Model number: MSM-04
Code name: Acguy
Unit type: mass production amphibious mobile suit
Manufacturer: Zeonic Company
Operator(s): Principality of Zeon; civilians
First deployment: UC 0079
Accommodation: pilot only, in standard cockpit in torso
Dimensions: head height 19.2 meters
Weight: empty 91.6 metric tons; max gross 129.0 metric tons
Powerplant: Minovsky type ultracompact fusion reactor, output rated at 1870 kW
Propulsion: hydrojet thrusters: 109000 kg total
Performance: maximum thruster acceleration 0.85 G; maximum water speed 53 knots
Equipment and design features: Forearms interchangeable
Fixed armaments: 4 x 105 mm vulcan gun, fire-linked, mounted in head; 6-tube rocket launcher, mounted on forearm; mega particle cannon, mounted inforearm; 1x machinegun, replaces mega particle cannon, mounted in forearm
MSM-04 Acguy
Released:    2002          Series: Mobile Suit Gundam
Avg. Price: $5.76         Version: 1.0
Following the Zimmad Company's first successful amphibious mobile suit, the MSM-03 Gogg, the Zeonic Company came back with its own original design. Using many internal parts from a standard MS-06F Zaku, the company produced the MSM-04 Acguy. Even with two Zaku powerplants, the heat signatures produced by the Acguy were relatively low compared to most other amphibious mobile suits from the One Year War. This lent the Acguy a stealthiness that made it perfect for covert operations. Zeon's Commander Char Aznable led a squadron of soldiers in Acguy mobile suits during a mission to destroy the mobile suit factory inside the Earth Federation's underground Jaburo base on 30 November UC 0079. Though the demolition mission was a failure, the Acguy did prove its usefulness by allowing Char's troops to succesfully infiltrate the base undetected. The Acguy's armament also proved something of a surprise to the Federation: in addition to head-mounted vulcan guns and rocket launchers in the left arm, what appeared to be more rocket launchers in the right arm were actually extendable claws. Topped off by a mega particle cannon, the right arm could also extend out, making it a useful punching or striking weapon. This is just standard loadout, as the forearms are interchangeable. Thus, there are some Acguys with rocket launcers in the right arm. Some have been seen to have machineguns instead of mega particle cannons, but that is most likely just an 'in-field' modification..

Pilot(s): Craft, Ivanov, Akahana (aka Red Nose), Ramge, Haman Karn
Appearances: Mobile Suit Gundam; Mobile Suit Gundam: The 08th MS Team; Mobile Suit Gundam ZZ; Gundam Battle Assault (PS1); Mobile Suit Gundam: Federation VS Zeon DX (PS2); Mobile Suit Gundam: Journey to Jaburo (PS2); Gundam Battle Assault 2 (PS1)
Original mechanical designers: Kunio Okawara
Overview

Articulation:  4
Detailing:      4
Accessories: 3

SCORE: 4
                    MSiA Features

MSM-04 Acguy
2 triple jointed arm extensions
  articulated claw hand, replaces right hand
1 = POOR            2 = DECENT            3 = GOOD            4 = EXCELLENT            5 = OUTSTANDING
                                             REVIEW
Fans of the original Gundam series have long wanted a figure of the MSM-04 Acguy, and this figure in no way disappoints.  It features a ball jointed head with excellent range of motion, including vertically as well as horizontally, ball jointed shoulders and wrists, and ball jointed feet.  The arms also have triple ball jointed extensions to simulate the long range punching ability of the Acguy, and a replacement right hand with five articulated claws that can be used in place of the normal club version.  The sculpt of the figure is right on, with intricate panel lines and detailed thrusters.  The Acguy definitely deserves an excellent rating.
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