Description-Loremasters are spell casters who concentrait on knowlage,Valueing lore and secrets over gold.They uncover secrets to better themselves mentally,pysically and spiritually.Loremasters somtime gather togeather and share there knowlage to put into a great libray but this is a rare event indeed.
Alignment: Any
Hit Die: d4.
Requirements:Spellcasting: Ability to cast seven different divinations, one
of which must be 3rd level or higher.
Two Knowledge Skills (Any Type): 10 ranks in each.
Feats: Any three metamagic or item creation feats, plus Skill Focus (Knowledge
[any individual Knowledge skill]).
Class Skills: The loremasters class
skills (and the key ability for each skill) are Alchemy (Int), Appraise (Int),
Concentration (Con), Decipher Script (Int, exclusive skill), Gather Information
(Cha), Handle Animals (Cha), Heal (Wis), Knowledge (all skills taken individually)
(Int), Perform (Cha), Profession (Wis), Scry (Int), Speak Language, Spellcraft
(Int), and Use Magic Device (Cha, exclusive skill).
| Class Level |
Base Attack | Fort Save | Reflex Save | Will Save | Special | Spells Per Day |
|
1 |
+0 +1 +1 +2 +2 +3 +3 +4 +4 +5 |
+0 +0 +1 +1 +1 +2 +2 +2 +3 +3 |
+0 +0 +1 +1 +1 +2 +2 +2 +3 +3 |
+2 +3 +3 +4 +4 +5 +5 +6 +6 +7 |
Secret Lore Secret Bonus lag. Secret Greater Lore Secret Bonus Lag. Secret True Lore |
+1 +1 +1 +1 +1 +1 +1 +1 +1 +1 |
Spellcasting: A loremaster continues training
in magic as well as her field of research. Thus, when a new loremaster level
is gained, the character gains new spells per day as if she had also gained
a level in a spellcasting class she belonged to before she added the prestige
class. She does not, however, gain any other benefit a character of that class
would have gained (improved chance of controlling or rebuking undead, metamagic
or item creation feats, and so on). This essentially means that she adds the
level of loremaster to the level of some other spellcasting class the character
has, then determines spells per day, spells known, and caster level accordingly.
If a character had more than one spellcasting class before she became a loremaster,
she must decide to which class she adds each level of loremaster for purposes
of determining spells per day when she adds the new level.
Secret: In their studies, loremasters stumble
upon all sorts of applicable knowledge and secrets. At 1st level and every
two levels afterward (3rd, 5th, 7th, and 9th levels), the loremaster chooses
one secret from Table: Loremaster Secrets. Her level plus Intelligence modifier
determines which secrets she can choose. She cant choose the same secret
twice.
Table: Loremaster Secrets
Level +
Int Modifier Secret Effect
------------ ------ ------
1 Instant mastery 4 ranks of a skill in which the character has no ranks
2 Secret health +3 hit points
3 Secrets of inner strength +1 bonus to Will
saves
4 The lore of true stamina +1 bonus to Fortitude
saves
5 Secret knowledge +1 bonus to Reflex saves
of avoidance
6 Weapon trick +1 bonus to attack rolls
7 Dodge trick +1 dodge bonus to AC
8 Applicable knowledge Any one feat
9 Newfound arcana 1 bonus 1st-level spell*
10 More newfound arcana 1 bonus 2nd-level
spell*
*As if gained through having a high ability score.
Lore: Loremasters gather knowledge. At 2nd level, they gain the ability to
know legends or information regarding various topics, just like a bard can
with bardic knowledge. The loremaster adds her level and her Intelligence
modifier to the Knowledge check. See page 29 in the Players Handbook
for more information on bardic knowledge.
Bonus Languages: Loremasters, in their laborious studies, learn new languages
in order to access more knowledge. The loremaster can choose any new language
at 4th and 8th level.
Greater Lore: At 6th level, a loremaster gains the ability to identify magic
items, as the spell, as an extraordinary ability. She may do this once per
item examined.
True Lore: At 10th level, once per day a loremaster can use her knowledge
to gain the effects of a legend lore spell or an analyze dweomer spell. True
lore is an extraordinary ability.