1k WW2 rules - IN TESTING By {SotP}EntrappedMind and [SotP]TestPattern With additional input from [TBC]PaladinHeart Same as 2k WW2 with these changes: - 1000 points per character / 6 characters per squad. - No armor whatsoever - Limit of EITHER 1 Tommy Gun OR 2 BARs per squad - Limit of 6 Grenades per squad - Your Heavy Gunner can only move if he is able to sneak at that time (The basis for this is the fact that heavy gunners had to set up before they could fire, ie set up the tripod or bipod, load the ammo, and adjust the sights. This rule is an 'honor system' rule, meaning - "Yeah, it'd be easy to cheat and move your heavy anyways." But in my opinion this will add some depth. Discuss whether this rule will be used with your host before a game if you have any concerns.) - Optional rule, proposed by TestPattern, to be used at host's discretion: No Looting in TB. - 1 M14 per squad IS permitted, but you cannot use burst mode. - Revolvers are no longer permitted, especially in ITB or STB. - Normal ammo only; flechette is no longer permitted. Game types: CTB or ITB Maps: ITB CTB Junkyard Uphill Battle Downtown Downtown High Noon Shellshocked High Noon Industrial Disease