================================================================================
				       ESGL
					by
				Budianto Tandianus
  				   (Eon Strife)
 			       eon_strife@yahoo.com
================================================================================
This program is downloaded from http://www.geocities.com/eon_strife/index.htm.
This program is for private or personal use only. However, one may use it for
educational use. Using it in commercial and/or promotional activity without 
my consent is strictly prohibited.

All trademarks and copyrights contained in this document and/or the program
are owned by their respective trademark and copyright holders.
================================================================================
Description :
	This ESGL is a simple 3D library imitating the functionality of OpenGL 
and GLUT. This is by no mean a replacement of OpenGL and GLUT, instead, it's a 
teaching tool. OpenGL and GLUT are copyrighted by their own respective owner.
Feel free to use this as a teaching tool, however, it's prohibited to be used
in commercial activity without my consent.
	Since this ESGL is aimed to teach basic and transformation of OpenGL, 
many OpenGL and GLUT features aren't supported, for example, rasterization, 
clipping, color, lighting, etc.

How to use :
	Include the header file (ESGL.h). Append "es" in front of every OpenGL
and GLUT functions and constants(e.g. glVertex3f -> esglVertex3f, GL_QUADS ->
ESGL_QUADS);

Requirement :
	Turbo C++ 3.0

================================================================================
Copyright 2006-2007. Budianto Tandianus.
All Rights Reserved.
================================================================================