Experience Points
Exp. points can tell the battle writer how well you use your mobile suit in battle. Remember, it tells how well you use it, not how the battle will turn out. So just because you have the higher exp doesnt mean you will automatically win the battle. Once you reach 100 exp you will be given an upgrade.

Taking Prisoners
If you are attacking a base and you lose you will automatically be taken prisoner. During this time the base owner has to make one of 2 decisions. 1 he can execute you for a price of 1,000,000. And the 2nd he can torture you for 20 days taking off one exp per day for a total of 20. All base owners must also make a randsom for the prisoner. If it isnt paid within 20 days of torturing the prisoner is released. Also randsoms cannot excede 5,000,000.

Capturing Planets
To take over a planet you need to take control of three bases on the planet. If you want you can build three bases on the planet and then claim it. Or you can take over a planet that has bases on it. You must first destroy the other bases(or capture them)to be able to capture the planet. If you lose one of the bases then you lose control of the planet.

Upgrading
Once your exp reaches 100 you will receive an upgrade. If you have an official upgrade you MUST use it. No exceptions. If you dont then I will make one for you. You have a total of 3 upgrades.

Newtypes
Newtypes are pilots supierior to humans. They have an advantage in battle, but this doesnt mean they will atomaticly win every battle. If a newtype is fighting another newtype then there powers cancel each other out. I will choose them randomly but keep in mind there will be VERY few.

Questionable Upgrades
Tallgeese II is not and upgrade of Tallgeese
EZ-8 is an upgrade of Gundam Ground Type
Wing Zero is not an upgrade of Wing Gundam
May add more at a later date.

IF I CATCH YOU WITH MORE THEN ONE SUIT YOU WILL BE DELETED FROM THE RPG AND NEVER LET BACK ON. EVER!!!!!




Information


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Duel/Planned Battle:
Win: 15
Lose: 10

Ambushes:
Win: 10
Lose: 7

Blackout:
Win: 7
Lose: 5

Deathmatch:
Win/Lose: 30
Money: All Opponets Money(for a win)

Upgrading: 5 days

Ship Assault:
Win/Lose: 10
Money: $100,000

Base Assault:
Win/Lose: 10
Money: $300,000

Colony Assault:
Win/Lose: 15
Money: $500,000
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