KwaZulu Natal Diplomacy Championships 27 April 2003
The tournament to be played over two rounds.
- Game One 09h00-12h30
- Game Two 13h30-17h00
Rules
- First turn 30 minutes. Thereafter each turn is 10 minutes including order writing. Retreats are written down immediately and resolved. Build turns are two minutes including order writing.
- Each Game is played to 3� hours. At the twenty minutes to go mark, moves are resolved by being shortened or lengthened to end in the Fall of the current year being played.
- The Rules used are 4th Edition 2000.
- Any ambiguous orders are treated as hold orders.
- Any mistakes, if not spotted before the resoltution of the next turn, are therefater ignored.
- In the first game, power allocation is by random selection. In subsequent round(s) no player may play the same power a second time.
- The winner is the player with the most points after two rounds. Any ties are resolved by count-back to points after the previous round, or failing this, by coin toss.
- Scoring System: C-Diplo
|