| GF13-017NJII Burning Gundam Hyper Mode |
| Released: 2002 Series: Mobile Fighter G Gundam Avg. Price: $7.99 Version: 1.0 |
| Although Neo Japan created the GF13-017NJ Shining Gundam for use in the 13th Gundam Fight, they were also developing the Burning Gundam for use exclusively in the Finals. This new Gundam's ability levels were much higher than the Shining Gundam's, and its Hyper Mode made it the most powerful Gundam in the entire Gundam Fight. The Burning Gundam's armaments included the standard vulcan guns, two machinecannons and two beam sabers. Whereas the Shining Gundam had the Shining Finger as a finishing move, the Burning Gundam featured the more powerful Shining Burning Finger. The Burning Gundam featured several other signature attacks, which Domon designed while fighting his friends from the Shuffle Alliance. The Bushin Sapou Burning Shadow allowed Domon to split the Burning Gundam into several copies of itself to counter Chibodee Crocket's Gounetsu Machinegun Punch, and the spinning God Slash Typhoon countered George de Sand's Roses Hurricane. The fast-moving Burning Field Dash countered Argo Gulksii's Zakuretsu Gaea Crusher. The Bakunetsu Burning Slash used a beam saber and was a counter to the moves of assassin Kyral Mekirel. The most powerful of the Burning Gundam's attacks was the Sekiha Tenkyoken, the ultimate finishing move of the Toho Fuhai School of Martial Arts. Though the Burning Gundam was supposed to be used only in the Finals, it was sent to Domon early during his battle with Master Asia and the JDG-00X Dark Gundam in South America's Guyana Highlands. It came just in time for Domon, as his Shining Gundam had been ruined in the battle. After arriving at the Gundam Fight Finals in Neo Hong Kong, Domon brashly pledged that he would defeat every Gundam Fighter just for a chance to fight Master Asia. Master Asia wanted Domon to become the core life unit for the resurrected Dark Gundam, so he and Wong Yun Fat arranged for Domon to fight the most powerful opponents as a form of training. Though the battles were difficult, Domon managed to keep his pledge and defeat every opponent. When the Battle Royale began on Lantao Island, Domon faced several old opponents before destroying the Dark Gundam. In the final battle of the 13th Gundam Fight, Domon defeated Master Asia and gained the title 'Gundam of Gundams' after Master Asia died. However, Ulube Ishikawa used Rain Mikamura to resurrect the Dark Gundam one last time, and Domon's Burning Gundam led the Shuffle Alliance assault on the Dark Gundam. Pilot: Domon Kasshu Appearances: Mobile Fighter G Gundam; Mobile Fighter G Gundam (manga); Gundam Battle Assault 2 (PS1) Mobile Suit Gundam: Encounters in Space (PS2) Original mechanical designer: Kunio Okawara |
| Overview Articulation: 5 Detailing: 5 Accessories: 5 SCORE: 5 |
| MSiA Features Mobile Fighter Burning Gundam Hyper Mode Core Lander (fits into back of figure) 2 extra hand gauntlets 6 extra hands 2 "Shining Burning Finger" translucent hands 2 beam sabers with detachable beam blades 2 machine cannons (attach to shoulders of figure) Sekiha Tenkyoken ring (attaches to wings of Core Lander) |
| 1 = POOR 2 = DECENT 3 = GOOD 4 = EXCELLENT 5 = OUTSTANDING |
| REVIEW The second version of the Burning Gundam, the Hyper Mode is identical in its features with oustanding articulation, detailing, and accessories. In fact the only difference is its overall two tone metallic gold paint scheme. The figure has fully ver 2.0 articulation, with double jointed shoulders, elbows, knees, and ankles, ball jointed head and wrists, and fully articulated armor that includes an opening "Sekiha Tenkyoken" chest hatch and core lander wings and opening claws on the hand gauntlets. The sculpt is dead on accurate, and includes excellent detail on parts like the machine cannons and rear leg thrusters. The various accessories include a core lander with translucent shimmering "Sekiha Tenkyoken" ring and articulated thrusters and wings, 2 articulated replacement hand gauntlets for special attack poses, 6 replacement fighting pose hands, 2 Shining Burning Finger" hands molded in translucent pink, the aforementioned shoulder machine cannons, and 2 beam sabers with detachable beam blades. The beam sabers can even store on the figure's waist armor. Overall this figure easily scores an outstanding. |
| Model number: GF13-017NJII Code name: Burning Gundam Unit type: mobile fighter Nationality: Neo Japan First deployment: FC 60 Accommodation: pilot only, in 360 degree cockpit using Mobile Trace System and Core Lander Dimensions: head height 16.6 meters Weight: empty 7.5 metric tons; max gross 20.6 metric tons Construction: gundarium alloy super-ceramic composite rare metal hybrid Powerplant: ultracompact fusion reactor, power output rating unknown Equipment and design features: optional Fuunsaiki mobile horse Fixed armaments: 4 x vulcan gun, fire-linked, mounted on head; 2 x machinecannon, fire-linked, mounted on torso; 2 x beam sword, stored on hips, hand-carried in use; 2 x god slasher, mounted on forearms, used for Bakunetsu God Finger Ultimate attacks: Shining Burning Finger, Bakunetsu Burning Slash, Sekiha Tenkyoken, Bushin Sapou Burning Shadow, Burning Slash Typhoon, Burning Field Dash, Choukyuu Haou Den'eidan Gundam Fight ability points: Power: normal mode 23.90, hyper mode 32.59 Speed: normal mode 40.51, hyper mode 49.73 Offense: normal mode 36.21, hyper mode 54.68 Defense: normal mode 21.67, hyper mode 27.62 Search: normal mode 24.22, hyper mode 30.47 Adaptation: normal mode 29.48, hyper mode 32.99 Total: normal mode 175.99, hyper mode 228.08 |
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