaulp III | Self Only Combat Buff (+3 deflection bonus to AC, +6 to Str.) | Yaulp | 4 | FREE ACT.* | 3 r. | Personal | Caster | 3 rounds (D) | V | Abj. | Will. Neg. | Yes |
| LEVEL 12 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Abolish Poison | As per Cure Poison, Cures target of Poison effects (1d20+1 per Curer's Caster lvl (No Max) vs DC:11 + 1 per Poisoner's Caster lvl (max 10)). In addition, a single casting of this spell allows the cleric to attempt to abolish any and all poison effects on the target, although only one attempt per effect is allowed per casting. | Cure Poison | 17 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Fort. Neg. | Yes |
| Expel Summoned [Magic] |
As Ward Summoned, except this spell deals (6d10+3)x2 points of magic damage. | Ward Summoned | 22 | 1 act. | 1 r. | 100'+10'/ lvl | One Summ. Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Immobilize | As root except this spell is easier to cast with a +2 bonus to any channeling checks and the target is effected for 1d10 rounds, reroll resist if instant damage taken. | Root | 13 | 1 act. | Inst. | 100'+10'/lvl | One Creature | 1d10 r.* | V,S | Alt. | Refl. Neg. | Yes |
| Improved Invis to Undead | As invisibility except this spell only effects the caster and only works against Undead NPC's. Additionaly the spell also has a fixed duration of 30 minutes. | Invisibility | 13 | 1 act. | 1 r. | Personal | Caster | Special | V,S | Div. | None | No |
| Remedy [Healing] |
As Minor Healing, except this heals(3d6)x10 hit points. | Minor Healing | 29 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Resurrection | As reanimation, except this spell also restores 90% of the experience points lost as a result of dying. | Reanimation | 117 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Shield of Words | Single Target Damage reduction 16/- | Holy Armor | 50 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 30min/lvl | V | Abj. | Will. Neg. | Yes |
| Sound of Force [Force, Magic] |
As Stun, except this spell deals (5d10+2)x2 points of magic damage, (halved if the fort. Save was successful) and if the save is failed the target is stunned for 1d2 rounds. | Stun | 20 | 1 act. | 4 r. | 25'+5'/2 lvl | One Creature | 1 round | V,S | Evo. | Fort. Neg. | Yes |
| Word Divine [Magic] |
As Word of Pain except this spell deals (7d10+2)x2 point magic damage to all within 30'. | Word of Pain | 50 | 1 act. | 2 r. | Personal | Area (30' r) Burst |
Inst. | V,S | Evo. | Fort. Half | Yes |
| Word of Healing [Healing] |
As Word of Health, except each of up to six targets is healed of (2d10)x10 hitpoints of damage. | Word of Health | 100 | 1 act. | Inst. | 25'+5'/2 lvl | Up
to 6 Creat.* no more then 40' apart. |
Inst. | V,S | Alt. | Will. Neg. | Yes |
| Word of Vigor [Healing] |
As Word of Health, except each of up to six targets is healed of (4d6)x10 hitpoints of damage. In addition, each target is affected as though the spell Extinguish Fatigue has been cast upon it. | Word of Health | 125 | 1 act. | Inst. | 25'+5'/2 lvl | Up
to 6 Creat.* no more then 40' apart. |
Inst. | V,S | Alt. | Will. Neg. | Yes |
| LEVEL 13 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Annul Magic | As Cancel Magic except the spell allows Three attempts (3 rolls) to dispel. The three attempts may be made either consecutively on the same effect or on three seperate effects. Single Target Magic Effect Debuffer (does not work against effects with the Poison or Disease Discriptor). Specific effects can be removed by identifying the effect (Spell Craft Check = Dc15 + spell level). Success determined by caster rolling 1D20 + Caster Level (No Max) against a Dc11 + Spell Effects Casters level. Can be cast on Magic Items. Items become normal for 1d8 rnds, rolls are made against the items Caster Level. | Cancel Magic | 13 | 1 act. | 1 r. | 25'+5'/2 lvl | One Creature or One Item | Inst. | V,S | Abj. | None | No |
| Death Pact | For
the duration of this spell the target of this spell is allowed a Cha. check
vs DC20 if the target of this spell's hitpoints fall below 0 or if he is
effected by a death effect. A successful check heals the target of this spell
(8d10+2)x2 hitpoints of damage and will undo any death effects that would
have slain the character. Once this occurs the spell ends and a new Death
Pact can be cast on the same target. Material Component: a pearl |
Death Pact | 17 | 1 act. | 1 r. | 25'+5'/2 lvl | One Living Creature | 1
Hour (see text) �(D) |
V,S | Abj. | None | Yes |
| Divine Light [Healing] |
As Minor Healing, except this heals (5d6+1)x10 hit points. | Minor Healing | 58 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | Inst. | V,S | Alt. | Will. Neg. | Yes |
| Dread of Night [Compulsion, Fear] |
As Fear except this spell only works on undead only, potentially has a longer duration and a faster recast time. | Fear | 17 | 1 act. | 1 r. | 100'+10'/ lvl | One Undead Creature | 1d10 rounds | V,S | Alt. | Will Neg. | Yes |
| Epitaph of Life [Magic] |
As Eternity's Torment, except this spell deals 5d8 points of magic damage each round for 5 rounds. | Eternity's Torment | 42 | 1 act. | Inst. | 100'+10'/ lvl | One Undead Creature | 5 r. | V,S | Evo. | Fort. Half | Yes |
| Heroic Bond | As Courage except this spell effects up to 6 targets within range granting a Divine Bonus of +4 Ac and +100 Hp. | Courage | 70 | 1 act. | Inst. | 25'+5'/2 lvl | Up
to 6 Creat.* no more then 40' apart. |
30 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Heroism | As Courage except this spell grants a Divine Bonus of +4 Ac and +100 Hp. | Courage | 23 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 30 min/lvl (D) | V | Abj. | Will Neg. | Yes |
| Mark of Retribution | This spell casts an inverted Damage Shield (2) which causes the target to suffer an additional 2 points of damage when ever it is struck in melee. | Mark of Retribution | 19 | 1 act. | 1 act. | 400'+40'/ lvl | One Creature | 10
r. +1/lvl |
V,S | Abj. | None | Yes |
| Pure Blood | Single Target High Level Poison & Disease Cure | LoY. | Alt. | |||||||||
| Reckoning [Force, Magic] |
Direct Magical damage spell (2d10+4)x10 dam. | Strike | 42 | 1 act. | 1 r. | 100'+10'/ lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| Remove Greater Curse | Single Target Curse Removal | Luc. | Alt. | |||||||||
| Sunskin | As invisibility to Undead except this spell allows the caster to target up to 6 creautres within range. The duration of the spell is determined seperately for each effected creature. | Invisibility | 20 | 1 act. | 1 r. | Personal | Up
to 6 Creat.* no more then 40' apart. |
Special | V,S | Div. | None | No |
| Symbol of Marzin | As
Symbol of Transal except this spell grants (4d6+1)x10 bonus hit points. Material Component: a peridot |
Symbol of Transal | 58 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 30 min/lvl (D) | V,S,M | Abj. | Will. Neg. | Yes |
| Unswerving Hammer of Faith [Summoning] |
This spell summons an Animated +5 Warhammer that will attack a target (and only one target) once per round using the casters base attack bonus plus its own attack bonus. This spell will persist (chasing its target beyond spell range) till either the target is dead or the hammer looses sight of the target for 10 rounds. The hammer can be buffed like a pet with see invisible, buff-type spells, etc. | Unswerving Hammer of Faith | 100 | 1 r. | Inst. | 25'+5'/2 lvl | Special | See Text | V,S | Con. | None | No |
| Upheaval | As Tremor but with a much larger area of effect and a greater range.. | Tremor | 104 | 1 act. | 2 r. | 400'+40'/lvl | 20' / lvl. Rad. | 1 r. | V,S | Evo. | Spec. | No |
| Yaulp IV | Self Only Combat Buff (+2 deflection bonus to AC, +5 to Str.) an additional +2 attack bonus and fast healing (1). | Yaulp | 1 | FREE ACT.* | 3 r. | Personal | Caster | 4 rounds (D) | V | Abj. | Will. Neg. | Yes |
| LEVEL 14 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Aegis | Single Target Damage reduction 17/- | Holy Armor | 75 | 1 act. | Inst. | 100'+10'/ lvl | One Creature | 1 hour/lvl | V | Abj. | Will. Neg. | Yes |
| Antidote | As per Cure Poison, Cures target of Poison effects (1d20+1 per Curer's Caster lvl (No Max) vs DC:11 + 1 per Poisoner's Caster lvl (max 10)). In addition, a single casting of this spell allows the cleric to attempt to abolish up to 4 poison effects on the target; one such attempt can be made per round for the duration of the spell. New poison effects affecting the target may also be healed by this spell as long as it is active. | Cure Poison | 17 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 4 r. | V,S | Alt. | Fort. Neg. | Yes |
| Banish Summoned [Magic] |
As Ward Summoned, except this spell deals (2d10+3)x10 points of magic damage. | Ward Summoned | 37 | 1 act. | 1 r. | 100'+10'/ lvl | One Summ. Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Blessed Armor of the Risen | The caster gains a +5 deflection bonus to Ac and +75 bonus hit points and regain one point of mana per minute. | Armor of Protection | 46 | 1 act. | Inst. | Personal | Caster | 1 Day | V | Abj. | Will. Neg. | Yes |
| Bulwark of Faith | Single Target Damage reduction 19/- | Holy Armor | 58 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 30min/lvl | V | Abj. | Will. Neg. | Yes |
| Enforced Reverence [Force, Magic] |
As Stun, except this spell deals (6d10)x2 points of magic damage, (halved if the fort. Save was successful) and if the save is failed the target is stunned for 1d2 rounds. | Stun | 33 | 1 act. | 4 r. | 25'+5'/2 lvl | One Creature | 1 round | V,S | Evo. | Fort. Neg. | Yes |
| Exile Undead [Magic] |
As Ward Undead, except this spell deals (4d6+2)x10 points of magic damage. | Ward Undead | 42 | 1 act. | Inst. | 100'+10'/ lvl | One Undead Creature | Inst. | V,S | Evo. | Will. Half | Yes |
| Fortitude | As Courage except this spell grants a Divine Bonus of +3 Ac and +85 Hp. | Courage | 29 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 1 hour/lvl (D) | V | Abj. | Will Neg. | Yes |
| Judgement [Force, Magic] |
Direct Magical damage spell (3d10+2)x10 dam. | Strike | 54 | 1 act. | 2 r. | 100'+10'/ lvl | One Creature | Inst. | V,S | Evo. | Fort. Half | Yes |
| Mark of Karn | Healing Damage Shield | Mark of Karn | 21 | 1 act. | 1 act. | 400'+40'/ lvl | One Creature | 10
r. +1/lvl |
V,S | Abj. | None | Yes |
| Marzin's Mark | As
Symbol of Transal except this spell grants up to 6 creatures within range
(4d6+1)x10 bonus hit points. Material Component: three peridots |
Symbol of Transal | 96 | 1 r. | 2 r. | 25'+5'/2 lvl | Up to 6
Creat.* no more then 40' apart. |
10 min/lvl (D) | V,S,M | Abj. | Will. Neg. | Yes |
| Naltron's Mark | As
Symbol of Transal except this spell grants up to 6 creatures within range
(2d10+1)x10 bonus hit points. Material Component: a peridot |
Symbol of Transal | 83 | 1 r. | 2 r. | 25'+5'/2 lvl | Up to 6
Creat.* no more then 40' apart. |
10 min/lvl (D) | V,S,M | Abj. | Will. Neg. | Yes |
| Paralyzing Earth | As root except the target is effected for 3d10 rounds, reroll resist if instant damage taken. | Root | 17 | 1 act. | Inst. | 100'+10'/lvl | One Creature | 3d10 r.* | V,S | Alt. | Refl. Neg. | Yes |
| Reviviscence | As reanimation, except this spell also restores 100% of the experience points lost as a result of dying. In addition, the target of the spell is considered fatigued, not exhausted, after its life is restored. | Reanimation | 100 | 1 r. | 3 r. | Touch | Willing Dead Creature Touched | Inst. | V.S | Alt. | None | No |
| Stun Command | Low Resistance Area Stun | Stun Command | 25 | 1 act. | 8 r. | Personal | Caster | 2 rounds | V | Evo. | Fort. Neg. | Yes |
| Trepidation [Compulsion, Fear] |
Single Target Fear Spell,� (1d8 rounds) causing the target (12 or less hit dice or levels) to flee from the casters perceived location to the best of it's ability. If cornered the target additionally suffers a -6 morale penalty on attack rolls, saving throws and weapon damage rolls. | Fear | 7 | 1 act. | Inst. | 100'+10'/ lvl | One Creature | 1d8 rounds | V,S | Alt. | Will. Neg. | Yes |
| Wake of Tranquility | As Lull except the spell can effect up to 6 creatures. The targets ignore everything beyond 5'. The targets also suffers a penalty to their Will save equal to the casters Charisma Modifier. | Lull | 50 | 1 act. | 2 r. | 100'+10'/ lvl | Up
to 6 Creat.* no more then 40' apart. |
2 min. | V,S | Alt. | Will Neg. | Yes |
| Word of Restoration | As Word of Health, except each of up to six targets is healed of (4d6)x10 hitpoints of damage. In addition, each target is affected as though the spell Abolish Disease and Abolish Poison has been cast upon it. | Word of Health | 150 | 1 act. | Inst. | 25'+5'/2 lvl | Up
to 6 Creat.* no more then 40' apart. |
Inst. | V,S | Alt. | Will. Neg. | Yes |
| LEVEL 15 SPELLS | ||||||||||||
| Spell Name | Spell Description | Spell Line | Mana | Cast. | R.Cast | Rang. | Target | Dura. | Comp. | Class | Sav. | Res. |
| Aegolism | As Courage except this spell grants a Divine Bonus of +9 Ac and +275 Hp. | Courage | 150 | 1 act. | Inst. | 25'+5'/2 lvl | One Creature | 1 Day (D) | V | Abj. | Will Neg. | Yes |
| Banishment of Shadows | Direct Damage against Undead | Kun. | Evo. | |||||||||
| Celestial Elixir [Healing] |
As Celestial Remedy except, except this spell heals (6d10)x2 hit points each round. | Celestial Remedy | 50 | 1 act. | 1 r. | 25'+5'/2 lvl | One Living Creature Touched | 4 r. (D) | V,S | Alt. | Fort. Neg. | Yes |
| Divine Intervention | As
Death Pact except the target is also under the effect of a Complete Heal
spell. Material Component: 2 Emeralds |
Death Pact | 83 | 1 act. | 1 r. | 25'+5'/2 lvl | One Living Creature | 1
Hour (see text) �(D) |
V,S | Abj. | None | Yes |
| The Unspoken Word [Magic] | The caster speaks a word of power and all enemy creatures (allies are not affected) within 15' of the caster must make three Fortitude saves. The first save is against blindness (duration one round). The second save determines if the target is interrupted. An Interrupted creatures loses one action and can not cast spells on the following round. | Sacred Word | 71 | FREE ACT.* | 2 min. | Personal | All
enemies within a 15' r. area |
1 r. | V,S | Evo. | Fort. Neg. | Yes |
| Word of Redemption [Healing] |
As Complete Healing, except this spell affects up to 6 targets. | Word of Health | 183 | 2 r. | Inst. | 25'+5'/2 lvl | Up
to 6 Creat.* no more then 40' apart. |
Inst. | V,S | Alt. | Will. Neg. | Yes |