Spell Research
General:
Spell
Research is a skill used bye Wizards, Magicians, Necromancers, and Enchanters
to acquire spells that they normally would not be able to buy at vendors. It involved combining various research components
in a container like binder. If you have
any other information on Spell Research, please contact me.
Things to Note:
· Wizards
use Lexicon as their container and Runes as their research component
· Magicians
use Elemental Grimoire as their containers and Words and other special items as
their research component
· Necromancers
use Book of Dark Bindings as their containers and Words as their research
component
· Enchanters
use Tome of Endless Enchantments as their container and pages of Grimoires,
Writs and Tomes as their research component
· Enchanters
need Fades sheets, to turn them into usable components, place them in Tome of
Endless Enchantments by themselves and hit combine
· Casters
can only start researching at level 16
· At
level 16 to 18, casters can only put 1 skill point into it but will give you a
skill level of 16 to 18, respectively.
· At
level 19 casters can put between 4 to 5 points into the skill, depending on
class.
· At
level 20, spell research skill point max at your level minus 15, multiplied by
5: (LV – 15)* 5 = Skill Cap
· Recipes
for lower level spells can be bought at vendors, though those recipes are in a
different language
· Using
a Concordance of Research, it is possible to make practice rune, not be
confused with wizard research runes, that will allow casters to practice Spell
Research without loosing actual components
· There
are two types of practice runes, Azia and Beza
· All
practice runes require a quill and parchment each time, but the quill will
always be given back, if you put in the right combination
· To
practice, you must combine the two different types of ruins, Azia and Beza,
together in your class container; this will increase your skill
Tables: (Printable Tables)
|
Practice Rune |
Ingredients |
Trivial |
|
Practice
Rune Azia |
Lapiz
Lazuli, Bat Wing, Bone Chips |
21 |
|
Practice
Rune Beza |
Turquoise,
Fire Beetle Eye, Any Rusty Slashing Weapon |
21 |
|
Apprentice
Rune Azia |
Hermatite,
Bixie Wing, Froglok Eye |
41 |
|
Apprentice
Rune Beza |
Cat
Eye Agate, Large Snake Rattle, Any Rusty Piercing or Bludgeoning Weapon |
41 |
|
Training
Rune Azia |
Bloodstone,
Wasp Wing, Zombie Skin |
62 |
|
Training
Rune Beza |
Onyx,
Spiderling Silk, Raw Hide Armor - Any Size (Cap, Mask, Gorget, Tunic,
Shoulderpads, or Cloak) |
62 |
Journeyman Rune Azia |
Jasper,
Pixie Wing, Bat Fur |
95 |
|
Journeyman
Rune Beza |
Star
Rose Quartz, Burned Out Lightstone, Raw Hide Armor - Any Size (Belt, Sleeves,
Wristbands, Gloves, Leggings, or Boots) |
95 |
|
Study
Rune Azia |
Amber,
Giant Bat Wing, Giant Scarab Eye |
|
|
Study
Rune Beza |
Amber,
Giant Snake Fang, Ring Mail - Any Size (Coif, Visor, Neck Guard, Coat,
Mantle, or Cape) |
|
|
Expert
Rune Azia |
Jade,
Faerie Wing, Fire Drake Scales |
|
|
Expert
Rune Beza |
Jade,
Giant Snake Rattle, Ring Mail - Any Size (Skirt or Belt, Sleeves, Bracelet,
Gloves, Pants, or Boots) |
|
|
Master
Rune Azia |
Pearl,
Griffin Feather, Undead Froglok Tongue |
|
|
Master
Rune Beza |
Pearl,
Giant Fire Beetle Eye, Any Fine Steel Slashing Weapon |
|
|
Magi
Rune Azia |
Topaz,
Shark Skin, Brownie Parts |
|
|
Magi
Rune Beza |
Topaz,
Giant Toes (Hill, Fire or Frost), Any Fine Steel Piercing or Bludgeoning
Weapon |
|
Class Specific Research Tables:
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