D&D:Hagara
Edren
Name: Edren   Race: Elf    Class: Rogue 7
Wt: 110       HT: 5'5"       Age: 112
Size: Medium  Align: Chaotic Neutral
Str: 13              Dex: 20
Con: 16              Int: 13
Wis: 13              Cha: 11
Fort: +5   Ref: +10  Will: +3  Init: +5   Spd: 30
HP: 40
Languages: Common, Draconic, Elven
Feats: Dodge, Mobility, Point Blank Shot
PP: 0 GP: 100 SP: 0 CP: 0
AC: 19
MAB(base+str): +6          RAB(base+dex): +10

Damage:
Venomous Longsword+1 (1d8)+2
Crossbow, light      (1d8)

Racial: Immune to magical sleep, +2 save vs Enchantment, Low-light
vision,
Proficient with sword and bow, +2 to Listen, Search, Spot checks,
Special
search for hidden doors

Class Features: +4d6 Sneak attack, Uncanny Dodge (Dex bonus to AC),
Uncanny
Dodge (Can't be Flanked), Evasion, Traps

Skills: Balance 3/8, Bluff 8/8, Climb 4/5, Disable Device 8/9, Escape
Artist
4/9/15, Hide 7/12, Jump 4/5, Listen 3/6, Move Silently 10/15, Open Lock
9/14/20, Pick Pocket 9/14, Search 3/6, Sense Motive 8/9, Spot 3/6,
Tumble
7/12

Equipment(fighting): Venomous longsword+1, light crossbow, 25x bolts
mw, 2x
bolts silvered, moderate fortification studded leather +1, vest of
escape,
cloak of arachnida

Equipment(normal): backpack, caltrops, explorer's outfit, flint &
steel,
metal flask, small steel mirror, sunrod, thieves tools, 50ft hemp rope,
unseen servant scroll, charm person scroll, silent image scroll, bear
head

History Lesson
Edren is a thief, plain and simple. His life has never been easy, but
has
never been very hard either. His sticky fingers annoyed his family and
clan,
so he was banished. Edren figured it gave him a chance to see exactly
how
much he was capable of and get away with. He has been wandering
aimlessly
around the world plucking purses and bluffing his way out of trouble.
Recently he has become bored with the "easy stuff" and is now looking
for
opportunities to increase his abilities and finances.

Special:
Cloak: spider climb spell(constant), immune to entrapment by webs of
any
sort - move at half spd, ability to cast web spell/day, +2 luck save
against
spider poison
Vest: +6 Escape Artist, Open Lock
Armor: 75% chance that any sneak attack or critical hit is negated,
normal
damage only
Sword: poison spell (DC14)/day; 1d10 CON temp damage, one min later
1d10 CON
temp damage
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History Lesson
Edren is a thief, plain and simple. His life has never been easy, but has never been bery hard either. His sticky fingers annoyed his family and clan, so he was banished. Edren figured it gave him a chance to see exactly how much he was capable of/ getting away with. He has been wandering aimlessly around the world plucking purses and bluffing his way out of trouble. Recently he has become bored with the "easy stuff" and is now looking for opportunities to increases his abilities and finances. He needs an adventure.
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