Gangsters 30s Style Version 1.0 By: TestPatternMIH_EH Weapons: - Tommy Gun- 300 Rounds Max - Hunting Rifle*- 100 Rounds Max - Beretta 470 Silverhawk** 30 Shells Max - Colt 45 - 50 Rounds Max - 44 M29 Revolver*** - 36 Rounds Max - Browning HP**** - 50 Rounds Max - Punch Dagger - Brass Knuckles - Wrench - Pipe - Crowbar - Slugger - Shiv - Knife - Combat Knife - Axe Handle - Claw Hammer - Broken Bottle - Throwing Knife - Throwing Stars - Darts - Rocks - Molotov***** - Dynamite****** * The Hunting Rifle replaces the lever actions of the time. ** The Silverhawk can only use normal (Red) shotgun shells. *** The 44 can only use Ball ammo. **** The Browning can use only 9 mm Ball ammo. ***** A team, no matter the size, can only have 7 Molotovs ****** A team can only have 2 Dynamite Bundles. There use will be explained later Chems: None except the Booze Armor: Leather 1 only Kits: - Lockpicks ( No Electric ) - First Aid Kit only Drugs: None Suggested Point Level: 2k / char Races: Humans only...looking into 1 dog per team Mode: CTB or TB Friendly Fire: 100% AP Regen: 80%-110% LOS: Team or Squad Maps Used: All in Skirmish, All in Assault, Motor Sports and All Flags Belong.... *Now to the fighting* Brief: You are a new family with a limited pool of "employees". There is a rival gang moving in. Your turf has been violated. They have begun taking over your operations. The Don requests that you do some missions to ensure that they don't take all the business. *Mission Types* The Hit: Your squad consists of 5 men of your choice to kill the Rat the squealed to the other family. But...you have one also. The hit goes both ways. You must kill the Rat to win. The Rat cannot just hide in a box till its over. They are a lvl 5-7 and have a pistol of your choice. They should be in the fight or close to. You can retreat and regroup a little but once it starts chances its gonna end quickly. This will be a 1on1 match. There will be a neutral Host that oversees the hit. If you don't fallow the rules you are killed. The host is allowed to have 1 guy that's 10k and a gun that has selective fire but is very Very powerful...gauss rifle shoud do the trick. The host is allowed to bring in Power Armor as well. Maps that work good are the Junkyard, Industrial Disease, High Noon, Robotica, Motor Sports, and All Flags Belong... Assassination: This is the only match where you don't fill out your squad. You have 2 men. Your Assassin and the Rat. This match is a 10k strictly. Your Rat hides but DOES NOT camp. he must keep in mind the other Assassin. The Rat also Cannot sneak. This match will require 2 Host guards. They will have a Very High sneak and will follow, at a distance, the rat to insure there is no sneakage. The Assassin is allowed to and will. The assassin is limited to Hunting Rifle with 25 Rounds and one pistol with a fourth of the ammo limit for that gun. The Rat can wear no armor as well as the assassin. Bombing: This is for an assault map. The two best are the Uphill Battle and Lost Vault. Since there is two sides both need to be covered. This is also a 10k game. There is no need for a Host Guard in this mission. There can be one if there is an Odd number in the game. The game host has the choice in picking the Host Guard for that mission. Attackers: The Don has requested your special family touch at getting rid of the operation of that pesky family. You much bomb the target that is requested. In Uphill you will need to destroy the tanks of Hooch that the Family has stored away. This is there main stash and if you can destroy it they will be financially crippled beyond repair. In the Lost Vault the family is running a power operation to conserve money. You always wondered why they had so many light on 24/7 around the main base. If you get those nodes they will have to pay for the power or risk turning them off and letting your assassins in. You will need a Bomber for this mission. He carries 2 dynamite bundles and a pistol of his choice. Defenders: You must kill the family. Your family is the best around and the Don wont take kindly to you losing the operation. You should know from previous experience that if this does get destroyed your men best be dead or Don will see to that. In the Uphill Battle you have been volunteered to protect the hooch until the buy goes down. You have just received word from a rat that there is to be a full blow assault on the tanks. Guard the tanks with your life and gain favor in the Dons eyes. For the Vault that node is crucial. It keeps all the light running. The Don has always kept a powerful and elegant image. The people with power have lights. The Don has lots of lights and this node keeps the light on. These also guard against would-be assassins wishing to sneak in. Guard this and win the day and the Don will have generous gifts for your family. You have the luxury of picking any type of guys that you wish as long as the fallow the guild lines. Road Hit: We all know that the families drove around and mowed down the unsuspecting rivals. Well, now you get to. This is an all out assault. Bring your Tommies out for this one, its gonna get ugly. Man you better make St. Valentine's Day a small hit by the time this is done. There will be the host in this round. He is there to regulate if needed. He will be in full power armor again. He also packs a hefty gun with a selective firing...i.e. single shots. This style also allows multiple families into the brawl. Also this allows for Families to team together. This leads to great slaughtering. Make sure to bring the melees for when the ammo runs out! The best maps for this match is Motor Sports and All Flags Belong.... Confrontation: This is also a multiple family match. It can be a FFA or teams. The Host Guard will also be in this match. Its a 10k match. No real story...you just ran into the rival family and the Don had posted a notice. it read: " When you see 'em...Kill 'Em!" You know what to do from here. Map that work good are most of them. Robotica, Down Town, and All of the Skirmish maps. Family Showdown: This match can go from a 10k to a 20k but 20k is the Vary Max! There can be a Host Guard if needed and wanted. This is a full brawl. You know the time and the place. Its You vs. them. This is best done under a 1on1 but can be adapted to a 2v2 game. Its reached the breaking point. The Don has given the orders. the Family in question has encroached on you territory for to long. Rid them and become the right hand man of Don himself. In this map you should bring out your Boss. The head of you family should be a pretty rough guy who can hack a battle...how do you think he got there? Map for this include: High Noon, Junk Yard, Shellshocked, Down Town, Robotica, Motor Sports, and All Flags Belong..... Don Wars: This is the most heated of all battles. The Dons from Rival cities are having a full on war for control of the whole pizza pie. This is a 20k or a 50k. The Don should show up as well as your Boss. Keep in mind the Boss should not be different. All the Chars should be build for all the missions. The Boss should be not much higher than 7k. The rest of the gonnies should be lower than that. The Don is king of it all. The Don is around 20k and can triple all limits Exempt the Molotov limit. This should be an epic battle and there is no Host Guard. This can be a FFA if odd numbers occur otherwise do a 2v2 but nothing higher than a 3v3 match. Maps used should be: All Skirmishes, Down Town, Robotica, Motor Sports, and All Flags Belong.... *Special Chars* As you read the match styles above you see several special chars for each mission. In case you didn't know you Must Always fill out your squad. 6 chars is a must! Special chars can only be used in the match that requires them. Host Guard: This guy makes sure the game is being played right. Each person should make one for a 10k, 20k, and 50k match. They Must have a weapon with selective firing. Its OK if it has a Burst mode but also must have a single shot mode. Also They should wear Power Armor and MUST NOT EVER BE ON AGGRESSIVE! You cannot shoot without a reason. And you must also give a warning to the offense. The Host should also have a Very High Sneak! So that enemies on Aggressive cant shoot you. If you fall under fire...run to a safe distance but still observe the match. You should only be on Normal so you don't return fire accidentally. Bombers: These are normal guys that carry 2 dynamite bundles. They can Only use pistols though. The Rat: He is a snitch from the other family. You must protect him. He can be no higher than lvl 7. He can also only carry a pistol. I'd hate to be the Rat! Assassin: He is a sniper looking for the enemy Rat but must also guard the Rat that's working for him. He can only carry 25 rounds and 1 pistol with 1/4 the ammo limit it has. He also cannot wear armor at all. The Right Hand Man: (Optional) He is the assistant to the Boss. He should be up there like 5 or 6k-ish. Boss: He is you basically. He should be no higher than 7k and can use any gun that the rules allow. He can carry double the ammo limit for the gun. The Don: He's the man. The king of them all. He should be no higher than 15k so you can use him in a 20k Don War match. He also can use any weapon but can carry triple the ammo limit. *Side Note* I still want new ideas for missions like the Road Hit and such. If you have an idea e-mail me at Spencerthomas@earthlink.net I an also going to be changing the map suggestions when the editor comes out. If you make a map send it to me and I'll play it and if its good i will add it tot the list and mention your name as the creator...in Big Letter