Jobs
Jobs?
Yes there are still jobs in the RPG, although they do not give you money they do however let you do things. Make sure you read them because once you pick it you are not changing it ever. For the people with jobs that can build things, you cannot build things on the store. Along with that you cannot make things that kill people in seconds, basically nothing extremely cheap.

Soldier:
A soldier is the backbone of any side, a soldier is basicly a trained pilot in the field of mobile weapons. With unqiue abilities a soldier can master more than one suit or even mobile armors.

Engineer:
A engineer is the main builder of any side, an engineer can build an asortment of things for a side.

Scientist:
A scientist is like and engineer but instead they research "new-technologies" for their side to better it in the wars.

Specialist:
A specialist is like a soldier but way more dangerious, they are trained as assassins and much more as they are trained in many fields of combat.

Mechanic:
A mechanic is important because they can repair other members suits or armors, plus they can repair their own.

Terrorist:
Like a mix between an engineer, mechanic, and Osama Bin Laden, they can make their own weaponry, they can raid bases, the thing they do the most is colony dropings.

Copyrights
When a person makes something, that item and all things that lead to it or come after it belong to that person, thus other people cannot make "clones" of the same thing. The only why it would work is if you ask the person to copy it or build something like it, then the two of you can build it together.

Unit Type/Combat Type
Unit type is basically what your mobile weapon was made for, thus some of them can only work in that environment of what the Unit Type says, so if you are a Space Combat type. Guess what you can only be in space and can never be on planet. Some suits have mission packs to solve these problems, thus they will be able to perform better on these different environments.

Controlling
Controlling works for a number of things, the basics are the Installations and Ships, you battle them and if they lose you win what's left over. When that happens anything that was on the installation like a mobile suit that side was building will be lost once you take the base over, works for all Installations.

You can also take over a planet, moon, and "side". each one having different rules to them. Planets are taking over when you own all the bases and there isn't any left or ones that are owned by other sides. Moons are done in the same style, along with sides (as in where the colonies are found). The differences ranging on how much money you get from controlling them, owning a planet gets 700,000 every Friday, owning a moon gets you 450,000, owning a side depends on how many colonies you have taking over.

1 Colony in a Side: 120,000
2 Colony in a Side: 240,000
3 Colony in a Side: 360,000
4 Colony in a Side: 480,000
5 Colony in a Side: 600,000
So on and so on...

When you control any of them, planet, moon, and side. You can do things with them, one is to shelter your units from other forces, and second if there are enemies that are entering the area, all defenses on the planet will come on-line and attack the enemy no matter the size. same with moons and sides.

Forces & Fleets
Instead of have other type mobile weapons defending something of yours you can have them attack a gundam or help in a war. Forces are mobile suits and Fleets are ships. Forces and Fleets will be posted on the Owings page. When you send out your forces or fleets the only thing you will get from each battle would be the money, no VP will be given.

Market
The market is a place where you and others can trade all types of items that you own. There are two types of trading zones, one is open and the other is black market.  Open is where all the normal items that you have from the store are placed, you can name the price for it. Black Market is quite different often there will be items there that were banned from the solar system for reasons unknown, you cannot just go in there and ask for something once and awhile there maybe someone selling some stuff. Also you take the risk of getting caught by the police and then put into jail for how many days needed for the item you were trying to steal.

Stealing
In battle and after it you can take weapons from the person you just defected and use them for your suit. There are however some rules with it. One you can only take carried weapons nothing mounted like a satellite cannon or Vulcan guns. Another is if you die out right like for 10 days seeing you where engulfed into the light you will lose this weapon forever. Now what about the victim of the stealing? Well He/She will get one extra day for repairing seeing the weapon was taking and now needs to be rebuilt.

Owning Multiple Suits/Armor
Only soldiers can do this because of one of their skills, once you learn "Mobile Suit Mastery or Mobile Armor Mastery". You will be able to have more than one suit/armor meaning if one suit is damaged and your not dead, you can go pilot your others you have.

                    JOBS DESCRIPTION
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