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			Particle Based Viscoelastic Fluid Simulation
					by
				Budianto Tandianus
  				   (Eon Strife)
 			       eon_strife@yahoo.com
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This program is downloaded from http://www.geocities.com/eon_strife/index.htm.
This program is for private or personal use only. However, one may use it for
educational use. Using it in commercial and/or promotional activity without 
my consent is strictly prohibited.

All trademarks and copyrights contained in this document and/or the program
are owned by their respective trademark and copyright holders.
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Description :
	This simple program was developed as the project of Computer Animation &
Simulation course. Fluid simulation in the program is particle based but with
virtual spring between the particles hence the viscoelastic effect. The program
was my attempt in implementing the methods in the "Particle-Based Viscoelastic
Fluid Simulation" paper(http://www.ann.jussieu.fr/~frey/papiers/pvfs.pdf
)
. 

How to use :
	In the menu there are many variables which can be adjusted. Refer to the
paper for the meaning of each variable. 

Mouse :
  * Left button : add particles
  * right button : rotate the world

Requirement :
	MS Windows XP or later.
	OpenGL-enabled PC
	Corona (http://corona.sourceforge.net/)
	GLUT (http://www.realmtech.net/opengl/glut.php
)
	

Acknowledgment :
	Lecturer from my Computer Animation & Simulation course.

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Copyright 2007. Budianto Tandianus.
All Rights Reserved.
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