| Merry Meet! |
Greetings, traveller! You have no doubt come here to find out more about Blackbast's numerous identities in the world of Norrath. On this page you will find a picture and short description of each character, as well as their race, class, and deity. You may have seen one or two of these characters before, as they have travelled far and wide in search of knowledge and new experiences. Take your time and browse at your leisure!
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Blackbast Earthammer Race: Wood Elf Class: Ranger Deity: Tunare |
Blackbast grew up in the confusing treetop city of Kelethin: home of the Feir�Dal, or Wood Elves as others call them. Her race�s great agility helped prevent her from falling to her death while she traveled the ramps and bridges of her home.
When she grew older, Blackbast decided to become a ranger. She joined the prestigious Faydark Champions on November 7, 2002. There she was charged with the duty of guarding and protecting the people and creatures of the deep forest known as the Greater Faydark from the Clan Crushbone orcs.
As a follower of Tunare, Mother of All, Blackbast gained the ability to cast healing, and even some harming spells. As she gained in experience, she went forth and discovered that Norrath was far larger than just the forest home she knew.
In her travels Blackbast met a charming Barbarian warrior and fell in love. Together they traveled across Norrath and even Luclin in search of adventure. After many battles fought side-by-side the two were married, and they decided on the surname Earthammer to symbolize their union.
They have ventured deep into rediscovered dungeons on missions for the Wayfarer's Brotherhood. They have learn many long forgotten secrets, and found a fortune in long lost treasures.
More recently they have even started to venture into the planes of power. Blackbast was overwhelmed by the beauty of the Plane of Tranquility, and Grakthulaus has become determined to see the Tribunal with his own eyes.
Blackbast has now become so experienced that she is no longer simply considered a ranger. The guild masters of the Faydark Champions have bestowed upon her the title of Pathfinder in recognition of her many years of service.
Blackbast's greatest hope now is to one-day venture to the Plane of Growth to meet Tunare in person. To do so would be the ultimate achievement in her life. Her other major goal is to become a grandmaster in fletching. She has already become a master, and is able to make very high quality arrows and bows. She is still learning how to craft bows from some of the more unattainable woods, but is determined to master them as well. |

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Aaunoa Race: Erudite Class: Enchanter Deity: Quellious |
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Aaunoa was raised in the prestigious city of Erudin, a place of high men and high knowledge. She spent her youth playing amongst gleaming white walls and splashing through sparkling waterfalls.
When the time had come to put aside childish things, Aaunoa choose to become an enchanter. On March 1, 2005, Aaunoa joined the Craftkeepers, and thus not only gained the respect of her family, but also most of the Erudite society.
She spent many long days researching ancient writings so to expand her own knowledge, and hopes to one day go out into the world to seek out ancient writings so to expand the Erudin City Library�s collection.
Aaunoa is currently in the process of obtaining her low-level cloth armour. Though she has managed to produce most of the pieces for this quest, a couple of the needed items continue to elude her. Her burning desire at this time is to find these last items and complete the quest that was given to her that she might be strong enough to travel across Norrath in search of knowledge and power.
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Bastetdaughter Race: Vha Shir Class: Beastlord Deity: Agnostic |

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Bastetdaughter grew up in the grand walled city of Shar Vhal: home of the Vah Shir, a noble, cat-like people, related to the Kerrans. Her race�s great agility and lightning fast reflexes allowed her to jump from great heights, and land lightly on her feet. This allowed her to easily climb down the canyon walls to the bottom of the crater that surrounds the city.
The Vah Shir society is built upon loyalty, honour, and respect for one�s elders. All adolescents are required to complete a ritual of citizenship before apprenticing in any of the town�s trades. When Bastetdaughter had reached an age where she was old enough to prove herself, she completed the ritual and became a true citizen of Shar Vhal.
The call of nature resounds deeply in the soul of every Vah Shir, but seemed to be stronger than most in Bastetdaughter. She felt a strong pull toward the mystical shamans, but was also possessed of both stealth and prowess on the practice field. Every Vah Shir can communicate well with all manner of beasts, but Bastetdaughter had a natural affinity to a single type of animal: the tiger.
As soon as she became aware of this gift, Bastetdaughter decided to become a beastlord, and on Jan 12, 2003 she joined the Animists guild. She immediately began to work with her warder since it needed to be raised by its master from a tender age so that it would grow up with undying loyalty to her.
Bastetdaughter spent her first few years wandering the land and honing her natural-born ability to navigate and communicate with animals. She was more intone with nature than an everyday fighter, and became bound to nature and combat. Any enemy quickly learned that she was most dangerous when her hands were empty, as she was capable of swift and powerful blows.
After long seasons of training, Bastetdaughter was able to call her young warder to her side at any time, and from any distance. Together, her and her warder made a fierce, and formidable fighting team. Bastetdaughter also learned many spells to help her warder become swifter and stronger.
Bastetdaughter now seeks to prove herself worthy of a surname, and works hard toward that goal. She also hopes to rid the surrounding area of the Loda Kai poachers that threaten the lives of every living creature.
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Casbrunad Bladetail Race: Iksar Class: Warrior Deity: Cazic-Thule |
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Casbrunad was raised in Cabilis, the new capital of the reborn Iksar Empire. The great walled city of New Sebilis, as it is also know, lies deep in the heart of the continent of Kunark, and has little contact with the outside world.
Before she even hatched, her path was chosen for her by the Hierophants. When it was decided that she had reached the appropriate season of her long life, Casbrunad was told it was time for her to abandon the innocence of a broodling. On September 14, 2003 she reported for duty as a new recruit within the Legion of Cabilis.
Under the tutelage of the Drill Masters, she started along the path to becoming a great warrior. It is her duty to protect her people from the many dangers within the untamed wilderness of her homeland, and from the adventurers arriving from faraway lands in search of riches.
Though the training is hard, Casbrunad feels that she can become a great and powerful warrior, and plans to go forth into the world of Norrath and make a name for herself. She hopes to restore some of the respect of the once great Iksar Empire.
She has already proven herself worthy of a surname after many years of hard training, and many successful battles against the enemies of Cabilis. She now proudly carries the surname of Bladetail, and continues to improve her skills that she may receive other titles of honour.
At this time, Casbrunad is focusing on the upgrading of her Partisan's Pike. So far she has succeeded of upgrading to the Militia Pike, and the Footman's Pike, but has yet to finish the Soldier's Pike.
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Danudaughter Snowangel Race: Barbarian Class: Shaman Deity: The Tribunal |
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Danudaugher grew up in the frozen city of Halas: home of the Barbarians. Her race�s great strength helped her to survive the cold and unforgiving environment. Her parents had died when she was very young, and she had been raised by the community. Her name was originally a nick-name; more of a description than a real name, for her mother's name had been Danu.
When she grew older, Danudaughter decided to become a shaman. On December 24, 2002 she was admitted into the ranks of mystic Shamans of Justice. As a disciple of The Tribunal, Danudaughter is expected to maintain a strict order of conduct, and expects the same of everyone she meets. If they do not, it is her right and responsibility to pass judgement upon those around her on behalf of the Six Hammers.
In her travels so far, Danudaughter has gained much experience and learned many new things. She has not traveled greatly, but has traveled far. She had also heard may a story of the outside world from travelers and adventurers that would pass through Halas before trying their might against the Ice Giants that reside in Permafrost Keep. This in turn has inspired her to dreams of one day exploring the hot and barren deserts of Ro, and the strange lands of Luclin where there is either sun all the time, or no sun at all; of walking under the ancient trees of the Faydark, and into the deep jungles on Kunark. From one traveler Danudaughter even heard of another place of ice and snow. She wishes with all her heart to one day visit this place, which the traveler called Velious.
When Danudaughter returned home after one such journey for training and to aquire new spells, the guild masters of the Shamans of Justice decided to grant her the privilege of choosing a surname. Danudaughter chose to take the name Snowangel in memory of her homeland, and the childhood she enjoyed there.
Danudaughter continues to carve out her own niche amongst both her people, and the rest of Norrath. She hopes that one day she will be as famous as her mother, and that her name will be known throughout the land.
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Janikusilla Naittenie Race: Halfling Class: Rogue Deity: Bristlebane | |
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Janikusilla was born and raised by her loving parents in Rivervale, the home and heart of the Halfling culture. She, like many of her race, was a mischievous and fun-loving youngster that often got herself into trouble. The burrow-like homes of her neighbours held many a hiding place for her, and many a time she was caught eavesdropping on friends and family.
As she got older, she became more and more skilled at hiding, and being undetectable. This earned her the nickname of "Little Rogue" amongst her childhood friends. Therefore it was completely natural that she would long to one day join the local thieves guild when she was old enough.
On February 10, 2003, Janikusilla was accepted into the Deeppockets: a guild of rogues and thieves. She started by working at the Fool�s Gold, and running minor errands for the other guild members. As she proved her skill to the guild masters, she was given harder tasks. In her 20 short seasons among the Deeppockets, Janikusilla managed to earn the respect of her peers, and has been granted the right to choose a surname. After much thought on the matter, Janikusilla chose a name of her own creation � Naittenie.
Janikusilla has heard much of the other rogue guilds of Norrath, and hopes one day to prove herself to each of them; all except the Ebon Masks, whom she fears - and for good reason. The Ebon Masks have been known to make gloves from halfling skin. Janikusilla vows to one day grow strong enough to repay these Dark Elf rogues for every Halfling death they have caused with blood.
Now she has ventured out into the wide world of Norrath to make a name for herself, and to add to the small stash of platinum she has amass over the years. So far Janikusilla has won the respect of the Scouts of Tunare in Kelethin, city of the Wood Elves. She is unsure where she will go next, but she hopes to make many new friends along the way.
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Nenweni Race: High Elf Class: Mage Deity: Erollisi Marr |
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Nenweni was born in the majestic, vine-covered city of Felwithe: a place of great magic, which is steeped in tradition. The castle-like architecture of marbled walkways and grand ballrooms is home of the Koada'Dal, or High Elves as the more ignorant races call them. The Koada`Dal are the nobility of the Elven races, and their homes and attitudes show this.
Nenweni was raised to consider herself more dignified, heroic, eloquent, and intelligent then her lesser cousins - the Wood Elves, Dark Elves, and Half Elves. Though most Koada`Dal worship their creator -Tunare, Mother of All - Nenweni found at an early age that she was more drawn to Erollisi Marr, the Queen of Love.
Like other worshippers of Erollisi, Nenweni believes love conquers all, and is passionately devoted to the ideal of a world where everyone love everyone else, and violence does not exist. She is more than willing to fight for what she believes in, and will even lay down her life to preserve those beliefs.
When she came of age, Nenweni decided to become a mage, unlike most worshipers of Erollisi who become paladins. She thought the powerful spells of the magician class would be the best way to protect the people she loved from the Orcs of Crushbone. The city guards where constantly battling to keep the Orcs at bay, and Nenweni feared that one day they would destroy all she loved and cared about.
Nenweni joined the Craft Keepers on June 02, 2004, where she began the training necessary to wield such potentially destructive magic. She was taught how to call forth the power of an elemental to serve as her pet, mastered the ability to blast a foe with the force of a hundred slashing swords and daggers, and became proficient at summoning any number of magical items needed to sustain herself in the field.
Nenweni has not traveled far from her home, but has gained enough skill to venture into Crushbone Citadel itself in an attempt to purge the Faydark of this menacing enemy.
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Sawronet Race: Gnome Class: Cleric Deity: Bristlebane |

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Tabaisu Bushbaby Race: Wood Elf Class: Druid Deity: Tunare |
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Tabaisu, like her elder sister Blackbast, grew up in Kelethin. She spent her childhood playing on its platforms high above the forest floor. When she grew old enough to aid in protecting her home, Tabaisu followed her sister�s lead. Instead of becoming a ranger like her sister though, Tabaisu chose to follow a more magical path and became a druid of the Emerald Warriors on November 8, 2002.
As her experience grew and she became more adept at her magical abilities, Tabaisu went forth into the world and discovered for herself the wonders of Norrath. She has traveled far, even to Luclin and back again, but she still has much to learn and see. When she could prove herself worthy of the title, Tabaisu openly took her childhood nickname of Bushbaby, and wears it proudly wherever she goes.
Tabaisu is also striving to become a grandmaster tailor, and brewer. So far she has made many advancements in each profession, but she still has far to go.
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Tendaaelia Keiilyn Race: Dark Elf Class: Shadowknight Deity: Innoruuk |
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Tendaaelia was born in the dark, damp city of Neriak, which is home to the sons and daughters of Innoruuk, who call themselves the Teir'Dal. Her dark skin and fleaming white hair, characteristic of her race, provided her with a useful weapon...a beauty that blinded most to her deadly nature.
By the time she came of age, Tendaaelia was already known for her seductive, and dangerous personality. Like others of her race, she believes that necromancy and the power of Innoruuk are the only true Magics and looks down upon those who practice other arcane sciences.
Naturally, Tendaaelia chose to join the highly respectable allied organization consisting of the shadowknights and necromancers loyal to Queen Cristanos Thex, known only as "The Dead". On November 9, 2002 she became a shadowknight disciple of Innoruuk, and is now considered a respected and feared member of Dark Elven society.
Unfortunately, while she holds a place of honour in her homeland, the inferior races, in their eternal jealousy, will try to kill her on sight because of what she is. This forces her to travel at night, or underground when she journeys in search of adventure and riches.
She hopes to eventually explore all of Norrath, and travel to the unmapped lands of Luclin, sowing her seeds of hatred far and wide. Her ultimate wish is to bridge the Ocean of Tears with the corpses of the fair elven races.
Trublue Race: Froglok Class: Paladin Deity: Mithaniel Marr |
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