Elic C. Agler
3D artist | Animator |
Texture Mapper | Content Developer
Project Lead | Technical
Producer
Home: 604-929-9275
Interested in 3D modeling, texture mapping and animating. Love working on challenging projects that push my skills and that cause me to learn new things. Enjoy building mechanical objects such as cars.
Electronic Arts (EA)
Hired for NFS Most Wanted as a car modeler and Texture artist. Built and textured many of the cars used in the game and their LOD’s. Created damage states for the Corvette cop cars. Currently working on EA’s next NFS title.
Freelance
Have built several cars for use in movies and commercials. Textured two main characters for box cover art for the game “Jax and Daxter 2”.
3D artist | Animator |
Texture Mapper | Content Developer | Technical
Producer
As a Content Developer I modeled, textured, and animated projects for the Web. I was a Technical Lead over many projects and was involved in the initial bidding and designing process.
Was added to the Mechanical Modeling team. Digitized cars using a FARO arm. Built inorganic models and many cars for use in Movies and Television. Project lead on several projects where I was in direct contact with the customer and had several people reporting to me.
Became the QA CZAR for the entire company. Also assured quality of outside publishers who were trying sell their models in Viewpoint’s catalog. Created standards and protocols for inclusion in Viewpoint’s model database. Worked with all types of 3D file types and computers systems including UNIX, PC and MACINTOSH.
Modeled and texture mapped hundreds of objects for a project with RAYDREAM and COREL. Became the QUALITY ASSURANCE SPECIALIST. I passed off all models that were built based on the quality of modeling and texturing.
Viewpoint Car Modeling Team
Created many cars for use in movies and television commercials.
Some Clients: ILM, BOSS GAMES,
Pluto Nash (Eddie Murphy Movie)
Created Winnebago in Maya for moon chase scene.
Digital Domain
Created 4 cars from pictures with interiors, fitted an underside panel and added UV’s, for use in the movie “The Day After Tomorrow”.
Dell Servers
Created and mapped 15 Dell computers with multiple interactive animations in 3DS Max for Dell’s Server Website.
EA Games
NFS Most Wanted car artist, built Viper coupe, Corvette, Mustang ….
3D – Maya, 3DS Max, Mirai, Nichimen, Hyperspace, Viewpoint Experience Technology
2D – PhotoShop, Illustrator and Flash
Post Production – Adobe AfterFx, Adobe Premier
Other – Outlook, PowerPoint, Excel, Word, Quark Xpress
EDUCATION_________________________________________________________________
Associate of Applied Science, UTAH VALLEY STATE COLLEGE, Orem, Utah, April 1995
· Major: Graphics/Commercial Art
· Dean’s List
Student, DEVRY INSTITUTE OF TECHNOLOGY, Columbus, Ohio, Aug 1992-June 1993
VOLUNTEER
WORK__________________________________________________________
Instructor, TIMPVIEW HIGH SCHOOL, Provo, Utah, August 1996 Computer class on 3D
Instructor, 3D STUDIO MAX USER’S GROUP, Salt Lake City, Utah, 1996
Missionary, CHURCH OF JESUS CHRIST OF LATTER DAY SAINTS, San Jose, CA, August 1990-August 1992
REFERENCES________________________________________________________________
Available upon request